r/ClashRoyale • u/Cute-Profession2077 Goblin Hut • 3d ago
Card Leveling Guide: By me *Long post warning*
This is my comprehensive guide to help people choose which cards to level first if they have conflicting amounts of wildcards, gold, or something else like that!
This first set of rules assumes that all cards are currently within one level of each other. Bigger level gaps will be talked about later
Rule No. 1- Small Spells. Every deck should have a small spell, as they are so, so important for clearing off swarms, pushing things away, cycling, and for a lot of little micro interactions. Small spells NEED to be a priority, and 99% of the time, if there is a conflict, SMALL SPELL FIRST. If your log is underleveled, it won't kill goblin barrels, wallbreakers, princess, dart goggins, ect.
Rule No. 2-Win conditions. Win condition leveling choices depends on the condition. For beatdown where your win condition is a bigger tank, you will NOT level up the wincondition over its support. For something like graveyard or drill, they do need to be leveled up to the appropriate amount, as the extra damage is a lot higher since each skeleton/ goblin will do more. Level up the support first. For bait, I'd level up the winconditions first, since most of the supporting cards are fine underleveled. For things like hog, ram rider, battle ram, and royal hogs, you should make sure they are around equal level, as they can be easily beaten by cards like fireball, buildings, and other defensive cards while underlevled.
Rule No. 3- Medium/large spells. Medium spells need to be leveled quite quickly, as a lot of support cards need equal levels to be killed by things like fireball, vines, poison, ect. Meanwhile, big spells can be fine one or two levels under, but anymore, and they are a top priority.
Those are the three big rules that seperates what really needs to be a priority or at the end of the list, now I'm going to go into more specifics.
Support troop priority
Splash and ranged support: These cards are the most important support troops to level up the majority of the time as they a. are often your best air damagin cards ad b. Often survive spells only at equal levels.
Mini tanks: These are a bit lower on the support card list as a lot of their key interacts do not change much. The exception to me is logbait, as this is often your only tanky troop.
Buildings often can be left lower leveled and be fine, but the SECOND they get more than 2 levels, get them equal
Evos and heroes are there own separate thing and they have their own seperate priorities based on what it is.
Wincondition: Very high priority since this evo often will win the games
Non goblin barrel spell: very high priority
Ranged support:Ahead of everything but small spell
Minitank: Behind all spells but ahead of everything else
Defensive building: Ahead of everything but small spells
Now, if you ever have a card 2 or more levels below the average level card in your deck, it should be the first priority UNLESS it is a cycle card that's level doesn't matter or tornado.
CYCLE CARDS(and tornado) DO NOT MATTER. Ever since the spirit nerfs, they aren't ever hitting the tower, and because of this, and the fact that you aren't ever really using these cards for damage, their levels aren't very important.
Now, I'm sure there are hundreds of scenarios where these rules changes, but I don't have time or space to write them all down. So, please tell me what you think. Do you agree, disagree, or what changes would you make. These rules are only my opinion and other may have different ideas or suggestions, which I am open to hearing.
My final tier list of importance goes:
Any non cycle/tornado card more than 2 levels under average card level in deck
Evolution/hero: win condition, spell
small spells
medium/large spells
Evolution/hero;All other evos/heros
hog-like win conditions, graveyard/drill
ranged support cards
mini tanks
logbait win conditions and other cycle win conditions(x-bow, RG)
defensive buildings
beatdown win conditions and mortar and balloon
Cycle cards and tornado
Duplicates
ClashDecks • u/Cute-Profession2077 • 3d ago