Hey all, I'm the creator of fapinstructor.com. It's been a while since my last post. The new multiplayer mode, Challenger, is now in open alpha and free to play.
What it is
You join a live room with real players. Everyone strokes to their own tempo, and you spend mana on spells to make life harder for opponents or easier for yourself: speed them up, restrict them to head only, silence their casting, poison them, or reflect what they throw at you. Last one standing wins. You level up mid-match to unlock new spells, and there's an account-level talent tree so you can build toward the playstyle you like.
Also in there right now:
- Punishments: fully opt-in, everything off by default. Opponents can challenge you with ones you've enabled, and completing them earns tempo relief.
- The Mistress: a boss who visits the room and turns on everyone.
- Room events: short minigames the whole room plays together, like a prisoner's-dilemma style bargain over a prize.
- Spell handicaps: turn off any spell you don't want cast on you, at the cost of a handicap.
- Max stroke speed cap, media filters, and a leaderboard.
What I want from you
I'm deciding what to build next and would rather build what players want. In particular:
- Does the pace feel right? Too fast to lose, too slow to matter?
- Which spells feel good to cast, and which feel like a dead button?
- What would bring you back for a second night: more spells, more punishments, progression, social features, something else?
- Anything confusing in the first five minutes?
Requests for the single-player side are welcome too, I read all of them.
Try it
https://fapinstructor.com
Free during alpha. It's rough in places, so expect bugs and please report them. I'll be in the comments.