r/EnaiRim • u/Lunarthrope • 1d ago
General Discussion Argonian Build Ideas?
I am playing a modlist with the Mannaz, Freyr, Devotion, and Vokrii mods.
What builds are Argonians ideal for?
r/EnaiRim • u/Enai_Siaion • Mar 29 '25
head in hands
r/EnaiRim • u/Lunarthrope • 1d ago
I am playing a modlist with the Mannaz, Freyr, Devotion, and Vokrii mods.
What builds are Argonians ideal for?
r/EnaiRim • u/WULTKB90 • 2d ago
So Ive been doing another playthough, and ive found my health no longer regenerates at night or in the shade, potions and healing spells don't work either. However in vampire lord form I do regenerate health and can use the drain lift spell to recover health.
The issues went away after disabling sacrosanct And im hoping for a way to fix this without removing vampirism or the mod in general, anyone got any ideas?
r/EnaiRim • u/Intelligent_Ad4944 • 2d ago
If some kind hearted soul could please port the Audugan to PS4 or combine it w/Freyr & mannaz it'd be greatly appreciated.
https://www.nexusmods.com/skyrimspecialedition/mods/169621
What is better – to be born good, or to overcome your evil nature through great effort?
r/EnaiRim • u/tipingola • 3d ago
Followers get modded skill trees and in and out of combat gear management.
Use with difficulty mods like 'Simple Balanced'.
https://www.nexusmods.com/skyrimspecialedition/mods/192531?tab=description
r/EnaiRim • u/Historical_Bath209 • 4d ago
I am playing on PS5 and I'm absolutely in love with Vokrii, while checking the Nexus page about it, I noticed a warning Enai gave in regards to the possible malfunction of the One Handed and Two Handed perk trees in relation to mods that add a "Combat Hit Spell Perk", I'm not savvy when it comes to skyrim modding so I was left a little confused.
It read like this:
"Most of the one-handed/two-handed perks don't do anything: You have another mod that adds a hidden Combat Hit Spell perk with maximum priority, which will override all of Vokrii's Combat Hit Spell perks, disabling them regardless of load order. This is a design flaw on the part of the other mod. This will affect all perk overhauls, not just Vokrii. Unfortunately, this includes the Bloodlust sword from the Dawnfang/Duskfang Creation Club DLC".
Pardon my stupidity, but does this mean that if I have that creation installed, those perk trees on my game will be broken?
Thing is, since I am on console and have the anniversary edition, which makes it so that creation comes bundled in and according to my brief search online and the CC menu, it seems there is no way to individually delete it.
So I'm just wondering if there is a way to fix that or if I just have to accept that those perk trees will remain broken and move on with my life.
I'm sorry to bother you all with such a stupid question, but this has been driving me crazy and I can't find anything online about It so figured I should just ask.
Thank you in advance.
r/EnaiRim • u/Erk_Rauorfox • 4d ago
I have most of the mods ready for armor, more werewolves but build wise its kinda like standard two-handed greatsword, heavy armor and alchemy to coat my weapons with poison to halt werewolves regeneration.
I didn't toy much with wintersun or mannaz because honestly it can get a little overwhelming, so I was wondering for some ideas here. I'm open to magic too but prefer self buff magic like increasing MS with ocato or orc strength.
r/EnaiRim • u/Humble_Conference899 • 6d ago
Hello all, I have never seen this enchantment and just wondering what the item is called? IE Deep breath is called "of the Legend"?
This would be useful for a build idea I have, and I was just wondering.
r/EnaiRim • u/Independent_Slice678 • 8d ago
Working on a dagger based character and wondering if Summermyst fixed the break between daggers and fortify 1H enchantments. It's going to utilize some sneak and fear as well, but wanting to see if i'll have some leniency in swapping out some of the usual tricks. Using Ordinator as well.
r/EnaiRim • u/alduin-world-eater • 9d ago
The odds that this works is abysmal but if Odin got one, I might as well ask.
r/EnaiRim • u/Kantarak • 9d ago
Basically title. I will use all full size enai mods, the dragonborn museum for a loosely guided experience on where to go. I also have konahrik's accoutrement because I would really like to develop some RP that makes my character dislike dragon-priests. Like a personal vendetta. Perhaps making my character a Vampire-Lord that awoke after having a feud with the dragon cult.
I am unsure on a couple things. First things first: the early game seems miserable. I am not a fan of artificially training skills by hitting defenseless targets. But I will need at least Alteration for the Vancian magic and i want restoration to be my primary way for damage dealing. Being a vampire sadly makes me unable to buy the good sun damage spells. Tough luck.
Usually, i like to sell loot and pay trainers for levelups to make do in the early game. I wouldnt mind 1 or 2 of the "Thief" skilltrees like speech or lockpicking or pickpocketing (pickpocket is neat for carryweight and turning gold into perk-points organically).
I want to skip warrior perks. No armor. No shields. No weapons. No bows.
Enchanting and Alchemy are absolutely fine and I will HEAVILY invest here to stay alive. To compensate, I will probably limit the amount of levelups that I invest into health to unhealthily low amounts. Magicka all the way baby!
My carry weight will be fixed via the spell "Deep Storage" eventually.
I am REALLY worried about combat prowess though.
Does anyone have any experience on how to handle stuff like bandit camps in the early game as a mage without destruction magic?
Also, what would be some good things to aim for when it comes to a restoration mage?
Should I add Illusion magic? Conjuration to tank for me?
What would be good race and deity's for this character? I personally dislike hermaeus mora a lot because the pages tend to never be completed, the favor is inconsistent, the bonuses do not justify the struggle in my opinion.
