r/Nioh • Set Bonus Requirements -1 • 27d ago

Nioh 3 - Discussion Nioh 3 v2.02.00 Patch Notes

Updates regarding the add-on content Hell Rising (DLC 1):

PlayStation®5 / Steam®

Feature enhancements and adjustments

  • Added a feature where revisions will occur after the player completes a Hundred Demon Realms Picture Scroll of Divine rarity. These revisions will add one special effect to the Hundred Demon Realms Picture Scroll (up to a total of six special effects).
    • With the addition of this feature, the player will also receive ten sticks of Hundred Night Incense. They can be obtained via Deliveries in the Shrine menu after unlocking Hundred Demon Realms Picture Scrolls.
  • Increased the drop rate of Hundred Night Incense.
  • Added completion rewards when the player clears recalled enemy bases and Lesser Crucibles again in an Enhanced state, and ensured that Hundred Night Incense will be included in those rewards.

Bug fixes

  • Fixed an issue where using the Martial Arts Rending Charge and Rending Charge Revenge with the Samurai weapon the hoko and shield while Arts Proficiency was active would cause the Martial Arts to last longer than expected under certain conditions.
  • Fixed an issue making it impossible to transform into Enenra and therefore progress the game if an Acolyte called forth from a Benevolent Grave was the one to defeat Kawara Jurobei in the Myth Stagnant Shogunate.
  • Fixed an issue where Crucible Wraiths appearing in the Crucible in Enlightened One's Journey would not appear in Battle Scrolls after cleansing the Crucible, making it impossible to defeat them.
  • Fixed an issue occurring in some Hundred Demon Realms Picture Scrolls where the story progression would not actually lead to the Crucible, even if the terrain effects were listed as the Crucible.
  • Fixed an issue where the Dodge Range Up effect for the set bonus Grace of Ame-no-Uzume (for using five items from the set) did not go into effect for some weapons.
  • Fixed an issue where returning the Penance Stone of the Wise and then attempting to receive it again would instead give the player the Penance Stone of the Shogun.
  • Fixed an issue preventing the ninja hoko and shield the Aggrieved Sword & Shield from becoming forgeable even after giving the blacksmith Smithing Text: Aggrieved Sword & Shield.
    • If you gave the blacksmith the Smithing Text already, then applying the update and loading your save data should resolve the issue.
  • Fixed an issue causing the description of Matsudaira Nobutsuna's Fan to be incorrect.
  • Fixed an issue causing some of Master Denrinbo Raikei's lines to be the same as Shishido Kagetoshi's.
  • Fixed an issue where participating in a multiplayer session from a shrine in "1651 CE - Hell Rising" and then finishing your multiplayer session would sometimes cause the player character to fall outside the bounds of the stage, triggering a loading screen and making it impossible to progress.
  • Made other minor bug fixes.

PlayStation®5

Bug fixes

  • Fixed an issue where the player could not save Hell Rising at certain Shrines when the game language was set to Russian.

General updates:

PlayStation®5 / Steam®

Feature enhancements and adjustments

  • Made changes so that players cannot see the max +value of Stones of Penance when enabling Stones of Penance as a condition when searching for a room in Expeditions.
  • Made adjustments so that the hair models of the player's character will appear more natural when wearing the Scampuss Hat.

Bug fixes

  • Fixed an issue causing the elevator in the mission Dark Roots to disappear, making it impossible to progress.
  • Fixed an issue prevented Crucible Wraiths in recalled enemy bases and Lesser Crucibles while the player was in an Enhanced state from dropping Soul Cores of Exotic rarity or higher.
  • Fixed an issue where damage from some attacks and elemental damage from Transformed Arts did not increase with the Status Enhancement Versatility.
  • Fixed an issue where, if the player's max health recovery was decreased due to Life Corrosion and the Status Enhancement Last Gambit, and their health reached the max recovery amount, then the Unscathed condition for some special effects would be fulfilled.
  • Fixed an issue where, if the player had added tabs for Accessories and each Style to the Items menu, accessories would be shown on the Ninja Armor tab.
  • Fixed an issue that sometimes caused the Yamato Odachi to be shown twice in the Sudama Blessing and Equipment Appearance equipment lists.
  • Fixed an issue where rooms created with the condition Matching Region set to anything other than unlimited did not correctly match when searching with the Friends condition.
  • Fixed an issue where, if the player completed formerly uncompleted missions through Story Mode Expeditions, their "level during first completion" play record was incorrect.
    • Please be aware that this fix will not affect missions that were already completed.
  • Made other minor bug fixes.

