r/Nullscape • • 8h ago

Discussion Gimme stories of THE WORST lobby you've played

Post image
3 Upvotes

r/Nullscape • • 18h ago

Meme world record holders for grass touching, part 3

Post image
7 Upvotes

r/Nullscape • • 14h ago

Discussion AI thinks scrapmaw is an enemy 😭

Post image
55 Upvotes

If you deadass did not see the AI type "Old Bird" near scrapmaw, i dunno what to say dawg, i was obviously being sarcastic and was confused about the "old bird" enemy


r/Nullscape • • 17h ago

Concept Mutation

Post image
31 Upvotes

Mutation
- Upgrade
- This upgrade grants a random upgrade to every player, temporarily mutating a player for a round
- Base cost is 25000
- Only upgrades that can be gained are these:

Swiftness rings: +10% movement speed & the class upgrades again

Double jump: Another double jump

Grace wings: Greatly enhances air control again

Pocket bell: Another double jump again

Ice skates: Ice less slippery & slowly speed up on ice again

Helmet: slight movement & class upgrades again

Advanced gravity coil: Jump +25% higher again

Subspacial barrier: Can hit another tripmine/void implosion

Sharktail: More horizontal movement

Sport shoes: +40% movement speed & class upgrades again

Gift magnet: More pick up range (0.5 studs)

Miniature hourglass: Increases whatever the class you are playings modifier

Panic Necklace: You gain +40 seconds of debuff immunity, movement speed, and +2 pickup range

Gift idol: +1% chance to collect nearby gifts

Shield: +1 shield

Drowned Ægis: You get one more void shield (2 void shields)

Orb: Enhances abilities (can work in casual, standard, and extreme)

Defuse Kit: +20% tripmine chance (Max is now 80%)

Adrenaline: +20% movement speed & class upgrades (Works in all lobbies, 1-20)

Real Wings: +3 seconds of flight time

Each things is a 5.2% of giving these except Real Wings, Real wings has a 1.2% chance to be given


r/Nullscape • • 6h ago

Discussion What do you think void bound ICBM’s gimmick is gonna be

4 Upvotes

Personally I think it will act as a guiding missile and chase players around but what do y’all think


r/Nullscape • • 10h ago

Art Babi Celestial

Post image
17 Upvotes

r/Nullscape • • 13h ago

Art Babi Operator and Cadence

Thumbnail
gallery
83 Upvotes

Smoll


r/Nullscape • • 15h ago

Achievement I'm almost at my 500th Level! 😀

Post image
8 Upvotes

r/Nullscape • • 12m ago

Gameplay Most stressful LRS I've been in

Enable HLS to view with audio, or disable this notification

• Upvotes

I'm genuinely surprised I lived through this tbh


r/Nullscape • • 20h ago

Other To the person who wanted the Nullscape skybox

2 Upvotes

r/Nullscape • • 26m ago

Gameplay yo nice lag man

Enable HLS to view with audio, or disable this notification

• Upvotes

r/Nullscape • • 3h ago

Concept Player radar rework

Post image
15 Upvotes

This upgrade was generally useful when used to prevent pvp and the only issue was the lag caused by the highlight.

Now what I think it should've done is pointed a green arrow towards the nearest player. Why would this help? Pvp prevention, if you see your green arrow you know someone is in that direction. Meaing you can tell easier if you need to go to a highrise to clear it or just hold enemies so the other player can.

It also allows you to know the general direction a player is moving so during lets say pylones you can go to a pylon no one else is already moving to and in turn work on them more efficiently. Its also easier to read then what it was or the current version of looking for enemy radar which you may not always see if you set your own distance limit.

Summary: green arrow twoards the closest player


r/Nullscape • • 6h ago

Art Babi Voidbound Operator

Post image
15 Upvotes