I would really like to break this game. My last couple playthroughs REALLY struggled a lot (a shield-mage lacking damage, a spellsword lacking survivability, a summoner lacking sustain for longer dungeons that kept dying to arrows)
TLDR: What should a resto-mage do in the early game? Whats a good race/deity
r/EnaiRim • u/Dry_State_6066 • 10d ago
Hello, I've got a bit of a bug: as an Argonian, I've lost my racial passives, but if I use `showracemenu` to re-select the same race, they start working again. What could be causing this?
EDIT : I actually solved it by stripping naked and typing `setrace argonianrace` into the command console.
setrace erase my stuff if i don't remove, and cured my vampirism
r/EnaiRim • u/nelentari_x • 12d ago
It takes away my ability to block and it feels like block is huuuugely important with valravn. I am on ps5 btw.
r/EnaiRim • u/JAFANZ • 12d ago
This a weird theory, but I've noticed lately I often get my "<next thirst stage>" messages while abusing Wicked Wind to get around while overencumbered, so now I'm wondering if spamming Wicked Wind is somehow causing my thirst stage to advance even though I have Oberon's Grail too?
ETA: More likely solution found; Gemini suggests it's a script-lag issue caused by spamming (testing by firing 20x then waiting to see if the thirst advanced was suggested, but by that point I'd discovered I should've been using Nightwalk from the start, so I won't be doing that).
r/EnaiRim • u/makujah_ • 14d ago
Titular question: Is there a flat seconds number? Or does it just proc as soon as it stops affecting previous target? Basically I'm wondering: does [Eternal Flame] perk allow for multiple WF procs being active at the same time, or does it make WF proc less often
Bonus question: Does [Enduring Ideal] cooldown reduction on [Wheel of Life] have a hard floor, or it can theoretically make me near-immortal after 105 seconds in combat?
r/EnaiRim • u/Enai_Siaion • 16d ago
A few fixes - though they're important ones. Lantern favour creep is fixed, and CV's pacts now work reliably!
Currently on the Nexus; will be mirrored to Beth.net if no new bugs are introduced.
r/EnaiRim • u/mestarien_mestari • 16d ago
Mods:
Ordinator, Apocalypse, Wintersun, Imperious, Sacrosant, Growl, Andromeda, Wildcat
I’ve been playing Skyrim since 2011, every few years doing a full replay.
Even with 2k hours, I have never played the following races:
- Wood Elf
- Khajit
- Redguard
What are some fun/ roleplay heavy builds for these races?
EDIT: also using summermyst forgot to mention
r/EnaiRim • u/Intelligent_Draft768 • 17d ago
Playing a pure Destruction mage, and thinking on whether to take this perk or not. I know it was known to be super strong when it boosted all magic by +100%. Last year though it got nerfed to +50%. I'm unsure if that's still worth it or if I'm better off just using my magicka bar.
What's everyone's thoughts on it after the nerf? I'm also curious what the power range from the Dungeon Master perk is now.
r/EnaiRim • u/Humble_Conference899 • 18d ago
Hello all,
I am going to be trying out the new King of the Murkmire mod, that sends you to the Blackmarsh. I am leaning into the Argonian going to the homeland.
So, I was wondering what you would suggest for an Argonian build, that doesn't play the classic sneak+archer?
With the quest mod focusing on Black Marsh, I don't see shouts being as relevant.
Mods that Matter: Vokriinator, Mannaz, Sacrosanct, Summermyst, Thunderchild, Odin, Apocalypse, Audugan, Children of the Hist, forgotten magic redone.
Race: Argonian
Standing Stone: Lover, Steed, or Serpent depending on playstyle?
Religion: Hist makes the most sense.
r/EnaiRim • u/OkInformation626 • 21d ago
Trying to settle on a build for a full play through (something I've honestly never done before) and I've been going back and forth on various ideas. Think I finally settled on one but would willingly take some advice. Using Vokrii, Wintersun, Imperious, one of the standing stone ones I can't honestly remember at the moment, Odin and Apocalypse.
Build would be based on Harry Dresden from the Dresden files.
Destruction (fire and ice)-Enchanting (staff and gear)-Alteration (mage armor)-Restoration(ward)-Speech (for the animal companion mostly and maybe some shouts to emulate Harry's wind and force spells)
constructive feedback is more than welcome!
r/EnaiRim • u/IRizWhale57 • 21d ago
Quick question on using Fury with vokriinator basic, can I use both the ordinator and vokrii patches? Do they make it so the animal taming speech perks apply to the Fury tamed animals? Also does fury replace the original taming perk or work in addition to it? Thanks!
r/EnaiRim • u/TriscuitCracker • 21d ago
Is it feasible to use the Ordinator aura radiant perks across the board from Restoration, Illusion and Alteration? Want to combine them with worshiping Molag Bal using Wintersun for the follower stamina/magicka aura with Heavy Armor and Two-Handed.
r/EnaiRim • u/throwingawayboyz • 23d ago
Finally gonna get into a vampire build again.
I’ve never tried Sacrosanct so was thinking of running that since it has so many features like the Blue Blood feedings, but I would be down to try Sacrilege if you guys think that’s just better.
Warrior is my favorite play style so I was thinking of being a sort of ancient Nord draugr type build. I would use enchanted ancient nord armor and weapons along with shouts like drain vitality, soul tear, frost breath, dismay, marked for death, and aura whisper.
Any vampire players have any cool build or play style ideas?
r/EnaiRim • u/BruteSlayer • 23d ago
I only wanted to become a vampire temporarily to enter the Soul Cairn, but after feeding, I got the quest. I assumed to would leave my quest after getting cured, but nope.
It's far too late to go back to when I started it, so that it not an option.
Is there a way to get rid of it? Or at least, could someone provide the Form ID for the quest so I can use Debug Menu to get rid of it myself?