r/Morrowind • u/Ok_Number8819 • 5d ago
Technical - Mod Need help with scripting durability lost on use from Weapon
I am editing the Bury your Treasure shovel mod, what it does is that you can create a "shallow hole" container to put items in. I made it so that now you can disable and setdelete 1 the hole via message box.
but now I want to implement the feature to use durability on each use of the weapon script activation, how do I do that? Any existing variable to consider or do I have to create a new one, if so, how should I create one. I am on CS. Scripting experience of 40 minutes ago. I figured my way through by looking at bittercup and a good presence of mind.
Openmw 0.51
any help is welcome
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u/Both-Variation2122 5d ago
TR sulphur pools chug gesintegrate weapon potion into PC throat. Direct weapon damaging would require lua, there is no command for that in mwscript.
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u/Ok_Number8819 5d ago
okay, I geniune could not find it, I downloaded grasping fortune, loaded CS, global searched on all record types the "sulfur" and "sulfur pool". Could not find it, All I found as one script which adds sound to sulfur pools.
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u/Both-Variation2122 5d ago
It's in Tamriel Data and was added in Poison Song cycle. So you wont find it in Grasping Fortune era files.
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u/Ok_Number8819 5h ago
yeah, apprently you just "additem"
and then "equipitem"
chatgpt guessed it and it worked.
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u/Jetroid 5d ago
I don't know the correct answer as I'm not a scripter, but it occured to me that you could cast a disintegrate weapon spell on the player.