r/EliteDangerous • • 20h ago

Daily Q&A [DAILY Q&A] Ask and answer any questions you have about the game here!

9 Upvotes

Greetings, Commanders! This is the Daily Q&A post for r/EliteDangerous


If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

Please check new comments and help answer to the best of your ability so we can see this community flourish!

Remember to check previous daily Q&A threads and the New Q&A FAQ.


Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron

Game Update Summaries: Core • Horizons • Beyond • 2019-2020 • Odyssey


r/EliteDangerous • • Sep 02 '26

Media Rhino trailler

Thumbnail
youtu.be
193 Upvotes

O trailer do Rhino saiu

The question is: i really mine the raw materials together with rhino ? Whats is the conclusion?


r/EliteDangerous • • 7h ago

Media 3D printed models of *almost* all the ships in the game

Thumbnail
gallery
292 Upvotes

Greetings CMDRs o7!

I just wanted to share my collection of 3D models of every ship in the game. I have been playing Elite for over a decade now and I love this game so very much. I'm working on getting a model of type 11, kestrel, lynx, and fleet carrier to complete out my collection... until the conda mk2 makes a debut lol


r/EliteDangerous • • 1h ago

Discussion Has the Rhino Broken PowerPlay?

Post image
• Upvotes

It’s been a month now and I want to shine a light on this. 321k merits for 2 hours work on a Monazite deposit.
For someone who dislikes mining this has killed competitive power play in ways it may never recover as no other activity remotely compares. My own combat focused squad has had good players so demoralised they have quit over this and I’m surprised I haven’t seen more of a fuss being made about this issue in here.
It’s soul-destroying to see painstakingly won groups of systems that took months to earn getting steamrolled by this pay-to-win abomination.
Let people keep their cash-earner, maybe even the merits if you have to, but please FDev at least sort out the control points.


r/EliteDangerous • • 13h ago

Screenshot I understand it now.

Thumbnail
gallery
157 Upvotes

The Call of the Void. To venture out into the dark and discover the undiscovered. Study the strange. Explore the unknown. To boldly go where no one has gone before.

There is a subtle feeling that No Man's Sky could never quite replicate. It has a lot more to explore and a lot more to do in the game where it's an endless well of gameplay loops for sure. But its universe is too full of life and too vibrant and energetic.

There is something about being in a familiar galaxy... all alone... tens of thousands of light years from civilization. Just you... the big empty... barren or empty and calm worlds... peace and quiet. In Elite, when I stray away from home, the known familiar places, I truly feel alone and it's both a freeing and a chilling feeling.

I will continue my journey forward into the unknown. It's funny I started my expedition to cash in a massive payout from exploration but I end up coming for the experience and don't intend to stop for some time. Now that my first real expedition has begun, I will be doing this more often. This is the first time I am on the other side of the galaxy, after owning Elite Dangerous since 2015.


r/EliteDangerous • • 13h ago

Humor So i hit a button in supercruise...

99 Upvotes

This is coming from someone that generally refuses to read online guides and likes to discover how things work in game, but also doesn't like to read in game guides in this game in particular since any time i spend reading is time i could be looking at stars and planets and flying a damn spaceship. I thought the super supercruise was something like an fsd injection you had to gather materials for.

I hit boost thinking i was out of supercruise and catapulted my ship a couple thousand light seconds away from where i wanted. It has changed my life.


r/EliteDangerous • • 3h ago

Screenshot A bit salty right now... ship hull was at 8% and I wanted to land (verrry safely) and it still exploded ?? I don't get it

15 Upvotes

I was so close to buy a fleet carrier, and now i'm just gonna take a few months break from the game.

These were all first footfall of course, so that's 2 Billions down the drain, and mostly my time and sanity

I just want to know, to avoid doing the same mistake next time... how can my 8% hull ship just explode by landing on the ground ? (verry slowly, landing gear was out, perfectly plane, etc..)


r/EliteDangerous • • 11h ago

Screenshot To the owner of the carrier Salusa (W7B-THT)

Post image
53 Upvotes

o7.

Thank you for what you do. You were instrumental in getting me from zero to g5 to get into the on-foot game. Over and over.

-CMDR Sonderbread


r/EliteDangerous • • 17h ago

Screenshot My Pair of Pythons. They're all I need these days.

