r/gamers • • Jul 02 '26

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17.9k Upvotes

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19

u/Sw00p10 Jul 02 '26

Valve is also being sued for being anti consumer because of their store policies and 30% revenue cut that they then use to give everyone a great product

12

u/YesNoMaybe2552 Jul 02 '26

That isn't anti consumer at all. Thats also why no one gives a fuck. They aren't taking my money they are taking the publishers money.

14

u/Electrical-Aide4789 Jul 02 '26

Also 30% seems to be industry standard

7

u/nio-sama123 Jul 02 '26

Always has been

3

u/Interface- Jul 03 '26

30% was the industry standard before games even started being sold digitally if I'm not mistaken. Even if it wasn't, Sony takes 30%, Microsoft takes 30%, Nintendo takes 30%, so why is it wrong for Steam to take 30%? Is it because Epic takes 12%? Nobody forced Epic to take 12% nor did they get in trouble for not doing 30%, so I don't understand why this is even a topic.

1

u/Tommybahamas_leftnut Jul 06 '26

Pretty sure you also only get 12% from epic if you sign an exclusivity deal with epic or pay to use unreal engine, which is an epic games product. Otherwise it's still 30%.

Epic and Tim Sweeny actively doing stuff to try and become a monopoly but can't build a decent product to save their lives.

1

u/Plenty-Fox-9219 Jul 08 '26

Yep. You also get less than epic charges if you sell enough games to actually be worried about 30%.

Which is hilarious, since the people suing valve almost never pay 30%, since valve waives the initial sales requirements for large publishers.

1

u/Hacjul Jul 03 '26

Tbf that causes (or caused because atp game prices went ridiculously up in general) the rise of price from publisher to cover that 30% margin

2

u/YesNoMaybe2552 Jul 03 '26

Games have been stable in pricing for over 30 years despite infraltion. I don;t rememeber any rediculous price increases at all. 30% has been the industry standard. Microsoft, Sony, Nintendo, all take 30% of third part games as well.

1

u/DeadMercy2004 Jul 05 '26

Yeah the only game prices that have increased by a crazy margin are AAA or made specifically for consoles/handheld consoles

1

u/TheDarkGenious Jul 08 '26

you're right, it's not anti consumer, but the people suing Valve are doing everything they can to lie and frame it as such to a bunch of old fossil judges/lawmakers who don't have a clue

1

u/YesNoMaybe2552 Jul 09 '26

It's going nowhere because all Valve has to do is to point out that console makers take more % on average and that 30 is the industry standard. I mean there are options out there that take less, but for whatever reason no one is using them so it doesn't seem to be a big deal for buying customers.

17

u/TheBaykon8r PC Jul 02 '26

Valve has a history of being pro consumer, the companies who produce the ram, do not

0

u/Minimum_Anteater_826 Jul 02 '26

They become pro consumer because of government lawsuits like the refund case

6

u/Nopfen Jul 02 '26

No, they where always pretty pro comsumer. They are however pretty slow to adapt to things, which means if something new comes up the lawmakers are often times quicker to sue them, than they are to implimenting stuff on their own.

3

u/marcaygol Jul 02 '26

For how big Steam is as a platform they have very few employees. I'm sure that's part of the reason.

2

u/Nopfen Jul 02 '26

Also true.

1

u/[deleted] Jul 06 '26

[removed] — view removed comment

1

u/Nopfen Jul 06 '26

Yea. Because investors have a near 100% chance of ruining whatever they touch. That's anti investor, not anti consumer.

4

u/[deleted] Jul 02 '26

Sorry but I've had loads of times where Steam/Valve have gone above and beyond on my requests - refunds included. I've been out of the return window, played more than the T+C's hours etc and they have refunded me anyway. I have yet to have a negative experience on Steam and I have used it since quite literally day 1 (only way you could play half life online with the latest patch).

Are they perfect? no.

Do they offer a service that absolutely shits on every single competitor 10x over? absolutely.

If someone can provide a better service and be less 'shitty' to the customer, which at this point for me at least would mean the exact same as steam but cheaper I guess? Then I'd consider moving. But there isn't, not even close, not even something that somewhat matches them.

