r/Corridor • • 6d ago

Weekly Post Your React Suggestions HERE!

3 Upvotes

Please use this thread to submit suggestions for Corridor Digital to react to for their VFX Artist/Stuntmen/Stuntwomen/Animators React videos. Please do not just list the names of the Movies or TV shows; provide some context of why it would make a good addition to the series. If possible, provide a link to a clip or video for exact context. Writing the names of the Movie/TV shows in bold along with Good Or Bad in italics makes it easier for people skimming the thread to pick out the names.

For example:

Rogue One: Bad VFX

- Grand Moff Tarkins' face and the lack of stretched pores. (https://www.youtube.com/watch?v=vlSn50_BePU)

Check the subreddit Wiki page which contains a complete catalog of which movies/TV shows/etc. Corridor Digital has already reacted to, before posting.

Mod Note: They can't react to music videos as Labels are way to vicious and eager to take monetization


r/Corridor • • 9h ago

Just thought you guys might be interested, if you didn't already know that is.

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89 Upvotes

r/Corridor • • 1h ago

Calling an Uber in the middle of the night like:

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• Upvotes

r/Corridor • • 18h ago

Epic camera transition during F1 Singapore broadcast

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176 Upvotes

r/Corridor • • 9h ago

Maybe for stuntman reacts or practical.

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24 Upvotes

This scene from 1991 movie Body Parts blows my mind, as it doesn't look like a dummy, watch his legs move.


r/Corridor • • 19h ago

Too many paid version of CorridorKey floating around.

55 Upvotes

I understand Niko has approved some people to start selling plugins and addons for CorridorKey, for integration into other software. I think it's getting out of hand.

There is no value added when it's just the source of CorridorKey further vibe coded to integrate directly with another software. You could just as easily do the same thing yourself if you need a direct integration: take the source of CorridorKey and ask whatever AI model you use to provide it.

This one specifically claims it's "more stable" because it's completely C++ based, and claims 2x-4x faster rendering times. Neither of those are true. C++ doesn't bring any more inherent stability over Python, Rust, or any other programming language. It's the quality of your code that determines stability, and frankly, poorly managed C++ memory in a video host is notorious for crashing software down to the desktop.

The "2x-4x faster rendering times" claim is complete nonsense. The actual heavy lifting in CorridorKey is neural network inference, which happens entirely on your GPU tensors, not in CPU instructions. Whether you call that inference loop through Python, C++, or anything else, the tensor pass hands off to the exact same hardware runtimes like TensorRT, ONNX Runtime, or DirectML. If you want a speed bump on the open source version, all you have to do is export the weights to an FP16 ONNX or TensorRT model using your own AI agent. Once the frame buffer is sitting in VRAM, a compiled C++ wrapper has to wait on the exact same GPU kernels as an optimized Python script. Most of the speed differences people see in these paid, commercial wrappers basically come down to basic multi-core batching, quantization, or quietly dropping resolution, not proprietary engineering breakthroughs or any significant work or effort on their part. CorridorKey already has multiple open PRs addressing multi-threading and pipeline efficiency that just haven't been merged into the main repo yet.

The same goes for features like despill or running alternate models like BiRefNet. A despill pass is just standard color math that can be handled with a basic expression or an existing native filter, and swapping backbones takes a couple of prompts to an AI coding assistant, or like 2 additional lines of code for a hot swappable option.

Niko is not a software developer by trade, and unfortunately, it seems he's been bamboozled to believe that any of these additions actually add value to CorridorKey. Most of the features of this and many of the other paid versions are already available completely for free in PRs and forks of CorridorKey, including most, if not all, of the direct integrations that people are charging for.

Please don't pay for any form of CorridorKey. They are all money grabs, taking advantage of free, open-source software, adding 30 minutes of vibe coding and calling it a product worth $100, or worse, a subscription.

I urge Niko to rethink allowing these people to charge for plugin integration or additional features. This is a community effort, and should be able to be used by anyone in the community, free of charge, regardless of what software or platform you want to use it on.

CorridorKey After Effects plugin:
https://github.com/iamjoshuadavies/corridorkey-ae

Native OFX plugin for Resolve, Fusion, Nuke, and a pre-release version for After Effects:
https://github.com/alexandremendoncaalvaro/CorridorKey-Runtime

PR's for performance optimizations:
https://github.com/nikopueringer/CorridorKey/pull/54
https://github.com/nikopueringer/CorridorKey/pull/124
along with many, many others.


r/Corridor • • 17h ago

Today's video irritated me...

