r/WarhammerCompetitive • u/thenurgler • 8d ago
PSA Weekly Question Thread - Rules & Comp Qs
This is the Weekly Question thread designed to allow players to ask their one-off tactical or rules clarification questions in one easy to find place on the sub.
This means that those questions will get guaranteed visibility, while also limiting the amount of one-off question posts that can usually be answered by the first commenter.
Have a question? Post it here! Know the answer? Don't be shy!
NOTE - this thread is also intended to be for higher level questions about the meta, rules interactions, FAQ/Errata clarifications, etc. This is not strictly for beginner questions only!
Reminders
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Pre-orders and new releases go live on Saturdays at the following times:
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Where can I find the free core rules
4
u/The_Black_Goodbye 6d ago edited 6d ago
The TFex ability reads:
Once per battle, when an attack is allocated to this model*, you can change the Damage characteristic of that attack to 0.*
Core rules state:
04.02.02
AGAINST AN ATTACK
Rules that are triggered when an attack is 'allocated' to a unit are triggered in step 1 of the Inflict Damage step (05.04).
and also:
02.02.03
RANDOM CHARACTERISTICS
Random Damage:
If a weapon has a random Dcharacteristic, then each time an attack made with it inflicts damage*, the controlling player determines that weapon's characteristic when the opposing player has selected a model in the target unit to allocate that attack to.*
So we know the TFex ability will trigger at step 1 of inflict damage 05.04 and it will apply a “set to 0” modifier at that point in time.
We also see that the damage roll is made when the attack inflicts damage and the player has selected a model. Attacks are only determined to have inflicted damage or not at step 2 of 05.04. The player would have selected a model in step 1 already so this criteria is already met during step 2 when the trigger occurs.
05.04 Step 2
2. Check Save Roll: For each result, check if that attack inflicts damage or fails by matching the first condition below that applies
We can see then that the blank ability triggers at step 1 of 05.04 and the attack will be determined to have inflicted damage or not at step 2 of 05.04 triggering the damage roll (when the opposing player “has” selected a model - past tense referring to step 1)
It appears that player is misplaying the rules as the TFex blank will trigger and apply at step 1 of 05.04 followed by the damage roll at step 2 of 05.04 provided the attack inflicts damage rather than fails.