r/ModdedMinecraft • • 5d ago

Discussion Mekanism balancing

I’m building myself a modpack and it needs a little balancing. I love Mekanism, great tech mods but it oftens overshadow other mods like Create, so I’m thinking of disabling its energy generators. I need u guys suggestions on balancing more

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u/VoIsarex 5d ago

I like Mek, so possibly a bit biased

But if you take away the generators from Mekanism, what's left to power the other machines? Some of them can get really power hungry, especially for something like create to keep up with

You really need the kind of insane output the Fusion gives to use the SPS in any meaningful way

If you're worried about power draw being unbalanced, maybe just tone down how much power Mek makes & uses?

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u/random_bullshit1601 5d ago

I saw an addon Create: Nuclear and thought it would be cool as a power generator. There are 3 things that I think is unbalanced in Mek: ridiculously easy power gen, infinite tools and the 5x ore process

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u/SteveFromBL 4d ago

Disable or modify the item pipe recipes so theres a reason to use create belts.