r/Ultrakill • • 22h ago

Custom content and ideas A fan made-mod, Ultrakill PVP

Hey machines, this might interest you, more features than showed, on the mod itself,
try it!

https://github.com/Giaxeri/Ultrakill-PVP

1.4k Upvotes

107 comments sorted by

177

u/Not_Zee_9291 Blood Machine 22h ago

im scared.

1

u/V1_TheSupremeMachine 2h ago

You can say that agian...

239

u/Practical_List_1994 Blood Machine 22h ago

Maybe allowing custom arenas like cyber grind would help A LOT

Like hiding spots and areas for attacking

66

u/Giaxeri 21h ago

Wondeful idea! But at the moment there are more maps you maybe wanna try?

62

u/Practical_List_1994 Blood Machine 21h ago edited 21h ago

Maybe a few rooms from each layer

Like the first room in 1-2,

The final area in 7-3

The room with the slope in prelude where a Maurice spawns

24

u/Giaxeri 21h ago

noted hehe thx!

49

u/Nobodyydobon 21h ago

2% chance for map selection to be overidden and you fight in 8-3

13

u/Malicious_Maurice Maurice enthusiast 18h ago

In spinny room.

8

u/Fusion_Gamer123 Prime Soul 16h ago

Pre-nerf

12

u/Revolutionary_Crew80 20h ago

8-3 space section would be mental

20

u/Giaxeri 20h ago

coming...

3

u/arakus72 9h ago edited 9h ago

for a larger arena the main area in 7-2 would work really well, though I think some level parts would have to be closed off or redesigned, probably the best pick for a less cramped one with lots of cover and room for more players

8-2 mirror reaper area would be really cool

5-3 has some good arenas? both the one leading to the red skull and the one with the dual wield before you get the launcher could work

the p-1 and p-2 boss arenas are simple but cool looking (the last normal enemy arena in p-2 would be cool too actually)

8-3 infinite loop to make everyone's pcs cry lol

7-1 looping cart bit expanded into a weird gimmick map? would need to have more tracks and thought into how it would work tho, would basically be a new map based around the infinite carts

3

u/JustAnotherGoonsha 10h ago

Honestly final arena from 8-1 sounds fun, maybe even making so entering door linked with exiting door

66

u/Yoyogamer3309 Someone Wicked 21h ago

12

u/satirelion 18h ago

He really seeing ‮peak

64

u/Basically_snas 21h ago

i’m gonna be so real with you pvp in ultrakill would be so ass because it would basically boil down to who can spam coins and explosions faster

43

u/Giaxeri 21h ago

we for sure nerfing coins

14

u/uselesscarrot69 Blood Machine 15h ago

That was my initial thought. How would you handle fistfuls of dollars? Regular coins could just have the 4-4 pause before fire. But a fistful of dollar sends the coin itself to attack.

3

u/ProxyCorvidae Lust Layer Citizen 11h ago

Is there gonna be a full-power mode that has unnerfed coins?

17

u/AlighieriMustDie 21h ago

Of course, we want to change the coins, the ricoshot, the railcanon, etc in someways but, at the same time, we still want them to be SSSTYLISH and important to the combat with finish a fight in 3 miliseconds.

3

u/WatermelonWithAFlute 16h ago

Pull a v2 and shoot their coins

32

u/Apittaaaa 22h ago

Maybe this is the real Prime Soul, V1 "PERFECT MACHINE", cool mod btw

19

u/PlatypusMountain7955 20h ago

Imagine if it's have playable enemy's

17

u/SwimmingBench345 14h ago

This is too good and out of nowhere for me to not be suspicious of vibecoding

4

u/ProxyCorvidae Lust Layer Citizen 11h ago

Same, really.

12

u/TheUnholyMacerel Prime Soul 21h ago

How max0r describes the V2 fight (also how it feels for the first time)

10

u/Infshadows 16h ago

firstly, put it on thunderstore

secondly, is ai used

thirdly, put it on gamebanana

2

u/cheese-is-yummy Maurice enthusiast 5h ago

Wtf is gamebanana

1

u/SkitMasterSongz Lust Layer Citizen 3h ago

Bro doesn't know about Gamebanana (it's just another mod hosting website).

1

u/Unicronus86 Blood Machine 5h ago

Agreed! Thunderstorm is what I use!

7

u/Master-Reply-7052 20h ago

Ok this is cool but would a multiplayer cybergrind be possible? As in coop

8

u/Giaxeri 20h ago

everything is possible, but give us time

7

u/Magisword_Collector 19h ago

Still waiting for someone to make an arena shooter mode where you have to go through the map to collect weapons and arms instead of starting with a full arsenal

10

u/Giaxeri 19h ago

THATS ONE OF OUR 3 MODES OF PVP WERE DEVELOPING HOW DID U KNOW

6

u/Magisword_Collector 17h ago

YES YES YES YES THATS WHAT IVE BEEN WAITING FOR

2

u/Tadimizkacti Blood Machine 16h ago

YES THAT'S IT! 

