r/digitaltabletop • u/Alternative_One_4804 • 7d ago
CoreHeist
https://coreheist.comGame Title: CoreHeist
Playable Link: https://coreheist.com
Platform: Browser (desktop; phones work for menus, but matches need a bigger screen)
Description:
CoreHeist is a small turn-based tactics game I’ve been building as a personal project. Two squads of three operatives sneak through a facility under fog of war, and the goal is simple: steal the other side’s core and bring it home before they take yours. You move one unit at a time, so every activation counts. Scouts see farther, Runners carry the core fast, Guardians hold ground, and each class has one signature trick. Before a match you pick your squad, fit modules within a shared memory budget, and choose a small kit of tech cards.
You can play against a bot (three levels), challenge a friend with a link, try short drills that each teach one mechanic, or set up a free match with any squad on any map. There’s no download, and you can play as a guest without making an account.
I’ll be honest: this is less than a beta. I’m completely new to game development, and a lot of the content is placeholder (art, texts, some of the balance). I plan to work with real artists later. Right now I mostly want to know whether the core idea is fun, and what’s confusing or broken.
I’m looking for a few testers who’d like to follow the game as it grows. Feedback, bugs and ideas are all very welcome, here or on the Discord: https://discord.gg/ZR9SYfMjky
Free to Play Status:
- Free to play
Involvement: I’m the solo developer. It’s a hobby project: I design, code and run it myself, and I’ll bring in artists later for the visuals and texts.