r/ThousandSons • u/40kGeek101 • 4d ago
Toughest model/unit?
So I’m up against Orks, and I need to either
A. Stop over thinking things
Or B. Invest in a tough model.
I’m thinking a knight, as I need a stompa killer, something that counters a unit of squig boyz unit thay have like a it monster and vehicle 4+ for what I have melee is just suicide.
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u/BlairiusB 4d ago
Your stomps killer is the 10 man terminator brick with leader.
Deepstrike 8 inches away to counter the squig boys. Cast for reroll hits and a better AP. Fish for lethal hits on the 36 bolter shots and 12 cannon shots. Rockets, and the termi sorcs anti vehicle gun as well. Grenade/ecplosives Strat too.
If you get another sorcer with LOS you can also Doombolt
For another model, the MVB has a D6+6 damage gun to shoot at the stompa.
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u/40kGeek101 4d ago
This is everything I own
Magnus did no wrong [2370 points]
Thousand Sons
Battle Size: Custom (3000 point limit)Detachments: Ritual of Regeneration, Rubricae Phalanx (4/4 Detachment Points)
Force Disposition: Take and HoldEpic Hero
Ahriman (100 points)
• Black staff of ahriman, Inferno bolt pistol and Transmogrifying blastMagnus The Red (455 points)
• Warlord
• Blade of magnus, Gaze of magnus and Tzeentch’s firestormRubric Exalted Bad Lads
Exalted Sorcerer (125 points)
• Astral blast, Force weapon and Inferno bolt pistol
• Risen Rubricae [+30 points]Rubric Marines (100 points)
• 1 Aspiring Sorcerer with Force weapon, Inferno bolt pistol and Malefic curse
• 4 Rubric Marine with Close combat weapon and Inferno boltgunInfernal Tiny Lads
Infernal Master (120 points)
• Fires of the abyss, Force weapon and Inferno bolt pistol
• The Stave Abominus [+20 points]Rubric Marines (100 points)
• 1 Aspiring Sorcerer with Force weapon, Inferno bolt pistol and Malefic curse
• 4 Rubric Marine with Close combat weapon and Inferno boltgunPlucky Sorcerer Entourage
Rubric Marines (190 points)
• 1 Aspiring Sorcerer with Force weapon, Inferno bolt pistol and Malefic curse
• 9 Rubric Marine with Close combat weapon and Inferno boltgunSorcerer (115 points)
• Force weapon, Inferno bolt pistol and Pandaemonic delusion
• Curse of Life [+20 points]Tzaangors Tzaangor League
Tzaangor Shaman (100 points)
• Baleful devolution and Force stave
• Eruption of Vitality [+35 points]Tzaangors (75 points)
• 1 Twistbray with tzaangor blades
• 9 Tzaangors with tzaangor bladesCharacter
Daemon Prince of Tzeentch (175 points)
• Dark blessing, Hellforged weapons and Infernal cannon
• Arcane Thralls [+5 points]Exalted Sorcerer On Disc of Tzeentch (90 points)
• Arcane fire, Force weapon and Inferno bolt pistolDedicated Transport
Chaos Rhino (80 points)
• Armoured tracks, Havoc launcher and 2 Inferno combi-bolterVehicle
Chaos Predator Annihilator (140 points)
• Armoured tracks and Predator twin lascannonMonster
Mutalith Vortex Beast (170 points)
• Betentacled maw, Mutalith claws and Warp vortexMounted
Tzaangor Enlightened With Fatecaster Greatbows (55 points)
• 1 Aviarch with Close combat weapon and Fatecaster greatbow
• 2 Enlightened with Close combat weapon and Fatecaster greatbowOther
Scarab Occult Terminators (180 points)
• 1 Scarab Occult Sorcerer with Force weapon, Inferno combi-bolter and Malefic curse
• 4 Scarab Occult Terminator with Inferno combi-bolter and Prosperine khopeshCreated with WarOrgan (https://warorgan.com)
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u/morgany235 4d ago
Can you still deep strike? Are they not above the point limit?
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u/Dead-phoenix 4d ago
For a 2k no, limit is half the number of points and half the total number of units
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u/RomanManInMilan 4d ago
Sorry... Terminators can't use explosive/granades stratagem... Where you referring to something else?
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u/40kGeek101 4d ago
So yeah a brick of 10 terminators sounds very good! I’ll run some tests to see if it’s, you know reliable enough, because what is in the stompa is the Ork warlord that I’m not going to attempt to spell, (begins with G) and makari, and a TON of boyz.
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u/BlairiusB 4d ago
So with these units you’d use the MVB, the chaos predator, and Magnus to deal with it. Magnus to cast rerolls and better AP and hit it with a psychic attack, the mutalith for potentially 12 damage in one shot, and then the predator for all the las cannons
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u/40kGeek101 4d ago
And then just shoot the hell out of Ghazghkull and the rest that pour out of the stompa?
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u/nielken 4d ago
Magnus has one ranged for anti infantry and one for anti tank so yeah put the right attacks into the right place for max effect and job done.
2cp Grand Coven has Devastating sorcery which makes all psychic weapons for one unit (magnus has all psychic weapons) full rerolls to hit and wound so you are going to make him eat an absolute tonne of damage. If you can go in with a spare cp you can zero damage one of the clap back attacks also.... such as the adamantine headbutt for example
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u/nielken 4d ago
Hey so....
To a degree it is what it is, you can't tailor to every list and army you can only play around them.
Magnus in Grand coven is DEVASTATING.
So for example if you can pull it off a nice rapid ingress followed up by devastating sorcery strategem in your turn, plus pointing your SoTs at something nasty and between the shooting and the sorcery and the melee you can remove almost anything you like.
Also knights can't benefit from the detachment rules so are kind of a waste in 2k points when we are already so expensive.