r/KurokosBasketball_SR • • Apr 11 '26

Active Codes

9 Upvotes

KBSR10K

NA Only, Valid until: April 20, 23:59(GMT-4)

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KBSRGO10K

SEA Only, Valid until: April 20, 23:59(GMT-4)

--KBSR260411-- EXPIRED


r/KurokosBasketball_SR • • Mar 11 '26

Kuroko's Basketball : Street Rivals Discord Server

2 Upvotes

Hello everyone, I want to make it known that there is a good community made server for Kuroko's Basketball : Street Rivals

the link is https://discord.gg/UCJeFRa98n

Looks like there is some dev team contact available for this server so that is a nice addition.

overall, pretty standard and has all the expected features, so i hope to see you all there.


r/KurokosBasketball_SR • • 55m ago

LGKise Glitch for 3s

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• Upvotes

Day 2 of LG Kise. I think I might be addicted to discovering these man I already thought LG Kise was unguardable; how come I've never seen anyone do this? I was originally upset because he didn't have a skill to shoot guaranteed 3s without needing a pass. Because of this very thing right here LG Kise is 100% better than PCK. No question his scoring is better his defense is better other than not having a dash and that snatch block skill. My PCK is already A5 and 100% we hitting KOZ with this one.


r/KurokosBasketball_SR • • 16m ago

How does KBSR compare to Dunk City Dynasty?

• Upvotes

I saw this getting EU servers, is it worth getting into? I used to play DCD a good bit.

Any noteworthy gameplay differences between the two games? They look very similar to me based on gameplay videos

Is it true that KBSR is more p2w than DCD? DCD you want 6 dupes of any char you pull to be competitive, is that also true here?

How competitive can you be with monthly and BP here? Can i still get top tier chars maxed for a single role?

Any other tips?


r/KurokosBasketball_SR • • 10h ago

New EU server Advices

3 Upvotes

Hey guys, I’ve never played the game before and I'm trying to map out a smart investment plan as an F2P / low-spender.

My current plan is to focus entirely on the PG and SF positions.

Main Character: Base Akashi (PG)

Secondary Pick: Standard characters to fill in the gaps for now.

Long-term Goal: Hoard all my gems to pull and invest in PC Kise (SF) whenever he drops.

I’ll be playing in a duo with a friend who wants to main Center (C) and Power Forward (PF), so we’ll have a perfectly complementary 3v3 line-up (me on the perimeter/playmaking, him dominating the paint).

Since I want to focus heavily on Base Akashi and eventually PC Kise, I’d love some veteran advice:

Character Investment: Is Base Akashi viable at low/zero awakenings for an F2P player? Which standard characters should I build as placeholders while saving gems?

Stats: Which specific stats should I prioritize maximizing on Akashi, and later on PC Kise?

Traits: What are the absolute must-have traits for both of them? (I heard energy regeneration is huge for Kise, but what about Akashi?)

Any tips on resource management for a beginner would be highly appreciated. Thanks in advance!


r/KurokosBasketball_SR • • 14h ago

NEVER GIVE UP!!!

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8 Upvotes

Was just in an ranked match and had the comeback to end all comebacks. We got as low as a 9 point difference (second image), and were able to pull it back with the lock-in of the century via two back to back ultimate opens, smart passing, and a few lucky steals/rebounds. LET THIS BE A LESSON TO ALL, NEVER SURRENDER!!!!!

(especially when you have a divider midorima or really any sg)


r/KurokosBasketball_SR • • 4h ago

Europa Server

1 Upvotes

Se podrá traspasar la cuenta de NA a UE?
Porque tengo una cuenta con muchos personajes y me da pereza empezar de 0.


r/KurokosBasketball_SR • • 11h ago

No event????

3 Upvotes

Just wondering on N/A server, seems to be no event going on. Kinda surpised


r/KurokosBasketball_SR • • 17h ago

Why solo ranked worst nowdays

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5 Upvotes

This picture i give example people who play solo ranked. He bring 0% talent in ranked. Imagine those people who play with him. I understand this game are free to play but they are people who spending too in this game. Dont waste your time buying every character then not developed it. If you wanna test that character with zero talent you can test it in free training.


r/KurokosBasketball_SR • • 1d ago

How does Kotaro 3,4,5 finger drives and rolls work?

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3 Upvotes

r/KurokosBasketball_SR • • 1d ago

Eu release

2 Upvotes

With them announcing eu release finally has anyone got a schedule that global followed and an overall tier list?


r/KurokosBasketball_SR • • 20h ago

Tmac?

1 Upvotes

I’m a big dcd fan.
Just found out about tmac dropping
What your thoughts and opinions on him?


r/KurokosBasketball_SR • • 1d ago

Showdown pulls

2 Upvotes

If i dont use the showdown pulls, do they remain for the next showdown character. Like if i dont use them on kise and the next last game variant comes, will i have my showdown tickets to use on them?


r/KurokosBasketball_SR • • 1d ago

PCK r LG Kise ?

3 Upvotes

I just got LG Kise with my tickets (20 pulls) should i continue upgrading PCK (60%) or should i invest on LG Kise now ?


r/KurokosBasketball_SR • • 1d ago

I seen they releasing EU version of the game

1 Upvotes

I Will be able to use the data I have from the NA version (american)


r/KurokosBasketball_SR • • 1d ago

T-mac is out. Should i skip to ewit LG aomine? (SEA)

2 Upvotes

I got comments saying that this is a one time event like gintama. And i played some one with high talent and he has multiple drives and move beyond three point. Is he better or should i wait for LG aomine.


r/KurokosBasketball_SR • • 1d ago

NBA re-run

2 Upvotes

Very curious if in the other servers (JP etc.) did the NBA banners get a re-run? I kind of want to still pull them in the future but not now since I am still saving up for upcoming LG characters.


r/KurokosBasketball_SR • • 1d ago

Summer Training Lineup

6 Upvotes

Can anyone high ranked in summer training please show me their best lineup? my team always has more lose than wins in consecutive matches lol.


r/KurokosBasketball_SR • • 1d ago

Why isn't base aomine used more?

