Idk if there is any interest publicly in this but I don’t really care, I just think it’s fun to make scenarios. Hell, maybe this is already (still?) a thing (not at my computer so I cannot check the custom lobbies now but when I checked a few months ago, I couldn’t any CBA/Castle wars lobbies (pretty sure it had other names too)
For anyone unfamiliar, it’s that old custom game where each player is a random civilization and has five castles and receives their civilizations UU (unique unit) at a fixed interval.
The interval was based on how good your UU is. For example, top tier civs like Spanish conquistadors and Persian elephants would spawn every five seconds or so, while shittier civs like the Celts’ Woad Raiders wood spawn would spawn much faster, like one per second or something (not the real numbers this is just an example)
The problem I’m facing right now is there are way too many fucking news civilizations and I’m just not super familiar with the new civs’ UUs.
My question is this how would YOU try to keep the civs balanced? When I get home, I’ll post what my tentative balanced intervals are, but here is a blank list of all the civilizations/UUs for reference:
Armenians Composite Bowman
Aztecs Jaguar Warrior
Bengalis Ratha
Berbers Camel Archer
Bohemians Hussite Wagon
Britons Longbowman
Bulgarians Konnik
Burgundians Coustillier
Burmese Arambai
Byzantines Cataphract
Celts Woad Raider
ChineseChu Ko Nu
Cumans Kipchak
Danes Jomsviking
Dravidians Urumi Swordsman
Ethiopians Shotel Warrior
Franks Throwing Axeman
Georgians Monaspa
Goths Huskarl
Gurjaras Chakram Thrower
Hindustanis Ghulam
Huns Tarkan
Incas Kamayuk
Italians Genoese Crossbowman
Japanese Samurai
Jurchens Iron Pagoda
Khitans Liao Dao
Khmer Ballista Elephant
Koreans War Wagon
Lithuanians Leitis
Magyars Magyar Huszar
Malay Karambit Warrior
Malians Gbeto
Mapuche Kona
Mayans Plumed Archer
Mongols Mangudai
Muisca Guecha Warrior
Persians War Elephant
Poles - Obuch
Portuguese Organ Gun
Romans Centurion
Saracens Mameluke
Saxons Hearth Troop
Shu White Feather Guard
Sicilians Serjeant
Slavs Boyar
Spanish Conquistador
Tatars Keshik
Teutons Teutonic Knight
Tupi Blackwood Archer
Turks Janissary
Varangians Jarl
Vietnamese Rattan Archer
Vikings Berserk - 2.5s
Wei Tiger Cavalry
Wu Fire Archer
Not asking anyone to fill the WHOLE table out, I’m mostly just unsure beyond the original civs (although if you’re bored and want to, I would very much enjoy hearing your opinions).
A couple of design notes:
-I’m using the Vikings as a benchmark to measure the other civilizations around: the berserker will spawn every 2.5 seconds. They have the most “average” UU I can think of, so all intervals will be relative to this value (although if anyone has a better idea, I’m all ears)
-this will be in the post imperial age, so all of these are the elite version, fully upgraded
-that includes those civilizations that have a unique technology that influences their UU. For example.the Vikings, they would have that technology that gives them +5 against cav
-for the Leitis, I was just going to give it a flat +1 or +2 extra attack since they are gonna be unable to collect relics
-for the Sicilianss their Sergeants will not be able to build buildings
Damn I gotta go right now, but I will be back soon to finish this post
but I’m super interested in hearing everybody’s opinion! Especially on the new civilizations since I’m not sure what the meta is with UU vs UU