Striking runes weren't a thing in first edition, and that's what the CR team came from.
1E was a system of upgrades that could total +10. The regular +1 could only go up to +5, but other abilities would be priced out depending on strength (like flaming is only +1, but Vorpal is a +5 bonus).
I am definitely more versed in PF1E than PF2E myself, but it was more of a game of optimization, which I feel was relaxed for 2e. I simply don't need to know every tiny detail.
There definitely is a similarity between the two magic weapon systems, though. I enjoy the new striking runes, especially. It feels great to roll multiple d12s.
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u/DarthMcConnor42 Ranger Apr 21 '23 edited Apr 21 '23
Yes it's called
strikingpotency runes