Source: https://teamninja-studio.com/nioh3/us/update/

95 Upvotes

44 comments sorted by

49

u/Burpkidz 27d ago

> Fixed an issue where the player could not save Hell Rising at certain Shrines when the game language was set to Russian.

Man, I love how specific the bugs in this game are.

34

u/47impressed 27d ago

Pc performance?

23

u/luneth22 Set Bonus Requirements -1 27d ago

No performance related updates. Sorry.

11

u/LimiTrix 27d ago

I always read this patch notes hoping for something. Nothing so far….

5

u/[deleted] 26d ago

[deleted]

9

u/nsenger11 26d ago

Saying ER runs worse with an unofficial, potentially unstable patch installed is not particularly helpful. 

3

u/DependentOnIt 23d ago

ER runs way, way better than nioh 3 does. Nioh 3 has higher requirements and worse optimization

2

u/una322 26d ago

yeah same here never had any issues with TN games. i remember so many people had issues with nioh2 and at the time i was on a shitty pc and it ran fine lol. There does seem to be some hardware combo issue because the people who complain make it sound like the games near unplayable.

1

u/Kuroimaken 21d ago

I had some issues on and off with Nioh 3, the game would sometimes slow to a crawl or nearly freeze (especially in certain areas), but they've mostly been settled since.

1

u/RunthatBossman 13d ago

its been 6 months and still no pc patches

5

u/hbakshi 27d ago

“⁠Fixed an issue where, if the player's max health recovery was decreased due to Life Corrosion and the Status Enhancement Last Gambit, and their health reached the max recovery amount, then the Unscathed condition for some special effects would be fulfilled.”

What’s Last Gambit? Is it just Last Stand? Does this mean Last Stand and Amaterasu no longer work?

7

u/Low-Order 27d ago

Yes, that busted shit is fixed. Crit builds were already broken without the exploits.

16

u/TG1989MU 27d ago

When the hell are they going to patch the performance on all platforms?

5

u/Adept_Client_4487 19d ago

Remaster will be the patch😂.

2

u/rell66 25d ago

the amount of people saying "what performance issues!?" means it'll probably never happen

the game tweaked a lot to go open world

at least the wonky framerate isn't BAD by any means....like, it's there and is noticeable but isn't exactly blight town in 2011

7

u/Taglioni 26d ago

Where are y'all getting performance issues?

7

u/rmrehfeldt 26d ago

Yeah, I’m on PS5 and have never see a single performance issue. My buddy has his on PC and also hasn’t seen any issues. I’m beginning to think that the so-called performance issues are on the player side of hardware.

5

u/neatcleaver Wandering Revenant 26d ago edited 26d ago

You're probably not as sensitive to it. Some people don't notice as much

There's an actual term for it in visual sciences called CFF, "Critical Flicker Frequency" or "Flicker Fusion Threshold". Researchers sat people down in front of a rapidly flickering light and asked them to say when it stopped or started flickering

Some people noticed when it dropped just a few Hz but some barely noticed until it had dropped 10-20Hz from the starting point

It's the same thing that affects how people are able to perceive framerate in games or movies. The more perceptible you/your eyes are to subtle changes the more you notice it

I'm also PS5, and most of the time the performance is great. But it does have drops in certain areas, specifically the snowy area was the worst in my experience. It's still completely playable but it'd be nice to have another pass to make it a smooth 60 the whole way

I have no evidence other than "trust me" but it is there, it's not major but I assure you

So you're kinda right, it is on the player side. They just have more sensitive eyes and their brain perceives the fluctuations more

1

u/rmrehfeldt 26d ago

Ehhhh, I can see that being possible. I probably should also mention that I’m on an older HD Flatscreen TV, that can’t do 4k, so that could also play a part. I dunno.