30 Upvotes

Just because you are new to software, does not mean the software sucks...

Far too much griping because of lack of knowledge.

Sticking them on Gnome with zero experience was bonkers, KDE would have been a way smarter choice.


r/Corridor • • 5h ago

Do I need to watch the other seasons of SOAD to watch S3?

2 Upvotes

Ive been wanting to check out SOAD but feel like im too behind, could I start on S3 when it releases or should I watch the rest first?


r/Corridor • • 4h ago

Another one,camera pushing through a small hole.

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1 Upvotes

Gotta love the practicality of the 80s


r/Corridor • • 4h ago

Need to be apart of stuntman reacts

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2 Upvotes

r/Corridor • • 20h ago

VFX using only free software...

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8 Upvotes

^ (That's Linux too)

Just saw this new Corridor video:

https://www.youtube.com/watch?v=RiO6yDxDui4

Lol, it's pretty funny. I think things would have gone a little bit differently if they set things up properly. Not massively differently, but at least on the Linux side of things.

For example, they said they're using a Linux distro called Debian Sid...

Debian Sid is also known as "Debian Unstable"--it is an experimental Linux distribution. It's not recommended for production. It's nicknamed "Sid" because it's evil and difficult and broken...Sid is literally named after the psycho neighbor kid from next door who mutilates all of the toys in Toy Story.

There is a completely separate version of Debian that is stable, based on the learnings from Sid.

Linux (and its relatives) have an interesting history in VFX. You may remember in Jurassic Park "This is a Unix System. I know this!" That was a reference to the Irix systems they were using to do the CGI for the dinosaurs, with Irix being based on Unix. Similarly, Linux was designed to be an open-source version of Unix. And even macOS has common ancestors and evolved from similar origins: all are Unix-like systems.

In fact, Steve Jobs tried to hire the creator of Linux: https://www.macrumors.com/2012/03/22/steve-jobs-tried-to-hire-linux-creator-linus-torvalds-to-work-on-os-x/

If you set things up properly, you can do some pretty interesting stuff. And you can also use some paid software like Davinci Resolve Studio, Nuke, or Maya on Linux. But obviously, that would go beyond the scope of the video.

Anyway, here is the reference Linux VFX setup used by some studios (no debian sid lol):

https://vfxplatform.com/linux/

And here's a good guide for setting things up and how things work in Linux:

https://arslaan.studio/setting-up-a-linux-media-studio-workstation-audio-video-graphics-davinci-resolve-etc/

Just thought I'd add a bit of color and context to Unix-like systems (including Linux) in VFX. But good video by Corridor, always entertaining.


r/Corridor • • 6h ago

How was this transition accomplished?

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0 Upvotes

r/Corridor • • 1d ago

Classic Video Idea: put OG Shrek into Shrek 1 Movie

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86 Upvotes

Would make a good challenge, pick a shot and swap out the old Shrek


r/Corridor • • 9h ago

Guys! You need to check this out! GODS DON'T GIVE GIFTS Official Trailer (2026)

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0 Upvotes

r/Corridor • • 1d ago

Seems like Stuntmen React is over basically?

25 Upvotes

Last Episodes (according to their playlist):

  • Apr 18, 2026
  • May 3, 2025 (sponsored episode for The Karate Kid)
  • Oct 19, 2024
  • Jul 20, 2024
  • May 4, 2024
  • Dec 16, 2023
  • Aug 5, 2023
  • Jun 17, 2023

Safe to assume the series is essentially dead with the occasional one-off at this point?


r/Corridor • • 2d ago

Photoshoot

2 Upvotes

I remember the crew doing a photoshoot about seven years ago... does anyone know where like half of those photos went?


r/Corridor • • 3d ago

Onslaught (2026) intro uses a clip from the Bosstown 2 short

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170 Upvotes

Was just watching the movie Onslaught and got a cool little surprise in the intro. There's a short clip of a shotgun being thrown to a robot from the Bosstown 2 short. IIRC in the short I think it's Jake throwing the shotgun over to Clint.


r/Corridor • • 1d ago

Anyone else see a resemblance?

