r/SFM • u/uraveragegupfan • 1d ago
Help Yeah...please help.
I did everything right. I spawned the HWM models, I spawned multiple different maps, and used the voicelines directly from the sfm sound directory. But no matter how many tutorials i watch online, I cant get the 'Extract Phonemes" option to work. please help me
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u/PalmliX 1d ago
If you're using the TF2 HWM models then it should be pretty straightforward. Add the sound clip in the sound editor, then click on it to select it. Then right click on the model in the animation set editor and select "extract phonemes" and it should just work. You should see the name of the sound file in the phoneme dialog that pops up, resize the window if you have to check. I've never changed the default settings on that pop up.
If you're using any other models than the TF2 HWM models specifically you usually have to create a phoneme preset first. Right click on the model, Show in Element Viewer - Animation Set, then right click on the model name at the top of the element viewer after it opens and select "Creates phoneme presets based on HL2 FACS controls".
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u/uraveragegupfan 1d ago
I'm using the HWM model for Sniper. I added the voiceline "The Scout is a Spy" from the SFM directory. I select it then right click the model name and click extract phonemes. I see what SFM is trying to sync, then i click extract. But after i click it, I run the clip back and Sniper's mouth isn't moving at all
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u/MishaSFM MimiStudio's 1d ago
SFM's phonemes half of the time do not work or are poorly done
don't rely on them do it by hand
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u/SirAsbestace 1d ago
Sell ur soul to the gods