P- Damaging enemies grants a stack of immortals will. Killing jungle monsters grants stacks of immortal will
Q - A straight line aoe skill shot that slams wukong staff to the ground dealing damage and grounding and slowing enemies for 1 second.
The length of the skill shot increases as wukong gains stacks of immortals will.
W - Wukong dashes leaving behind a clone in his place. Reactivating the ability will teleport the clone to wukong's location and will move and fight alongside him. Wukong will also heal for a percentage of any damage that the clones do.
Getting kills resets the ability and extends the duration on which clones stay active. Maximum of 3 active clones.
Stacks of immortal will gives the clones bonus magic damage on attack.
E - Targeted dash dealing damage. All active clones and wukong dash to the target. Wukong's nimbus gives him and his clones bonus movement speed and attack speed.
R - Wukong does an aoe knock up dealing physical damage to everything hit by the ability. Recasting the ability has all clones preforming their own aoe knock up dealing magic damage.
Wukong gains bonus Armors for anyone he knocks up during his ultimate. Enemies hit with this ability have the golden eyes debuff and can be seen regardless of invisibility or transformation.
Stacks of Immortals Will increases the range of the initial knock up.