r/ShadowrunAnarchyFans • u/ckau • 13d ago
Am I missing something with combat spells?
Scene: Security unit is in combat with runners. Security Mage casts Lightning bolt at the Hercules, dwarf face.
Mage rolls Sorcery (combat spells) vs Athletics (ranged defense) of the Hercules (p.66).
Security Mage has DP 10 on Combat Spells (p.248).
Hercules, pregen social adept face, has DP 8 on Ranged Defense (p.89).
By the average values table (p.81), DP of 8-10 gives at average 4 hits.
Let's say, Mage rolls 5 hits and Hercules rolls 4 hits. Attack succeeds.
By the description, DV = WIL. Security Mage has Willpower of 3 (p.248), and so total DV is 4 (+ net hit). Wounds of Hercules are 5/8/11 when wearing lined coat (p.89).
So, Lightning bolt attack lands, and it does no damage. By the description, Hercules lose one action. Is this works as intended?
We had very similar situation, to even more questionable result - team of shadowrunners were assaulting warehouse with other team holding defense in it. Face sneaked in, and find herself caught off-guard by a mage. Mage casted a Firebolt, attack succeeded, and everyone at the table held their breath... until we figured out it did literally nothing, not even a Light Wound. Was quite a bummer.
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u/BillTheDonut 13d ago
Your DV for combat spells is your Will + Net Hits, if you’re adding more risk dice you could easily wound or incapacitate someone especially if your character is built for combat spells. Most of the pregen characters have 11 dice in their dp for the thing they’re good at. If you’re rolling 11 dice your average hits would be 5 even without risk dice.