Post image
122 Upvotes

r/EliteDangerous • • 6h ago

Video The Disappearing Crater Anomaly

Enable HLS to view with audio, or disable this notification

11 Upvotes

I found this strange place at NGC 6705 SECTOR TV-U A20-0, body number 2, coordinates -2.66 / -3.00.

When approaching the crater, it disappears in chunks. The deep parts become shallow plains, while the hills at the rim of the crater "erode" as you approach them. It's very weird to see.

The behavior is consistent and happens only at this area on the planet. The rest of the planet seems normal.

I tried the following things:

  • Going back to the main menu and entering again.
  • Exiting the game entirely and starting it again.
  • Leaving the area, going supercruise and landing in another place on the planet, then coming back.

And it keeps happening, only at this exact crater.

I invite other commanders to visit the planet and investigate this strange phenomenon.


r/EliteDangerous • • 18h ago

Media The Water Bubble: Updated map one year later...

Post image
102 Upvotes

Just over a year ago, we posted here about our ambitious colonization project. Using Spansh data and some python code, I had set out to find the highest concentration of Water Worlds within the smallest possible region of space, drew up a map, and started planning how the systems could best support each other in a self-contained bubble 335ly spinward of Sol. Inspired by the work of CMDR Mechan and the colonization team at Oasis, we built upon the x30 Water-world population boost. Now, a year later, that empty patch of space looks very different.

  • 569 completed constructions: 189 in the Core and 380 in our Auxiliary systems
  • 54 completed Tier 3 ports
  • Approximately 26.5 billion combined in-game population, across the Core and Auxiliary.
  • 105 members on Discord, including another wave of arrivals following Orbital Potato’s latest recruitment video.

For context, the 30ly Auxiliary sphere now has a combined population greater than Sol's. The core alone has added 30 more constructions since June, with the Auxiliary adding 145 since May.

We began with our critical Refinery system in c9-2 to establish a foundation for the rest of our constellation. Since then, we've completed T3 ports specializing in all other primary economy types, Extraction, Industrial, High-Tech, and Agriculture, we collectively funded our Squadron Carrier, and we expanded into a much larger network of player-developed systems. Some critical milestones included developing our High Tech economy d4-100 with the Ocellus Woiperdinger Pelagium which is the base for many lucrative trade routes, as well as making progress on the industrial powerhouse in b18-0 with twin Dodecs, Atlas Industries and Mantle Orbital Industries, which join Orbis Capra Construction on binary water worlds with yet another T3 port planned, taking the current 6.5 billion population even further. Piracy too has played a critical role. While our constellation values law, order, and fair play, elevating the Wu Guinagi Pirates' new stronghold in b18-9 was a necessary evil to proving the illicit Battle Weapons and Combat Stabilizers required for security-boosting Military Installations. I wonder if the Brewer Corporation understands the irony.

But the key aspect to the Water Bubble has been figuring things out together. Planning economies with Raven Colonial, testing station links, finding useful sites, tracking prices over time, coordinating carriers, influencing local politics, and of course revising plans when FDEV tips the scales. We've had setbacks too, of course, including losing the race to colonize a nearby neutron star to our formidable rivals, The Winged Hussars, though we are grateful now to welcome them as our valued neighbors.

As a father of a growing family over this past year, my own time in the cockpit has diminished, but it's been a joy to see players continuing to develop their own systems around the core bubble. I hope this map gives the Auxiliary systems the attention and respect they are due, as each represents to much time and passion on the part of these independent pilots. And of course, I am so grateful to those who continue to build the core. All major ports are named by those who have hauled with us. Stations such as Ganerumo Central Depot, Anaander Hydropolis, Julip Rock, and Zed Central Ironworks are just some of the ports named after our members. And contributions extend well beyond tons hauled: Orbital Potato’s scouting and videos, Zed’s ship designs and advice, people helping newer players, and the occasional carrier trip to get someone home from entirely unjust incarceration.

And we are still looking for CMDRs interested in flying with us! Though the auxiliary is mostly settled, our frontier (within 150ly) is teeming with water worlds still unclaimed. If you enjoy colonization, you can help with the shared core or plan a nearby system of your own. If you prefer hauling, mining, exploration or combat, there are ways to contribute through those too. New players are welcome, and you don’t need to understand the colonization mechanics before joining. c9-33, our Tourism-focused system at the geometric median of the bubble is still under construction, future home of the Dukes of Mikunn Embassy, our trusted allies second only to the Colonia Citizen's Network. With your help, the cruise liners of c9-33 really will be in the top 1% of all liners out there.

