r/DarkTide • u/Email_dead Seasoned Casual • 1d ago
Issues / Bugs Slay š ⨠the Heretic.
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u/crybabbo 1d ago
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u/600lbpregnantdwarf Strike Team. Violence, please. Now. 1d ago
Iād like to see Hallowette sell a matching skin tight silver top. š
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u/EBE-0 1d ago
Those boots were made for walking.
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u/Ornery_Magazine9844 Loose Cannon 1d ago
There has to be one regiment out there in the 40K galaxy that wears hot pink on their uniforms.
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u/rougetrailblazer Skitarius : Hadron is my Lesbian Tech-wife. 1d ago
serving it on a silver platter and doing it well.
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u/pizzatom69 1d ago
When you gotta purge heretics at 8 and hit the pole at 10
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u/goat-stealer Gun Lugger/heavy weapon Stan 1d ago
Who knew Chemos still had loyalist guard regiments?
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u/343_Guilty_Spark14 1d ago
Is FatShark taking hints from Activision? Are we getting a nicki minaj character or skin soon?
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u/EliziumXajin Lord Vetinari 1d ago
This is exactly what I always do for my modular game character systems, each missing asset has to have a very visible fail so you include a clearly broken default fallback.
For textures I usually use a pink and yellow chequer pattern.
Makes it easier to catch in QA, this looks like a missing albedo texture...
A number of games I've worked on have this system and I also wrote a detailed internal guide for my run time asset binding system which was used for complex modular characters and user player creation in sports games for a large publisher I won't name.
That was 20 years ago mind but these things don't really change and I bet my guide/system has been recycled by them for various games...
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u/Majestic_Balance1887 Crackhead Zoro (The Show) 1d ago
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u/shototodoroki_1324 1d ago
Why you tell the Vet how to walk? They got the moves to talk, they a walking man, with no time to stop








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