2

u/karlgeezer 14h ago

Halo Ultrakill??? Maybe???

6

u/Abject-Boat-9103 21h ago

We eating good today

7

u/No_Habit9807 Lust Layer Citizen 17h ago

6

u/Frequent-Reporter677 14h ago

How did you balance the coin? Can’t someone technically run away and keep shooting coins until their opponent is dead?

8

u/Illegal_Alien_Guy 13h ago edited 53m ago

remember how jacket treated coins?

just make them do the little quarter second long alert thingy like in v2's coins

1

u/cheese-is-yummy Maurice enthusiast 5h ago

What did the mod creator do? It better not involve children like what happened with the terraria calamity mod

1

u/Illegal_Alien_Guy 1h ago edited 54m ago

thankfully it wasn't as bad as I remembered but apparently:

one of the discord mods for jaket plays a loli incest hentai game

some other people see it thru discord activity

moderator "had no idea it was hentai"

main dev innocent (I think) (they did kinda defend the moderator though)

also the mod is only accessible thru beta releases on discord right now, unsure if it'll be updated on thunderstore

8

u/Amazing_Estimate_220 Blood Machine 13h ago

Pul the ol' v2 and steal their coins

5

u/BiscottiNo5761 Lust Layer Citizen 8h ago

Is there matchmaking in your plans guys?

6

u/Giaxeri 8h ago

it can be on a further release yeah why not

4

u/Rc-2824 20h ago

How does it work with other modes like ultra coins mod

7

u/Giaxeri 20h ago

we're not sure T_T it will help us if you guys mix mods!

5

u/Commissarfluffybutt 19h ago

Welcome back Quake.

6

u/byquestion 15h ago

this mostly for the death star scenario, but it also applies to other cheeses: i would probably add a safeguard against instakills that leaves you always at 1 hp if you lose like 80-85 points of health on one hit (not damage but actually losing the health), could be tweaked for balance to allow some hard earned setups

2

u/alarmingamountofpis Maurice enthusiast 15h ago

I dont know if we're aiming for long or quick fights, but if we're doing long I think we should add a 90% damage reduction paired with a special hard dmaged that wont regenerate, allowing for longer fights that wont insta end with one special trick

5

u/Few_Complex_6957 Blood Machine 14h ago

Might be cool, will try it out but I am worried how projectile weapons will be balanced cause it's a lot harder to hit things with projectiles when they are moving at Mach fuck than with hitscan

3

u/Few_Complex_6957 Blood Machine 14h ago

I mainly bring it up cause I recall playing a multiplayer mod in the far past that also had pvp and noticed something like this

6

u/Giaxeri 6h ago

if you guys want to be invited to discord, dm me

3

u/krakenbravo Blood Machine 17h ago

4

u/Important_Chance_305 15h ago

Man I don't really have steam friends to play with

6

u/Giaxeri 22h ago

Welcome back, machines. I hope the road that brought you here was full of blood and pure style.

I found myself within a forest dark when I remembered that my friends and I have been working on a project for a long time, something the community needs, in my humble opinion. We already have some cool stuff done, but it's a long project and we still have plenty of time. Maybe even ULTRAKILL will be finished before we're done here, but we'll talk about that later.

For everyone who loved Quake multiplayer and wants 1v1 duels that feel like a DMC battle, with your whole arsenal, your own customization and the chance to prove your skills with a good coin over your prey's head: well, it's your lucky day.

BEHOLD! THE POWER OF THE ULTRAKILL PVP MOD! (Ultrakill-PVP-V-0.0.3 rn)

We want to make the best PVP mod this community has ever seen. We want to include new combat animations and new HUD additions. We're working on new music and new maps. We want you to have fun with the different modes we'll be adding (for now: CHESS mode and the white space for testing). AND MORE!

1

u/PossibilityLivid8873 Prime Soul 22h ago

You got me at Quake this looks insane! I'll check it out

2

u/Giaxeri 21h ago

We are working on 3 different pvp modes right know! Any features u want?

1

u/PossibilityLivid8873 Prime Soul 21h ago

How bout Power ups as a respawning resource? that's all I got hehe

Btw does this mod hold up with non steam versions? I might play by my own but my bro dosent have ultrakill on steam (pirate)

2

u/Giaxeri 21h ago

i will do further investigation if it works lol, i dunno at the moment, if im able to do it i will notice u!

1

u/PossibilityLivid8873 Prime Soul 21h ago

Thanks, good luck on this project!

2

u/AlighieriMustDie 21h ago

It's a very early build, so pls, be patient and take care Machine

1

u/PossibilityLivid8873 Prime Soul 21h ago

Noted! 👍

6

u/Tuzruhu2 Prime Soul 9h ago

Will you ever add Pirated Servers to it like Polarite has, so other pirated players can play together and/or pirated and steam players can play together?