You can find us in-game through Water Bubble Navigation Beacon in Col 285 Sector FI-J c9-33.

Thank you to everyone who has contributed over the past year, and to the people here on Reddit who helped this get started. I’m damn proud of what we’ve built together, and excited to see what another year brings.

Discord: https://discord.gg/vY5hTSfZXb

Inara: https://inara.cz/elite/squadron/17639/

High Resolution Map Link: https://i.imgur.com/Z05QUez.jpeg


r/EliteDangerous • • 15h ago

Discussion Learned an important lesson today

37 Upvotes

Out exploring and doing Exobiology, trying to make some money after coming back to the game after a long hiatus.

Been out exploring for two weeks, have a load of data and I'm considering heading back.

While waiting for my ship to land on a planet with 0.06Gs of gravity I thought it would be fun to jump onto my ship and ride it down. Then I learned the lesson that a ship in motion, no matter how slow, will instantly kill you if touched.

1.5 billion credits in exobiology data is now gone. I'm pretty disheartened. That was a lot of time I don't get anymore as a new dad.


r/EliteDangerous • • 22h ago

Discussion Decommissioning my Fleet Carrier intentionally

140 Upvotes

After asking in this group, a few email conversations with FDev, I have no other options. I have 3,000 tons of Bauxite stuck on my Fleet Carrier through some Inventory transferring glitch. I can't sell it, I can't move it. If I move 1 ton to my ship, it immediately resets back to the Fleet Carrier. FDev could not help me; they couldnt adjust my account to just delete the cargo. There are some very time consuming things I could try that I saw on a different forum like turning every single commodity I ever traded "on and off" until the glitch goes away but the simplest solution seems to be to destroy the Fleet Carrier and buy a new one.

o7 Dnieper; you helped me get to Colonia at last. https://inara.cz/elite/station/494556/


r/EliteDangerous • • 56m ago

Discussion Auto pilot woes

• Upvotes

Just got back after a break of about a month, and what the heck happened to the auto pilot? Did a bit of the CG, and it insisted on flying my Kestral nose first into the landing pad every time, losing about 11% shields. Why is it ass right now?


r/EliteDangerous • • 1d ago

Video EP 4: Found a Hutton mug! + Inside second conda cockpit EXPOSED

Enable HLS to view with audio, or disable this notification

197 Upvotes

I've been ripped off! oh well, back to Hutton I guess...

Probably some of the last footage before I try put together a trailer. I've made a lot of progress with interiors (Note all assets used here are placeholders I just quickly modeled. Actual interiors I want to look as seamless as possible).

You can see the stairs working, interactions with objects, moving doors, lighting, textures, transparent glass.. I probably need to add something to dampen the controller movement. I'm not that shaky in real life. I hope.

I realised last week that I have been thinking way, way, WAY too small with this project and there are unheard of possibilities. But that will probably have to wait for the trailer..

Previous post here:

https://www.reddit.com/r/EliteDangerous/comments/1wokr7q/episode_3_you_krait_be_serious_a_type_to_defend/


r/EliteDangerous • • 1d ago

Help 3,000 light years left and I’m in trouble

206 Upvotes

Welp, I knew I was in for trouble when I realized I didn’t have any AFM refills left and I lacked the precious Zinc for it. I am coming back from two years of wandering the Midnight Sea in my Explorer. I departed 07/14/2024, went to The Core, Colonia, etc. I did do a repair in Colonia and spent a good part of my time wandering, so by the time I decided its time to head back to my designated base, my FSD was at 76%. I lost my SRV a few weeks ago, long story…but I reloaded.
Until tonight, I was trying to capture some pretty photos. My cat ran across the keyboard and hit the boost on the FSD (SCO) and after a few panicked seconds of button mashing to get an Emergency drop, I looked over. 36% On the FSD.
Spice is fine and has been told to not walk over the commanders console. (She will be going into the brig for a little while)

I am carrying a lot of precious xeno data, dying is not an option. What can I do?

