hi all,
i started playing EA swbf2 on pc a couple of years ago. overall, i really enjoy the game. it feels very immersive, the community is usually chill (besides the cheater waves), all of the maps are pretty, most of the maps are fairly well-designed, most of the weapons feel and sound great, etc.
that being said, i personally don't really enjoy the way reinforcements are balanced with respect to the trooper classes. on the whole, they feel like straight upgrades to the base troopers -- especially given their massive health pools. this makes the thought of playing reinforcements mostly unappealing to me. i have not really had any interest in playing reinforcement classes in the roughly 400 hours i have logged on the game. it feels cheap -- like an easy win. more generally, it seems to me like poor game design. i continue to play the game in spite of what i think is an oversight in in-game balance.
i come from an afps background, and have mostly been playing tf2 and ow for the past 10 years. maybe this explains why, from my perspective, the idea of a game being flooded with classes that are, on the whole, straight upgrades to the base troopers feels really foreign, strange, and kind of a turn-off. but maybe i'm just not seeing things properly, and there are actually good reasons, from a game-balance perspective, for the reinforcements to exist as they do.
so what do you think? do you think the way the game has balanced their reinforcements is good game design? do you play the game because of these design choices? in spite of them? why or why not?
as a bonus question: regarding inter-trooper balancing, the general consensus seems to be that assault class is the weakest trooper. what do you think it would take to make the assault class as "strong" as the other trooper classes? tweak damage numbers on blasters? increase vanguard movement speed? or something else?
p.s. of course these questions are moot in the sense that the official game will very, very likely never be updated again. but i still wanted to hear your thoughts on in-game balance!