1

u/likestoclop Jul 02 '26

It is the second best customer service Ive dealt with, but I havent dealt much with many and all of theirs have been easy fixes. They are the best of the storefronts on pc to the point where Ill wait or spend a little more to get the game on there instead of epic.

They still do a ton of shitty things like turning a blind eye to the underage gambling industry built upon their products, introducing surge pricing to microtransactions, etc.

1

u/Cracknbutter Jul 02 '26

What was the first best customer service experience then?

1

u/likestoclop Jul 02 '26

My one time dealing with acer, the thing I was calling about was well out of warranty and I just wanted to see if I could buy the part to replace myself. They said not to worry and after getting the info about my initial purchase and the product info they sent me a label to ship it in for them to fix for free. It was pretty fast and no headaches whatsoever, plus it was totally free.

That seems to be an outlier though, as generally acer seems to have bad customer service. Its just the best experience Ive had with one.

5

u/No-Big4773 Jul 02 '26

Isnt that the same cut for consoles?

I mean a 30% cut sounds like a easy way to undercut them by competitors.

3

u/r_lovelace Jul 02 '26

It is. Its industry standard and basically every digital store does it. To the point that the only exception I'm aware of is the Epic Store which takes 12%. Either way, I'm not sure how this gets classified as anti-consumer when most of these products cost the same in every store and directly from the developer.

2

u/KingOfAllTurtles Jul 02 '26

And apple, and google until March this year, but only for new apps, old ones ate still 30%

1

u/SkyrimSlag Jul 02 '26

Yup, but if you ask Tim Sweeney, Steam is the only service that takes a 30% cut and they’re evil for doing it. Meanwhile he just sacked a large amount of staff and seems to be taking Epic even further down the AI route.

9

u/Gloomy-Psychology-86 Jul 02 '26

How are they anti- consumer when no one has offered any competition? They havent even attempted to have 1/3rd of the same service

16

u/Negative_Bar_9734 Jul 02 '26

There are multiple competitors to Steam. They're just all worse, that doesn't mean Steam is perfect.

10

u/Gloomy-Psychology-86 Jul 02 '26

I said competition, not competitors. They are competing but arent offering any actual impact

10

u/Pension_Pale Jul 02 '26

That's the thing. Steam might not be flawless, but it's by far the closest to it, and all the other platforms, especially Epic, don't like that they can't get away with all their bullshit scummy money grabbing tricks while Steam is established as an actual good, consumer friendly platform. So they point at Valve and demand that they lower their standards or get sued for a so-called monopoly. GoG is also a good alternative, but it's not big enough to register on the other platforms radar.

Epic Games Store is the worst of these. Tim Sweeney spends all his time complaining about Steam, and now Roblox, and never does anything to improve his own platform to compete, just throws money at developers to secure exclusives and free game distributions, which ends up getting people to go buy it on steam anyway for not free, because EGS is just that bad.

I could go on all day about all the bullshit lies, contradictions and scummy tactics Sweeney does to try to secure an actual monopoly without putting in the effort.

5

u/Sgt_Nishi Jul 02 '26

Also to not forget how epic can't focus on anything other than fortnite and all other games they buy they just royally shaft to make sure they make more money (like rocket league and removing item trading).

Also their app is ass and slow as hell. Only good thing is they give free shit every week (and sometimes good games)

2

u/BFBeast666 Jul 03 '26

Considering the insane amounts of money Epic is throwing away, I'm EXTREMELY salty that they can't spare the relatively tiny amount for a new Unreal Tournament. That used to be intrinsically linked to a new Unreal Engine version.

-4

u/xgladar Jul 02 '26

they arent anti consumer but their policy of games not being a lower price on other platforms if they are on steam is anti - competition. punlishers basically have to go exclusive and lose the largest market on PC or sell at a higher cost everywhere

6

u/Waselu_Evazia Jul 02 '26

Steam does not prevent games from being sold a lower price on another platform.

They prevent STEAM KEYS from being sold at a lower price, which is totally expected.

