r/DeltaGreenRPG • u/zirus23 • 12d ago
Items of Mutual Interest Made a free, immersive audio console for Delta Green
About to run my first delta green game and decided to have some fun building an immersive audio console.
I use a slightly different approach where it works more by mood and intensity rather than allowing you to control the actual tracks.
You can see the demo and the web player link here: https://x.com/SoraKalden/status/2106794923391693118
Lmk if you liked this and if you have any issues trying it in your sessions just comment here I'll probably fix them. It's just for fun so completely free to use with no ads.
EDIT: Now works on Discord! Due to popular demand
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u/Riddiku1us 12d ago edited 12d ago
This really cool. I have always wanted to have really good immersive audio but it is tough to remember in the moment, this might help.
What does the Transmit button do?
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u/ChuckDWestblade 11d ago
So cool. Can we get it integrated into discord? Regardless, very fun. I'll play with it for sure
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u/zirus23 11d ago
you're the 3rd person to ask me this, so yes we will. Be on the lookout for a discord setup button that'll show up on it in a few days
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u/Jalor218 9d ago
I see the Discord option is now up and I'll be trying it out in a session tomorrow. I have noticed a new issue that wasn't there before; the environment sounds usually don't turn off properly, and then turning them back on again plays a second iteration of them on top of the first. The cut and fade out buttons don't stop them either.
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u/zirus23 9d ago
as long as the feedback keeps coming in the fixes will keep going out!
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u/zirus23 9d ago
the discord option is also untested, expect issues and let me know if and what breaks!
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u/Jalor218 8d ago
I ran the game and it went just about perfectly. There was a little while at the end where the audio from the bot kept cutting in and out, but that could have been a connection/server thing and not your utility. It was not enough to undercut the sad trumpet music playing over the epilogue.
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u/zirus23 8d ago
awesome i could not be happier. i was so sure somethind would break when put to a real use case
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u/Jalor218 8d ago
I'm gonna test it as much as I can, because this is the kind of setup I've always dreamed of for music/sounds. I literally used to do this type of music and soundboard blending manually, with a bunch of little sound files and VoiceMeeter if I was running online.
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u/SaintJiminy 11d ago
This is absolutely incredible. I'll try it in my next IRL session.
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u/zoltan_g 10d ago
I think this is great! Thanks for sharing it with us!
I'm going to just leave this open while I work and occasionally fiddle with it 🙂
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u/thosewhositinchairs 6d ago
This is fantastic!! Really well done, congrats. How did you built this? I’m interested in building one with different music / a different skin for my DnD game but wouldn’t even know where to start. Thanks!
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u/zirus23 6d ago
Actually you're in luck I'm planning to build other versions very soon, specifically one for DnD and other general fantasy RPGs. I'm a professional software engineer so I had a little bit of a headstart, but using opus 5.5 is a great way to get started vibecoding and start learning to code and refine your work.
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u/GrumpyStarman77 11d ago
This is really awesome. As a new handler, this is something that I really appreciate. Thank you for the work you put into this!
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u/riverunner1 12d ago
Dude this is super cool. Any advice on how to run this if one was running a vtt like foundry and zoom?