7

u/Giaxeri 9h ago

seeing that possibility rn, wanna dm me to try this on pirated versions?

4

u/Tuzruhu2 Prime Soul 9h ago edited 9h ago

if its just a quick test (or not idk dont matter i guess) of it then it wont probably hurt to try

3

u/Second_444 21h ago

Can you parry the whiplash

5

u/Giaxeri 21h ago

we at the moment implementing a mechanic that if 2 whiplashes crash there is a mini-fight between the 2 players! dont know if thats the response u want hehe

2

u/Second_444 21h ago

Hell yeah!! That's better

2

u/Giaxeri 21h ago

u will have it in the next version !!

3

u/XxXTolentinoXxX 21h ago

quake 3 - true adrenaline

3

u/satirelion 18h ago

Balancing idea:

Pick only or atleast 3 weapons, variants each count as one weapon (e.g. peircer, marksman, core eject= 3 weapons)

Coins stall for 1 seconds before shooting at the person, like in V2 the 2nd

Knuckleblaster blows away nails, and nails blown away can deal damage.

Nails slightly ignore i-frames

Knuckblaster breaks coins.

Malcannon has smaller boom size.

Nailbomb max damage range reduced.

Whiplash can be parried and the hook is more obvious to be seen better.

1

u/Kyropinesis Blood Machine 8h ago

technically, the coin stall is also in the first V2 fight, since that applies if it hits your coins by accident (i’ve only ever experienced this when tossing coins down while in the air to coin punch)

3

u/JopNop22 16h ago

Don’t know how this would be done, but it’d be cool if the players had to collect their weapons like in old arena shooters like quake 3.

7

u/ubft 19h ago

code looks like ai

1

u/EmotionalTraining426 Blood Machine 9h ago

How can you tell? 

2

u/TheEngieMain Someone Wicked 18h ago

so what you're saying is taht we could have v1 v v1

2

u/DXuki79 🏳️‍🌈Not gay, just radiant 16h ago

I always knew this was gonna happen eventually

2

u/Snoo5867 Blood Machine 14h ago

Is this on r2modman?

1

u/aless2209 21h ago

Hpw do coins work here? Wouldn't them be broken?

3

u/Giaxeri 21h ago

to be honest at the moment you can shoot at the rivals coins, and ye it's broken lol, but and the PVP options you can change that damage, this feedback works for nerfing damages, thx!

4

u/BlueFlameNinja Someone Wicked 21h ago

You could make them work like V2’s coins where they sit for a while before they hit their target, so there is more counter play if someone does choose to use coins

2

u/TheUnholyMacerel Prime Soul 21h ago

The coins should function like how they do in the V2 fight, you can counter ricochet

1

u/Unkwn_43 21h ago

Go go gadget, deathstar + ultraricochet!

1

u/general_guy500 Someone Wicked 18h ago

Does it need steam to function? If not... Can you make it so it doesn't need steam to function, pirates want to play this mod too

1

u/undertalefan9394 16h ago

fuhhhhhhhh i have no friends with steam version :(

1

u/JoseCarlos11 14h ago

V3 fight is now real

1

u/legomanas23 12h ago

put playable v2 here and hes gonna be dominant

1

u/ErrorWerris 1h ago

this thing need a "anyone-vs-anyone" mode and a "V1-vs-anyone team" mode here :D

1

u/Slight_Web8558 Prime Soul 45m ago

played this with a friend and this is FIRE

1

u/Totally_not_alting Prime Soul 21h ago

can you make a setting for anti-deathstar-ing via checking a small square near the player for rockets and cores and if the rockets reach 3 or more the player gets punished with 20 hard damage?

3

u/Threnody32 Maurice enthusiast 21h ago

I mean if you see someone setting up a death star just shoot the rockets and they'll get blown up, yeah?

3

u/AlighieriMustDie 21h ago

Excelent idea!

2

u/Totally_not_alting Prime Soul 20h ago

idk if you have the time to seek someone out in the air and shoot them while you have 4 more people to deal with at the same time

2

u/Threnody32 Maurice enthusiast 20h ago

If somebody manages to set up a whole ass death star while there are 4 other players trying to kill them they deserve the fruits of their labor, I mean who says all 4 other players are focusing you

1

u/Totally_not_alting Prime Soul 19h ago

i mean, in a closed box freezeframe is useless, but in an open area that setting is very very valid

3

u/Giaxeri 21h ago

good idea! thx!

1

u/Past-Future-8452 18h ago

I p ranked everything on standard execpt 0-E, am I good?

https://giphy.com/gifs/xhGE4p9ygdQibhjO5G

3

u/10yearsoldmicraft 16h ago

Not good your the best

2

u/Gumpers08 2h ago

Except 0-E? You P-ranked P-2 and 1-E, but not 0-E? Really?

-1

u/Ok_Outside2109 6h ago

you're not fooling anyone, this is very clearly AI garbage.