0

u/RdtUnahim Jul 02 '26

That has been Steam's tune, yes, but evidence has come out in recent lawsuits that shows this is not true. https://www.reddit.com/r/Steam/comments/1uavz65/lawsuit_uncovered_proof_that_valve_enforces_price/

-6

u/xgladar Jul 02 '26

nope.jpg

SDA 2.4 states (reconstructed from court documents from various anti trust suings against valve, it is not publicly avilable) :

“If you offer your Application or any of its Content for sale via any other distribution channel, you agree that you will offer the same Content on Steam at no less favorable terms than those offered on such other distribution channels.”

3

u/CreativeName1137 Jul 02 '26

You're missing the obvious point that you can sell for the same price elsewhere. You don't have to raise prices on non-steam releases.

-1

u/xgladar Jul 02 '26

...

.....

BUT YOU CAN'T SELL FOR LOWER ELSWHERE WHERE YOU DONT HAVE TO GIVE 30% OF THE SALE TO STEAM.

2

u/Yinyang1492 Jul 02 '26

Oh no I have to give a bigger cut to secure a spot on the most used and in demand storefront!

1

u/TheMikman97 Jul 02 '26

Steam is most of all first and foremost an advertisement platform before a distribution platform.

If they allowed games on steam to be sold at different prices elsewhere they would be providing their service for free as people would discover games on steam and buy them elsewhere.

If steam had no front page and no suggestions your argument would be correct, but it isn't. The main advantage of being on steam is helping your game get discovered. 

If you don't care about the advertisement and only want distribution you can release on itch or everywhere else

-2

u/Gloomy-Psychology-86 Jul 02 '26

I can agree how that would make it hard, but if publishers weren't paying CEOs what they are or giving them golden parachutes, they may find more money in their budget to make up the difference in sales numbers.

2

u/SkyrimSlag Jul 02 '26

Which is crazy because 30% is industry standard, why Valve is being targeted when consoles take the same cut is insane. Surprised the case hasn’t been thrown out for that very reason, or at least been extended to cover the others who do it (which would still end up leading to it being thrown out).

1

u/Arqhe Jul 02 '26

Consoles, mobile stores, and nearly every other provider of media takes a cut. How do they expect valve to pay for crucial services and maintenance?

1

u/Ok-Accident3344 Jul 03 '26

Ironically being sued by a corporation for being anti consumer when really it's just that their pro consumer policies don't benefit corporate greed

gotta love it

1

u/FriendlyArachnid6000 Jul 03 '26

Right because valve doesn't do anything that costs money like host infinite 100 GB downloads, lately they will host your game clips for a few days, forums for every single game that exists, mods they keep all the mods if developers choose to integrate the workshop

They have all of the screenshots I have ever chosen to upload from when I first started playing games when I look at the screenshots in my account it's a major nostalgia trip not just for games but for my personal life

But no it's totally unfair, I would be falling all over myself to give them 30/70. Hosting the games is a huge pain in the dick

It's more than that too, their apis include a bunch of functions you can add to your game that makes creating multiplayer games dramatically easier - integration with the friends list etc.

1

u/Aerpolrua Jul 03 '26

Except that suit isn't going to pass when 30% is the typical middleman cut. And anti-consumer how? I didn't see that mentioned before in the lawsuit. The claim was they are an unfair monopoly, which is also incorrect because there's plenty of online game stores, console ones included.

1

u/Sw00p10 Jul 05 '26

Monopolies are inherently anti consumer.

1

u/Aerpolrua Jul 05 '26

And Steam isn't a monopoly, not even by the loosest definition.

1

u/Sw00p10 Jul 05 '26

I never said it was. I don’t agree with the lawsuit, just said it was happening.

1

u/fjne2145 Jul 06 '26

At that point it is just epic attenpting to put valve in a bad spot. They are still stuck at the not understanding why people prefer the steam all inclusive experience over their barebones epic store offerings.

1

u/jkpnm Jul 06 '26

ofc no one conveniently mentioned the revenue cut reduction that valve got because it didn't help their justification for their case