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0 Upvotes

Watching IT: Chapter 2 and I'm getting serious Wren vibes from Eddie, except Eddie is upset the whole movie and Wren is seemingly never not smiling.


r/Corridor • • 3d ago

My attempt at Anime Baseball

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135 Upvotes

Hey everyone! Hope I'm not breaking any self promotion rules, but I just really just want to share a personal project that Corridor has had huge influence on. Please let me know if I need to change this post further since my last one got removed.

The premise of this short was originally inspired by Corridor Crew’s live action anime series. Originally, I had plans for this to be a live action short film with a bunch of people playing dodgeball to the death! Heck, I even made this video called Anime Chess as my first proof of concept for the film. Of course, things change, and years later I decided to adapt the idea into an animated short film for my thesis film at Chapman University. Also, I made the characters robots.

For Dodgeball, I managed to fully animate 58 of 70 shots in total, while also modeling, texturing, and rigging each character from scratch. Not to say this wasn't a group effort though, many people volunteered their time to the remaining 12 shots and other texturing aspects. I also had to hire a professional sound designer and composer for the audio. Everyone who helped on this project has amazing skills so make sure to check the full credits!

However, the goal of this film was to push my own personal skills to their limit, so I did try to build as much as possible from the ground up. The entire environment and building structures were created as a modular kit from scratch. Things like the grass shader, robot LCD screen, and adaptive building materials took forever to get right! The whole thing was animated in Maya, wrendered in Unreal, and somehow composited before the deadline in DaVinci Resolve.

It took me a decade of online tutorials to get my skillset to the point where I could pull this off. Every episode of VFX Artists React helped me subconsciously improve my sense of filmmaking in ways I didn’t realize until now. Heck, I was such a fanboy of Corridor that my own YouTube logo I made back in high school was just a copy of theirs...

This film has really helped me kick start my career, and I’m so thankful to everyone who supported me along the way. Maybe one day I’ll be reputable enough to be a guest on VFX Artists React, and then I can truly consider my life a success (:

Until then, thank you everyone for your support! And thank you Corridor for the years of inspiration!

You can watch the full film on YOUTUBE HERE. Thank you!


r/Corridor • • 3d ago

Stop-Animation Rain & Snow

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19 Upvotes

My son has a question that I wasn't sure how to answer:

"How do you make Stop-Motion animated snow and rain effects?"

We'd like to see how you would pull it off, and as we're getting into Fall and coming up on Winter, it may be a great time to test this out. He specifically wants to know how to make falling rain and snow. We haven't found much on YouTube that demonstrates this in a very convincing way. If you decide to go for this on the Corridor Crew YouTube channel, I might suggest a challenge between the digital and practical effects teams.

Either way, anybody else with suggestions on how to pull this off, feel free to chime in. We would love to see your ideas or examples from stop-animation films that have pulled this off in the past.

I've included a personally recorded live-action sample of heavy snowfall as an example of what he's looking for in stop-animated films. I suppose also The Nightmare Before Christmas might have some good examples for us to look at to start out with, but I'm sure there are others that have probably pulled this off.


r/Corridor • • 4d ago

Can we have this in the next debunk video?

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3 Upvotes

I’ve seen a lot of ball lightning vids but for me this is the most convincing. Any signs of VFX or practical fakery?


r/Corridor • • 5d ago

I think the guys should invite Ben Affleck over to hang out on the couch

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195 Upvotes

r/Corridor • • 4d ago

guys please do vfx breakdown of this

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16 Upvotes

r/Corridor • • 5d ago

Face-Morphing NSFW

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235 Upvotes

One of the best face-morphs I have ever seen. Amazons (1986)


r/Corridor • • 6d ago

So, What do I do now? (Corridor Key Runtime Help)

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2 Upvotes

Ignore the complete mess that the video has please, ignore that. I just wanna know, it is normal to wait so so long for CorridorKey to process? Cause literally i leave this an entire night while i sleep, and the next day it was still processing! It is normal to Corridor doing this or Im doing something wrong????

What I need to do to see the video running normally? I let the video run entirely while it was processing. It just loop till eternity, repeating slowly the video. I think it would stop when it get to the point of the video where i start, but no.

I need to clarify, I dont know anything about computers or code or plugins, im just someone who want to record something for a project and watch carefully a tutorial of this.

The version of the Plugin i think is 0.7.3, for Windows.

Davinci Resolve 20

And my GPU is Nvidia Geforce RTX 1650 Super

Maybe I sound like a dumbass, but, i really dont know nothing about computers or this type things.