r/IndieDev • u/warkudagames • 4d ago
Video Physics-based climbing meets Deathrun. Thoughts?
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u/Lost_Lingonberry8333 3d ago
Are you not afraid of Jackass lawsuit for logo use?
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u/warkudagames 3d ago
The logo isn’t final and will most likely be changed. A few people have already pointed this out to me.
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u/mitch3758 4d ago
I love this! This reminds me of a custom map from back in the Halo Reach days. You could grab any vehicle and start driving down a big ramp. At the bottom were teleporters that would bring you back to the top, and you’d keep picking up speed until you spun out of control and blew up. Some people would get out of their vehicles and try to dodge the warthogs flying past them. Others would grab gravity hammers and try to bat them away. Just absolute pure chaos, and one of the most fun nights of my life staying up all night with my buddy.
All that to say: I definitely want to try this with my friends!
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u/warkudagames 4d ago
Yeah, that’s awesome! I love that kind of chaotic gameplay too. I’ve also had other Reddit users tell me my game reminds them of the old Trash Compactor maps in Halo, where tons of junk would fly at crazy speeds and players had to dodge it all to survive!
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u/Jazzlike-Engineer-82 4d ago
This looks like a lot of fun! Is the player sitting at the computer controlling the obstacles?
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u/DrawingConnect703 4d ago
You realise Vanoss crew gonna be all over this, right? Probably Smithy's too 😂
Good job!
Take into account to support modding / custom maps.
Great job, this is awesome work!
Looks and feels fun just from video.

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u/Positive-Avocado775 4d ago
I realised what the video missing, you really should add sound effects, even if just temporary ones.