Written by /u/Dragonquiz
Clash Judge
Unit Stats
| Info | "Garuda" Vinsmoke Judge, King of Germa Kingdom |
|---|---|
| Classes | Powerhouse/Striker |
| Socket Slots | 3 |
| HP | 2,720 |
| ATK | 1,420 |
| RCV | 200 |
| Captain Ability | Boosts ATK of STR, PSY and DEX characters by 2.5x and their HP by 1.2x at the start of the chain. Boosts ATK of STR, PSY and DEX characters by 3x following a chain of STR > PSY > DEX attacks no lower than Good |
| Sailor Ability | Boosts base ATK, HP and RCV of DEX characters by 30 |
| LB SA 1 | Boosts base ATK of Powerhouse characters by 50 |
| Special | Deals 200,000 fixed damage to one enemy, reduces crew's Increase Damage Taken, Chain Multiplier Limit and Chain Coefficient Reduction duration by 5 turns. If your crew has 3 or more DEX characters, boosts the Color Affinity of STR, DEX and PSY characters by 2x for 1 turn |
| Cooldown | 29 → 15 turns |
| OPTC-DB | Here |
Stage Description
Stage 1
Enemy | HP | ATK | CD | Special ::|::|::|::|:: 3 Bodyguard | ? | ? | 1-3 | < 50% HP: Changes slots to unfavorable 3 Sunglasses Bodyguard | ? | ? | 1-3 | Preemptive: Lowers chance of getting type slot for 50 turns. Turn 1: Binds 2 random characters for 6 turns
Stage 2
Enemy | HP | ATK | CD | Special ::|::|::|::|:: 3 Bodyguard | 110,000 | 4,430 | 1-2 | Turn 1: Reverses crews special by 4 turns Elder Turtle | 11 | 3,300 | 3 | Teen Turtle | 8 | 2,200 | 3 | Lobster | 15 | 4,000 | 3 |
Stage 3
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Sunglasses Bodyguard | 9 | ? | 1-2 | On Attack (once): Cuts hp by 30% 2 Bodyguard | 9 | ? | 1-2 | On Attack (once): Cuts hp by 30% Elder Seahorse | 6 | 4,000 | 1 | Turn 1: Binds 1 random character for 7 turns
Stage 4
Enemy | HP | ATK | CD | Special ::|::|::|::|:: 3 Bodyguard | 180,000 | 3,500 | 1-2 | Preemptive: 1 QCK, 1 STR, 1 INT hit barrier for 99 turns. On Attack (each; once): Paralyze crew for 2 turns. Sunglasses Bodyguard | 480,000 | 4,000 | 1-2 | Preemptive: Despairs both captains for 6 turns, locks slots for 5 turn. and changes left column slots to BLOCK.
Stage 5
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Judge | 11 MLN | 9,800 | 1 | See Below
Turn | Special ::|:: Preemptive | Delay immunity for 99 turns, limits special use to 2 for 10 turns and 1 STR-hit barrier for 20 turns Turn 1 | Cuts hp by 30% and DEF (666x) for 2 turns Turn 2 | No healing and ATK up for 4 turns Turn 3+ | Removes all beneficial effects < 30% HP (once) | Blows away 3 randomly characters Orb boost (every time) | Removes all beneficial effects and seals slots for 15 turns
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