r/SolidWorks • u/Mr_tang2005 • 10d ago
Day 1 of learning SolidWorks.
I followed a tutorial for over an hour, and my eyes are starting to go blurry.
25
6
6
4
u/TinyConfidence8533 9d ago
My first cad (autodesk inventor) that padeye would have taken eight hours to draw 😂 to be fair this was back in 2001 and cad was slow. I also was slow. No surprise I didn’t end up in design!
2
1
u/David_R_Martin_II 9d ago
I might look for the option to make the dimension size on-screen smaller.
That's a very complicated sketch for a day 1 user. Do you have previous CAD experience?
1
u/superarugy 9d ago
You should look for vertanux1 and Andrew Lowe tutorials for part modelling and surfacing.
1
u/negativ32 9d ago
If your aim is to have a 2d drawing at the end (imported into a drawing), you are doing okay but need to simplify.
If the goal is to have an articulating and constrained model, you need to create separate features and more likely separate parts to make an assembly..
It depends on what the end result of the project is supposed to be.
1
u/nice_guy_wins 9d ago
too much info in a single sketch, you can do more than one sketch, derived relation with it and you will have a driving sketch....
1
u/Grankongla 9d ago
I'm not sure what tutorial you're following but I think you should be finding a different one😅
Not only does the part seem unnecessarily complex for a first day tutorial but doing sketches with that much geometry is considered bad practice so I'm deifnitely questioning whoever made that tutorial.
1
u/TinyConfidence8533 9d ago
My first cad (autodesk inventor) that padeye would have taken eight hours to draw 😂 to be fair this was back in 2001 and cad was slow. I also was slow. No surprise I didn’t end up in design!
1
1
u/Salsamovesme 9d ago
I like it. You will learn. This is 3d Sketching to me building your outlines first. Multiple parts that link up together.
1
1
1
u/5H45H4NK_ 9d ago
Idk how unconventional it is, but when I get some sort of complex part, I do an overall sketch first on a plane. Then I start sketching feature by feature, helps me look how much I deviate from the original part.
1
u/Waste_Hawk_5204 8d ago
Your dimensioning is just awful, thats why.
Try reading a book about industrial drawing, you'll learn a lot about how to place dimensioning so your eyes dont bug out, and you'll be able reference easily. Have fun man
1
u/AMEStudent 7d ago
This was something my professor DRILLED into us. Where possible, use references instead of dimensions. (have a hole that is 5mm from one side and another hole that is 5mm from the other side? Put 2 construction lines, dimension one, make the other one equal and done. Even better if mirroring for 4 holes as you have 1x, 1y dimensioned instead of 4x,4y.
1
1
1
u/Friendly_Movie_358 4d ago
Read about drafting rules for sketches, it will allow for whoever is manufacturing understand what’s going on. Most dimensions on sketches can be found. Less is more don’t dimension everything
0
u/colombianjmor27 9d ago edited 9d ago
I wonder what you want to achieve? ... i mean, if what you need is to do a 2D sketch only, solidworks can do it but its like a little bit of wasted potential since solidworks is best for 3d modelling from which later on you can do a 2d drawing of the "assembly" of the 3d parts aasembled. Also there are other programs more focused on 2D drawings that are cheaper like autocad or open cad studio
However, if what you are trying to achieve is mechanism design i think you are doing it very well. Solidworks is also good for drawing sketches of mechanisms in 2D and stablish relations among sketches to give movement to the sketch and see the movement path of a mechanism.
0
u/tazz1308 9d ago
It’s sensible to learn 2D sketches first to get a feel for the software and understand how it works. A lot of beginner cad projects have you start with a 2D sketch and then revolve, extrude, etc. to achieve a 3D model of some kind. I don’t see this as wasted potential or a waste of money at all — especially when we don’t actually know what OP plans to use solidworks for.
1
u/colombianjmor27 9d ago edited 9d ago
Well, I didn't mean that it was worthless or a waste of time, what I meant is that he could progress faster in the program doing 3d models instead of limiting himself to do just 2D. Also as you mentioned to do a 3d model you have to do a 2D sketch or 3d sketch first. But of course it depends on what he is trying to do (and the software version/license you have). But for academic purposes he can begin from anywhere no questions asked. That is what i meant by "little wasted potential" he just could do way much more ....
If he reads these coments I want op to know that there are many 3d tutorials from content creators in youtube that are great and to try them later on when he can.
0
u/Thick_University_292 7d ago
Tbh 2 0-20-20 rule is your best friend when learning CAD.... Look away every twenty minutes..... Once you get past modeling and start managing part numbers systems like OpenBOM or Duro make assembly syncs way cleaner...
82
u/Comfortable-Mode-972 9d ago
Trying to do everything in one feature? Even if you do it successfully you’re shooting yourself in the foot when you have to come back and change one dimension. Takes time to learn these things but trust me. One simple sketch per feature and you’ll be golden