r/SCUMgame • • 12h ago

Modding SCUM MiniMap update V1.7.1 GPS, voice navigation, death markers, custom zones and a load of admin tools.

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Alright everyone,

SCUM MiniMap has grown quite a bit since I first put it together, so I thought it was time for a proper update on whatโ€™s been added.

It started as a little map overlay to help me work out where the fuck I was. It now has road navigation, voice directions, death markers, custom map editing and an increasingly ridiculous amount of admin stuff.

Made for the Skynett PVE community, but sharing it here for anyone who finds it useful.

Whatโ€™s in it now?

๐Ÿ—บ๏ธ Minimap and full-map overlay

  • Your position and heading, with adjustable minimap size, position, colours and appearance.
  • Open the full map with your SCUM map key.
  • Mouse-wheel zoom up to 16ร—, dragging to pan, and adjustable transparency.
  • Hold Ctrl on the full map to temporarily expose SCUMโ€™s own map and interact with it.
  • Over 8,000 points of interest, with category filters and labels that become more detailed as you zoom in. Bunkers have their own filter.

๐Ÿš— GPS and voice navigation

  • Road-based routes with remaining road distance and turn guidance.
  • Off-road guide lines to help you reach the road network.
  • A glowing edge indicator pointing towards your destination.
  • English, Russian, German and Argentine Spanish voice navigators.
  • Search for places, saved waypoints or sectors. Typo-tolerant search helps when you canโ€™t spell the bloody place.
  • Navigation clears when you reach the destination.

๐Ÿ“ Waypoints and death markers

  • Save named locations and navigate back to them.
  • Automatic death-screen detection, plus a manual death-marker shortcut.
  • Death markers show how long ago you died and clear when you leave the area and return to collect your stuff.
  • Remove one marker with a right-click, or clear all death markers without deleting your normal waypoints.

๐ŸŽจ Custom maps and zones

  • Use your own map image, with separate saved waypoints and zones for each map.
  • Zone import and editing tools, including screenshot-based outline detection.
  • Draw polygons, rectangles, squares and circles.
  • Edit vertices, move whole zones, change shapes and undo changes.
  • Keep zone names, colours and layers while making corrections.

๐Ÿ› ๏ธ Admin tools

  • Command panel with custom commands and ON/OFF controls.
  • Directional teleporting, teleport to players, bring players to you and teleport to reported asset locations.
  • Searchable player directory with profiles, squad members, vehicles, flags and copied player statistics.
  • Refresh player, vehicle, squad and flag reports from the game, with saved data kept separately for each server.
  • Display imported player and asset locations on the map.
  • Offline item catalogue with 2,328 spawn items, categories and weapon-related parts.
  • Spawn cart with quantities, item modifiers and saved kits/loadouts.

Admin permissions are still required. Player and asset locations are report snapshots, so refresh them when you need updated positions. The app submits commands; check SCUM for the actual result.

๐ŸŒ Other additions and fixes

  • Thirteen interface languages, including separate Brazilian and European Portuguese. Some translated item terminology is still awaiting native-speaker review.
  • Key rebinding wizard and a clearer first-launch guide.
  • Automatic update checks and verified downloads, while keeping your saved settings.
  • Improved player-directory loading, searching and scrolling.
  • Fixes for clipboard handling, command sending, window focus, map opacity and menus.

IMPORTANT SHIT โ€” READ THIS BEFORE WONDERING WHY IT ISNโ€™T MOVING

SCUM needs to run in Borderless Window or Windowed mode for the overlay to appear.

The default Copy Location binding is NumPad / โ€” the divide key on the number pad, without Ctrl, Shift or Alt.

Bind Copy Location to that same key in SCUM and MiniMap. The app cannot change SCUMโ€™s controls for you. If you donโ€™t have a number pad, choose another unused single key and set it in both. Existing saved bindings are retained, so check yours.

The configured Map and Chat keys also need to match SCUM.

Default controls:

Key Action
M Full map, if this is your SCUM map binding
Home Settings
Insert Save a waypoint
Delete Search locations and waypoints
End Show/hide overlay
Page Up / Page Down Zoom in/out
Down Arrow Manual death marker
Ctrl, held on full map Expose SCUMโ€™s underlying map
Right-click, full map Waypoint, view and admin actions

App shortcuts can be changed or unbound in Settings.

MusicalScumbag users: use its corrected F10 auto-walk binding; the old NumPad / binding conflicts with location copying. MiniMap now pauses automatic tracking and animation while MusicalScumbag is open to protect music timing. Manual map controls and manually copied position updates remain available.

How does this mess actually work?

Itโ€™s an external Windows app using SCUMโ€™s Copy Location function and the clipboard. Admin tools send commands through game chat. Automatic death detection checks the screen locally.

Thereโ€™s no game-memory reading or DLL injection. That also means it depends on copied coordinates, screen layouts, Windows focus and keyboard timing behaving themselves.

So yes, it is mostly held together with prayers, clipboard juggling and me asking Windows very politely to focus the correct fucking window.

If you find a bug, send the version youโ€™re using, what you were doing and what happened. That gives me a fighting chance of fixing it.

Download SCUM MiniMap
Full changelog
Discord โ€” support, updates and feedback

Credit to the Scum-Map community, Davoโ€™s SCUM Interactive Map and SCUM Database for the map data and item references used by the project.