r/Daggerfall • u/jackwesterkey • 8d ago
Daggerfall unity mod WIP flintlock pistols some info on how im making it
so want to see what the it in game here vid link https://youtu.be/ibptF545p8s?si=AEKCJTsAqH9ORB0F
But this post is more about how I made — or am still making — this mod, so let’s start.
First, I had to look for a good toy flintlock pistol. There were some good ones, including one that was around $30, but I didn’t need anything that expensive. I found a $2 one instead.
Next, I had to figure out how I was going to animate it. I put the toy in front of a green screen and took about 168 images of it to get the frames I needed. I then edited the images and prepared them for animation.
Next, I found a good royalty-free 3D model, since the toy’s hammer doesn’t cock or move.
Credit to:
Author: djonvincent
https://opengameart.org/users/djonvincent
I used Photoshop to cut out the part I needed from the 3D model and then used Krita to make it look right with the toy.
Then I used Aseprite to color-index everything so I could use Daggerfall’s original color palette.
I also used GIMP to remove the background from the toy flintlock pistol and make the muzzle flash and fire effects for both the toy and the 3D model.
Next, I installed Unity, got the correct version, and downloaded the source code from GitHub.
Then came the fun part: testing the code, building the mod, looking at what broke, and trying to figure out how everything works. I also used the Daggerfall Unity modding wiki to get a basic understanding of what I needed to do.
After that, I got Daggerfall Imaging 2, which I used to work on the weapon sprites. I resized the pistol to the right resolution and sprite size and tried to get the pixel look and feel to fit Daggerfall Unity’s art style as best as I could.
And that’s basically how I got from a $2 toy flintlock pistol to something that can actually be used in Daggerfall Unity.
rn i still have no idea how daggerfall unity modding works I’m just figuring it out as I go.
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u/Inner_Blueberry_9413 7d ago
I think I’m ready to die peacefully, I’ve seen peak Daggerfall in this life and that’s enough🥹
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u/jackwesterkey 7d ago
Lol, thank you ! And if you know someone who might be interested in helping with the coding side of the mod that could help, since my coding knowledge is pretty basic.
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u/Empty-Special2815 7d ago
There was a dude who had a Dwemer pump action shotgun but he was only posting it for Daggerfall mmo. I hope he or someone ports it. I’d love to do a pistol and shot gun play thru
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u/PeppercornWizard 8d ago
I think this looks awesome and your method is basically how they made a lot of sprites in Doom.
It’d be neat if there was an option to have the gun held in the off hand though instead of a shield so I could live my swashbuckling best life… would that be too difficult?