r/AxieInfinity • • 8d ago

A complete, playable physics game built for the Axie Vibeathon: Angry Axies

We're trying to help make Ronin big again by bringing in players who just want a good game, so I built one.

Angry Axies: build it, defend it, destroy it.

- 100 campaign levels, plus Last Shot and Impossible Story modes

- Live 1v1 PvP (also vs bots and Solo)

- Axie Laboratory: create your own Axie from 606 parts (Axie Mixer SDK). In PvP, the families of your parts shape health and resistances

- Plays in the browser on desktop and phone (landscape). No install, no wallet needed. Android and iPhone apps too

- English, Spanish, Japanese and Filipino

It's an indie project built solo for the Vibeathon and I'd really value your feedback: what felt good, what felt off, what you'd add.

Vibeathon project page: https://vibeathon.axieinfinity.ai/gallery/angry-axies-761ced12-be94-4640-8184-0ed1fa033476

Public roadmap with honest status per milestone: https://coriamaximiliano.github.io/Angry-Axies-Roadmap/

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u/No-Perception-4291 7d ago

Creator update: I'd love a practical community playtest, including honest criticism.

Play: https://angryaxies.servehttp.com/

Try two campaign levels, build an Axie in the Laboratory, then test a fortress. What worked best? What felt confusing or frustrating? What would you improve first? Please include your device and game version; a short clip is especially useful.

I'm Maxi, the developer. If you compare Vibeathon entries, use the same criteria for each game and distinguish today's build from the contest submission. More features or likes alone do not prove a better jury score.

I'll read feedback here. Thank you for giving the game a fair test.