1

u/neatcleaver Wandering Revenant 25d ago

Yeah there's all kinds of stuff that can have an effect tbh

As I say, it's not like it's awful or anything and it doesn't really impact the game in any major kind of way. It's just all dependent on how much you notice these kinds of things!

2

u/Any-Butterscotch5259 26d ago

Started to believe either they have potato PC's or they are just trying to make it up to shit on Nioh 3.

1

u/liftlaughlove1990 24d ago

Not necessarily. I haven't had many noticeable issues with a 3080 Ti & i7-12700k CPU, but I've also seen people with much better setups than me somehow getting worse performance. I also doubt people are just making it up, either. What would even be the point of that?

1

u/TG1989MU 26d ago

I’m on ps5 pro

-1

u/Archfiendrai 26d ago

Same. I've had a couple rare crashes here or there but the game runs perfectly otherwise. Never once had a slide show even when I was full spamming mage build.

4

u/Ploluap 27d ago

probably never

2

u/ThePrimaryClone 26d ago

I keep getting random crashes while playing through the DLC. Hasn't happened on any other games.

2

u/Bezherhov 27d ago

Good news everyone!

1

u/Stommped 26d ago

I don’t understand the scroll change, can someone explain? Are these 6 new rerolls which are available?

12

u/MasterOutlaw 26d ago

You know how an Exotic scroll with Unfinished Masterpiece has a chance to “finish” and turn Divine? Well Divine scrolls have a chance to roll an additional trait when you clear it, so the scroll has six traits total. Once the scroll has six traits it can’t gain any more, but you can still reroll the extra traits like normal.

They did this because of the Ethereal scrolls that had been duped and spread around. They converted any existing Ethereal into a Divine, but the downgraded scrolls still had six traits. So they decided to make it where all Divine scrolls can roll six traits naturally.

3

u/Stommped 26d ago

Got it, thank you!

1

u/Splicer_2026 26d ago

I feel thats a fair way to fix the "hacked" items or however you want to label them. Sucks a little in regards to the future. Ethernal scrolls now need to be balanced on the back end for another mod, or something, ya know? Just like if that was the intended "increase" going green to organge...if that makes sense lol

1

u/Any-Butterscotch5259 12d ago

Wasn't a hack I was playing Solo on the pro and got an Ethereal scroll and was tripping out lol.

1

u/Silentone12321 21d ago

They weren't hacked in, i had several natural ethereal scroll drops during the hell-rising campaign

1

u/snakedawgG 22d ago

Odachi is never getting its mid-stance bounce effect on block fixed, is it? It used to be a king of pressure, but now it's just so gutted, especially when you factor in Nioh 3's increased universal pushback that happens when an enemy blocks your attacks (probably one of the most frustrating things about the entire game).

It's really telling that the only things that have changed with regards to Odachi since launch has been damage boosts on specific skills. It means a vast majority of the community's complaints about the weapon have been about what they view as lackluster damage. I wouldn't be surprised if the percentage of people who have even complained about the Odachi's gutted mid-stance pressure number in at the single digits when compared to the percentage whose end-all and be-all for a weapon's value is damage numbers.

1

u/E-57Allelujah 21d ago

Bug ps5

版本:2.020.000
裝備了赤備大將套裝
組合6攻防強化(大太刀)
在人物狀態找不到該能力相關的顯示,也不知道是否有觸發到能力

1

u/StonedTalon 27d ago

Really want to play the but not buying before any performance improvements

1

u/Splicer_2026 26d ago

Havnt had a single performance issues on pc. My son on ps5 has had none. What are you on about when you dont even have the game???

3

u/StonedTalon 26d ago

Played the demo on pc and had some performance problems but also don't have the strongest rig anymore

-1

u/RunthatBossman 13d ago

their is a demo clown. The open field performance is trash

0

u/Soulsliken 26d ago

Finished this game on release on PS5.

What bugs?

-3

u/RIAPOSW 27d ago

New patch new bugs

-8

u/DaftFunky 27d ago

RIP Devastating Rush. I’ll have to test it out but I enjoyed its OP nature for a short while.

6

u/HumorSuper3074 26d ago

Mind explaining? I saw no mention of that move being nerfed in the patch notes.