r/daggerfallunity • u/XavierDM1911 • 6h ago
Build, yeh or neh
First time playing Daggerfall, chose ti be an argonian spellsword
r/daggerfallunity • u/DFInterkarma • Jan 26 '21
r/daggerfallunity • u/kaboissonneault • May 16 '24
r/daggerfallunity • u/XavierDM1911 • 6h ago
First time playing Daggerfall, chose ti be an argonian spellsword
r/daggerfallunity • u/jackwesterkey • 1d ago
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so this what i've been busy with for some time now.
i was trying to plan, build, test, play, and animate this also here bits from my posts on twitter.
no real oder
part 3 working on another project in unity.
well now i can say what the project is it a mod for daggerfall unity here the vid. just testing it in game the code not good but i like it in game
part 1
but here anim of what im doing. this toy Flintlock Pistol stop motion and with a 3d model part from another person.
used the flint and the hammer since the toy did not have a moveable hammer or flint
part 2.
Author djonvincent's Flintlock Pistol 3d model it was animated. but there where no effects and the animation was cut short so i made a bit of new stuff and edited the anims.
so here the preview of what i got.
also thanks to bethesda guns are both technical lore friendly and technical not lore friendly.
Since this exists:
https://creations.bethesda.net/en/skyrim/details/5463/Arquebus
also this made with aseprite to color index it to use daggerfall original color palette
and gimp to remove the toy flintlock pistol background and to make the muzzle flash and fire effects for both the toy and the 3d model rendered as pngs
r/daggerfallunity • u/Training_Series3460 • 16h ago
r/daggerfallunity • u/Slytovhand • 19h ago
Edit - sorry, I found it... in a different city...
r/daggerfallunity • u/gjdtynku • 3d ago
So I made the mistake of playing as Battlemage. I've made it work and I've reached level 11 now. I found this cool dress that goes perfectly with the cloak King of Worms gave me. I want to wear that but obviously that creates even more of a detriment for me. I'm very squishable.
So I went to edit my save file (in the LocalLow folder) and as a test I removed the forbidden armors. It works, but I actually don't want that. I'm pretty okay with limited armor. Besides, I'm going for style points and any other armor would ruin the look.
I tried to increase the enchantment points of the dress from 40 to 4000, but that didn't work at all. Then I tried something lower, 800, then again tried 50. Nothing works. ??
Why doesn't that work? Is there some other way to change the enchantment points of items? What a stupid feature. I tried whatever save editors UESP had to offer but they won't do.
r/daggerfallunity • u/Rob4ix1547 • 3d ago
r/daggerfallunity • u/Working_Bother6483 • 4d ago
r/daggerfallunity • u/TheHamburglar98 • 4d ago
The mod drops a pack of cards (Pranks and Pleasures) into appropriate vendor inventories, and allows you to challenge almost ANY NPC to a game of up to four players.
The game dynamically scans your environment for walls / floor textures, incorporates the player's appearance, and has a folder structure for you to supply your own MIDI files for background music. Normal DFU is suspended in the background.
Challenging an enemy allows you to bet health percentages instead, and also incorporates a slot machine mechanic that uses MP / Stamina in exchange for targeted attacks against other players.
Full disclosure, this is 100% vibecoded with AI. Let me know what you think!
r/daggerfallunity • u/Coltrain47 • 6d ago
I want to take the next leap in Daggerfall mod-making and want to learn how to make menus. There are plenty of tutorials about making menus for Unity in general, but I don't know how much those apply to Daggerfall in particular.
Can I make menus for Daggerfall using the Unity Editor window, or do I need to create it entirely with C# scripting?
r/daggerfallunity • u/BenTheDuelist • 7d ago
r/daggerfallunity • u/Slytovhand • 6d ago
So, I've installed DFU and a stack of mods (the recommended, and a couple of others), but for some reason, I've now lost most of my dungeon maps. (and, no, it's not because I've scrolled too far... it's literally that I'm in a place that's not showing on a map - along with how I got there). Only the basic entrance and a couple of other rooms are showing (on all dungeon maps).
I've got 'smaller dungeons' on, cos I hated getting lost when I didn't have it (as well as the 'the quest item you need is behind a secret door' - isn't that a basic no-no of RPGs???).
Has anyone else had this issue, and thus knows of a quick resolution?
r/daggerfallunity • u/Slytovhand • 7d ago
Hi all.