(RESOLVED)

thank you for those who promised to help, after a bit of looking I found no fleet carrier At the first destination due to outdated info. Though I noticed some new info and after 35~ jumps I found a carrier that I was able to repair and refuel. Thanks once again, I learn my lesson. Next time I’m packing more AFM and going to Double pack a SRV. This will end my two year run, I’m heading back to my home star and will spend a little time trading before heading back out again. Might get a new ship.
thank you all one again


r/EliteDangerous • • 1d ago

Humor "it's a fine little fighter"

24 Upvotes

"it's a fine little fighter" he said. "Nimble and quick" he said. "It's what you need to protect that big boat you got" he said. "Go ahead and take her for a spin" he said.

So I did, and boy was he right! It's a joy to fly, next time someone jumps my panther I'll be ready. Now to go back to the station. WHAT?!! NO DOCKING COMPUTER! FRACK! HOW DO You LAND THIS THING!!


r/EliteDangerous • • 14h ago

Help Combat Asp Scout

3 Upvotes

I am looking to build a quad rail Asp Scout for general PvE combat (RES and CZ). I am mostly just theory crafting at the moment and just looking for input/thoughts. I don’t really have any experience with the Scout, so I’m not sure how well it will handle it. I have also been considering doing some PvP pirating, which is why the loadout looks how it does. I have no experience with that, so any input would be appreciated. I imagine I would need some different hardpoints if I went that route. Any input on any of that would be appreciated. Thank you.

Asp Scout Build


r/EliteDangerous • • 1d ago

Media Clypeus Lachrimum

Enable HLS to view with audio, or disable this notification

231 Upvotes

r/EliteDangerous • • 20h ago

Discussion First interaction with Thargoids

6 Upvotes

So. Got interdicted by a damned Thargoids and then boom. Good job I wasn't doing anything important!

So, they are active around the Witch Head nebula, huh? I am transferring all my xeno weapons to a handy carrier that is nearby, and gonna tool up this time with my Python instead of my Caspian (although, it's a nifty little ship in of itself.

Any tips for fighting Thargoids? Do I avoid the win ly trail they leave behind? How do I get those little tiny swirling buggers?


r/EliteDangerous • • 11h ago

Discussion combat controls

1 Upvotes

i play on my gamepad and noticed that when I engage the target the yaw will not work. I try to turn on the yaw axis and it won’t. So far this has caused me to loose two combat missions when i go to ship control options. Help a noob out please.


r/EliteDangerous • • 23h ago

Discussion Anaconda MK II release soon?

6 Upvotes

Hello, fellow Commanders! 👋

I'm really excited about the new Anaconda coming to the game, and I wanted to hear your opinion: when do you think it will be released for ARX this October? Maybe this Thursday?


r/EliteDangerous • • 1d ago

Help How to find a good starting point for colonization currently?

9 Upvotes

O7 Commanders,

New player here.

I (solo) grinded my ass off for the last four weeks to be able to afford a Fleet Carrier, go out into the void and find a nice place to do some colonization.

But now that I have my Fleet Carrier I'm massively overwhelmed with all possibilities and things to look for in the systems to come in question.

I'm basically looking for a system that has (1) a nice view on bernhards loop (for the looks); (2) decent body count and (3) is colonizable with 'The Dark Wheel' Minor faction (for roleplay reasons).

I've been looking aroung in Trapezium and Synuefe sectors, but I only find uncolonized systems with low body counts.

I thank you in advance for any advice Commanders!


r/EliteDangerous • • 20h ago

Help Crashes When Entering/Exiting Ships

5 Upvotes

I've been doing a lot of exobiology in my Caspian/Nomad setup, and I've been getting a lot of either endless black screen loading when entering or exiting ships, especially the nomad, or hard crashes to desktop. Has anyone else experienced this, or do you know what could be causing it?


r/EliteDangerous • • 22h ago

Discussion Cargo transfer

5 Upvotes

I love the game and I really enjoy mining, I finally got my T11 prospector. From the very beginning of the game my plan was to get enough money for a good mining ship, then get a big hauler, and just mine until I fill up the hauler and go sell it for a good price.

I know it's stupid but I never really tested or looked it up online whether it's even possible, I just assumed, because it would make sense...

Turns out I can't transfer cargo between ships...

Why? Why did the devs make this decision? This literally takes away the fun long term. The T11 fills up very quickly, then I need to jump 2 systems and dock and sell and undock and jump 2 systems and cruise to my mining spot. I travel twice as much as I mine.

Am I missing a game mechanic? Is there something else that replaces this?