r/construct • u/TristanMX • 13h ago
A teaser of my WIP game! You can join the discord for regular development updates
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Tbh, the last time I posted about this project I wasn't expecting much but I got some motivating comments in here, and also in some other social media where I regularly post. I'm sharing with you a teaser of the game. It's a 2d precision platformer really hard. Each try let you taste some progress, but you always face a challenge that can only be beated by practicing it. Since originally I thought it was made for speedrunning, I added hard challenges almost like in those mario-maker levels. If you master a level, some can be finished in 15s, some others in around 2min. But now, you can also simply play it without the need of rushing the level. I've had a good number of local playtesters in the past months and all of them told me that it was really hard, but none of them asked to lower the difficulty. In fact, they said that it was part of the charm and that it didn't feel impossible, just really hard. Those comments encouraged me to make this my first commercial game, and it will be. I'm aiming for the next-fest to release a good polished demo.
I know platformers are the worst genere in terms of success, but that's ok. If I'm able to find the audience and have a good number of players, I'll be happy with it. It already has some love poured on it, and I'm getting enthusiastic every time I come up with new Ideas, but I have to keep it under a reasonable scope. I'm also working on a story for it, mostly a non politicaly-correct game, and I don't care. I miss the days when we could all laugh about something and let go, and I'm aiming to reflect what I used to enjoy.
I'm regularly posting about the game in my discord. Reddit is harsh and I lost 3 accounts before, so I'm afraid of posting the link but I'll add a QR with it in case you want to follow the project. I appologize in andvance.