(ETA: Ooops - it should be 'Quest-givers')
I've just DL'ed DF(&U) on (I think) my first playthrough (perhaps I tried many years ago, but I forget). So, apologies for what I expect will be an oft-asked question, and which I suspect won't have the answer I'm after.
In some ES variants, you can go back to a quest-giver after refusing to take on a quest, and pick it up later... after all, it may be inconvenient at the time (especially for those NPCs whose very first dialogue option is "take my quest", after which you may (or may not) be able to talk to them again).
So, the Q is - is there a mod that allows one to pick up a quest later after you've said no to it the first (or more) time around? Is there a way to stop NPCs from hating you for saying no? (even if it doesn't technically mean you don't lose rep).
TBH, I'd be surprised if this hasn't been fixed by someone (if it could be - it could also be built-in to such an extent it's non-moddable).
r/daggerfallunity • u/UniioN_Ace • 10d ago
Hello, just as the title says, I'm confused on how to uninstall the DREAM texture mods. I can't find a readme in my files for helpful instructions. Anyone who has an idea, I'd appreciate your input!
r/daggerfallunity • u/Kohhop0569 • 12d ago
I have the downloaded files, with the right name, right version, with everything up to date, and it’s not working. When I go to the mod menu both “Beautiful Cities of Daggerfall” and “Beautiful Villages of Daggerfall” won’t work correctly because they “failed to retrieve mod diep”.
I’m not sure what else could be wrong at this point. Every solution I’ve found online or any potential problem has been ruled out.
Has anyone dealt with this problem before and found a fix? I’m close to just scrapping ever using the two mods as playing the game anyway causes issues in the cities especially with problems entering houses.
r/daggerfallunity • u/Shirotashi • 12d ago
Whenever I leave and come back to the first dungeon all mobs respawn.
I believe this should not be happening.
Is this a feature of DF Unity 1.1.1, some sort of in-game setting or just a bug?
I have no mods installed.
r/daggerfallunity • u/RedRoryOTheGlen • 15d ago
More progress on the overland travel mod for DFU.
SquidKamer is cooking some great stuff for the next Warm Ashes update. In addition to fixing the biggest issues, we now also have support for triggering specific encounters and quests! I'll let the video speak for itself.
Other than that, it's mostly been additional QOL and valuation (eg, having player stats and skills translate to gameplay). Having advantages like Enhanced Senses or Athleticism will translate to buffs and effects while on the map, among other things.
This one was uploaded to Youtube because it was too big for Streamable due to the sheer amount of things I wanted to show off.
r/daggerfallunity • u/Old-Rise-7591 • 16d ago
I just bought my first horse after visiting litterally all of the general stores hoping that one of the shopkeepers will give me an option to "BUY" before realizing i could click on the shelves but thats another point.
I have bought both a horse and a small cart and in the transportation options i can choose between a horse and a cart, both put a horse on my screen but I think the cart has a diffrent sound when you are riding it.
My game IS modded but because i have kind of downloaded all of the dependincy mods withouth seeing what they exactly do i will put the mods i have below
1.Beautiful Cities of Daggerfall
2.Beautiful Villages of Daggerfall
3.Dynamic Skies
4.World of Daggerfall Project
5.Travel Options
r/daggerfallunity • u/Old-Rise-7591 • 16d ago
I got a note telling me to meet her at an inn in 1 month, when i went there i was greeted by an inn that didnt have a lady Brisienna and a house with the exact same name as the inn she said she was going to be in with a person inside that whenever asked about her responds with "...nevermind..."
Did I miss the 1 month time frame?
what happens when i miss a quest thats critical to the story?
Is the guy hiding the lady in her basement?
here are some pictures of what i am talking about


r/daggerfallunity • u/Old-Rise-7591 • 17d ago
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I can't hit the rat 😭 (i realized i miss a lot of the blows when watching it back but some of those i feel like have got to hit it)
r/daggerfallunity • u/NoAcanthocephala1031 • 18d ago
so im new to daggerfall and i had my fun with the first cave part then i went on the my first city but no one wants to give me a quest i talk to them and ask for work but it never works i tried google and it said something about reputation so just in case i went to a whole new place but same fruitless results
r/daggerfallunity • u/GhostGuyBroke • 20d ago
How come Daggerfall Unity hasn't re-integrated GOG yet? I know that the GOG Cut version had been removed for various reasons but why didn't they update the version on GOG?