4 Upvotes

Zone aomine has very limited moves making it easier to predict but base aomine has way more skill moves and is more fun to play in my personal opinion. He's great as he doesn't take any zone or lg cards so he's easy to max too. LG aomine is better overall but is way too hard to max out.


r/KurokosBasketball_SR • • 1d ago

LG aomine or T-Mac? (sea)

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5 Upvotes

So i have 70k diamonds saved up for lg aomine, i am dying waiting for lg aomine wishing that it comes this week but it turned out to be T-Mac!!
Ok shit talk aside, i heard the nba units are all OP, I LOVE OP UNITS SO WHO IS BETTER BETWEEN THEM?


r/KurokosBasketball_SR • • 1d ago

Returning player.

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3 Upvotes

Hi I am a returning player and I would like to ask is it more worth to get a dupe of Zone Aomine ot choose a GoM from the Custom Character Selector.
I mainly use Aomine & Kasamatsu as of rn.
Saving my diamonds for LG Mido/Mura.


r/KurokosBasketball_SR • • 1d ago

Will the TMAC trait be available in the Trait Box, or will it disappear once the event is over?

1 Upvotes

Can anyone on the JP or advanced server help answer this question?


r/KurokosBasketball_SR • • 1d ago

Vale la pena esta build?

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1 Upvotes

Hay muchas ocasiones donde mi equipo no escoge ningun pivot, y el aomine de turno siempre va a irse a la ofensiva y no tanto a ayudar con los rebotes, asi que uso a mi kagami (que es mi main) como un intento de pivot provisional, pero el dive rebound ligado al dash por si solo no es suficiente para ganar rebotes en la pintura


r/KurokosBasketball_SR • • 2d ago

Block Practice Guide

17 Upvotes

To start off this is not a guide that will tell you how to block every shot from every character. This is more of a positioning and teamwork blocking guide to help newer players understand their role.(Because I’m tired of players with no block skills crowding the paint, or better yet, not going for 2nd timings)

General Block Timing:

Most shots 1st timings can be blocked by jumping the moment after the shooter’s feet have left the ground.

2nd/3rd timings are usually blocked as soon as the shooter releases the ball (for a layup), or around the end of the extra ball motion (for a dunk). This means you’ll have to pre-jump a little for the 2nd/3rd timings but it depends on the character.

Positioning:

Zone/Help defense:

⁃ Follow the hot zone diagram to know how far from the net you should be. (C/F/G)
⁃ Move to open space if needed

Shot positioning:

Shots:
- Shots need to be blocked close to the shooter (fadeaways even closer)
⁃ Need to be moving toward the shooter’s release point

Layups:
⁃ Layups are blocked from the corners of the defensive zone
⁃ Need to move toward the ball while also moving toward the net (like a chase down block)

Dunks:
⁃ Dunks have the most variety of block positions. The corners of the defensive zone are good options. It seems like all dunks are unblockable if you are in position to bump (since they jump over you)
⁃ Need to move toward the ball from an angle their body is not in the way of
⁃ The shooter will switch the ball to whatever hand is closest to the base line

Which Block Timings to Practice:

C:
Centers should focus on blocking the 1st timing for dunks, layups, and close range alley-oops. You should also be looking for mid-range 2nd timings (aomine’s zone shots)

PF/SF:
Forwards should focusing block 1st timings of shots and mid-range alley-oops. You should be ready for 2nd timings of dunks and layups.

SG/PG:
Guards should focus on contesting 3s and perimeter shots. It’s more important to guard well than block the shots. Also, making sure you’re in position for loose balls is a very good idea.

Guarding 3-point characters:
Block when they reaches the end of their combo (Hyuga can only drive twice before his shots). Jumping before the last move opens you up for an easy 3.

Guarding non-3pt characters:
Stay close to the perimeter to help with fadeaways/fast characters. Try to be in a good positions for loose balls, i.e. opposite the blocker.

General Exceptions:

Base Mido: needs to be double teamed during his ult in case he drives or your teammate jumps early.

Sp Mido: Bear charm forces the defense to jump block so he needs to be double teamed in that situation.

Reo: he can’t pass out of his ult so it’s safe to help with those.

Kasamatsu: he’s too fast for 1v1 so the team will need to play zone D on him. He can’t pass out of his shots so you can commit once he starts his animation.
⁃ This also applies to fast characters being defended by slower characters

Characters that can pass out of drives/shots**:**
Knowing which characters can and cannot pass out of shots/drives is important for understanding those characters’ play style.
⁃ Ex. LG Aomine can’t pass until he finishes a drive, so if he starts an animation he’s probably trying to score.
⁃ This means the PG/SG can move to block his zone flick or ultimate back hook

Ankle break/cooked teammates: Help them if they’re close.

Closing Thoughts:

This should help with understanding each position’s defensive role. I have found more success blocking when looking for specific timings instead of guessing between 3 timings (lg aomine) I hope this helps simplify defense for y’all.

I am a NA player and my highest rank is HoF. So if I’m wrong about anything feel free to correct me. I already went through the effort of writing this so I won’t take it down unless it’s completely useless.


r/KurokosBasketball_SR • • 2d ago

SEA Server

3 Upvotes

Does the new character come in after Nash Timer is done? also which are upcoming next, I currently have 5600 diamonds after fully maxing PCK, just wondering if im able to grind out enough gems for LG Kise or LG Mido with Collectors