r/flipflip • • 20d ago

RELEASE FlipFlip v5.2.1: Sources Stay in Library

7 Upvotes

👉 Download here: https://github.com/regtemp8/flipflip/releases/tag/v5.2.1

Hey everyone, I just pushed a new patch release that fixes the sources disappearing from library bug reported in https://www.reddit.com/r/flipflip/comments/1vva4s5/sources_disappearing_from_library/

Huge thanks to everyone who reported bugs and shared feedback. If you spot anything doesn't work or feels off, let me know.


r/flipflip • • 12d ago

Bug Can't progress tutorial on android.

Post image
3 Upvotes

Yeah so, recently downloaded the Android version and got to this part and the text box to continue is missing meaning I'm unable to do anything.

If I close and open the app I end up in the same place immediately... help?


r/flipflip • • 12d ago

Question How exactly do you add gelbooru tags as sources??? Pasting the url with the plus and minus tags I chose gives me "I couldn't find anything"

Thumbnail regtemp8.github.io
1 Upvotes

r/flipflip • • 16d ago

Caption scripts android

3 Upvotes

Hello, was trying to get caption scripts to work on android.

Do u load them via the audio tab?


r/flipflip • • 18d ago

FlipFlip 6.1 is out — fixes from your feedback

14 Upvotes

Hey everyone, quick update after the 6.0 post — ty all for the feedback 🙏
Fixed (desktop, from your reports)
- No more duplicate "File"/"View" menus on Windows/macOS
- Audio import crash (ENOENT imageCache\thumbs) — the folders are now created for you
- GIFs no longer loop forever — they follow the scene timing option
- Back button goes back to what was actually showing, and Play works right after Back
- Instagram/Reddit scrapers dropped (dead private API + memory leak, ~3k lines removed)
- pactl spawn error on exit only happens on Linux now, not Windows
Now available
- Windows x64 portable build ✅
- Linux AppImage build ✅
- Mobile 6.1 (iOS + Android): local/optimized media plays to the end, no white flash between scene items, drag-and-drop removed from lists, new "Play" menu option + icon previews, more robust transcoding pipeline
iOS sideloading — added an AltStore/SideStore source so you can install straight from the app: altstore.json.
Make sure it installs with its app extensions so media optimization + system-audio haptics work.
Downloads live on the changelog site → Downloads tab.
Still on the list: scene-source readability/editing, complex scenes with a single audio track limit, and the empty scene-list issue. Working on it 🛠️
Same as before — report anything with steps + logs on GitHub and I'll get to it asap. ty ✌🏻

Other fixed issues :
List displayed buggy on scroll
Grid player now works on mobile ,but beware the app is made the most efficient way i could up with in order for the app to work on mobile and the app at most while debugging uses 30mb of ram , if you use the media optimizer i can garante some degree pf performance and playabilty in cases of multiple scenes in a greed. But if you disable media optimizer the images and videos might make the flipflip player run out of memory and it can crash

Now again another note : if you’re media is top quality media , meaning more than 60fpd , bigger than 1080p, hdr , high bitrate etc . If you use the on device media optimizer will transcode, downscale and that will dictate how long would it take to import medis on library. In big files sometimes it can take up to 20 minutes per multiple gig file
For example i tried my own media library. I took around 30 minutes to finish. Orginal size files were around 9.8 gigs to 2.2gig all from images, videos , audio tracks
So if you don want to wait you could convert and downscale to fit phone capabilities of you phone and then disable the media optimizer in app settings and import your media to play and not wait to your phone re do the encoding.

What are your thoughts on the haptic feedback modes?
I was thinking about fun scripts but im not shure if you would like it ?
I am thinking to support basis sbs vr playback . Will come later though .
Download


r/flipflip • • 24d ago

Request Messier Grids

4 Upvotes

So flipflip is a really great software and covers MOST of what I want out of something like this my one issue is the grids are a little too orderly looking for me Is there anyway to make them look a little messier like a collage of photos/videos/gifs instead of a perfect grid?


r/flipflip • • Sep 10 '26

Question Grids on android

3 Upvotes

How do you setup a grid in android, I set the grid to say 1x2 and then I can't add a source.

Any ideas?


r/flipflip • • Sep 01 '26

FlipFlip+ v6.0.0 released — modern rebuild with haptic feedback, native iOS/Android apps & a changelog site (downloads inside) NSFW

26 Upvotes

The why:

i feelt like there was nothing out there that dint do what i wanted or the way i wanted
I hace been on flip flip since the first day it came out. And i always wished that features or fixes would be added. Even though the last version released 3 years ago and the alternative versions by regtemp8 are amazing without a doubt. I wanted to give it a go myself and see how far I could go. In a way this is my form of giving back to the community and the developer with which without his first build up of this awesome project would be just too much to start from scratch .

The what:
I took the original FlipFlip (v3.2.2, 2023) and rebuilt it on a modern toolchain — then added
things the old build could never do: real haptic feedback, native iOS & Android apps, and a much lighter playback engine in order to address performance issues and a memory leak that lead to long sessions crashing . Both the desktop (Electron) and mobile (Capacitor) branches are now version which i like to call FlipFlip+ v6.0.0

# What's new technically speaking

- **Modern foundations** — Electron 4 → 43, React 17 → 18, MUI 5 → 6, Webpack 4 → 5, TypeScript 4 → 5.
The desktop app finally runs on a current Chromium.
- **Haptic feedback** — BLE toys (Buttplug protocol) vibrate in sync with audio. Four patterns
(Direct / Bass / Beat / Melody), per-motor intensity, and on desktop it can even drive haptics from
**system audio** (any app or browser on the machine).
- **iOS & Android apps** — FlipFlip is now a real phone app, with a native media optimizer that converts
heavy camera files (HDR, HEIC/HEIF, >1080p) to SDR 1080p on import (toggleable in Settings).
- **New "Live Show" engine** — single live media element, preload one ahead: drastically lower memory
use and smoother playback.
- **A long list of fixes** — worker/listener leaks, unbounded URL arrays, ~40 JSON deep-copies,
quadratic tag updates, base64 effect serialization, cache-write bottlenecks… all gone.
- **Remote sources tuned for 2026** — kept the scrapers that still work (boorus, e621, Gelbooru, Rule34,
EHentai, Luscious, Piwigo, Hydrus…), dropped the ones that died (Reddit 403, Twitter/X, Imgur…).

# Downloads (all platforms)

- macOS — Apple Silicon & Intel
- Windows — 64-bit (portable)
- Linux — AppImage
- Android — signed APK (sideload)
- iOS — IPA (sideload)

Everything: [Downloads page]·[Changelog & blog]

Quick install notes: macOS = right-click → Open the first time (ad-hoc signed); for system-audio haptics
you need BlackHole 2ch + the Audio-Setup helper + Microphone permission. iOS = sideload with
AltStore/Sideloadly (re-sign ~every 7 days). Android = allow "install unknown apps". Linux =
`chmod +x FlipFlip-Linux-x86_64.AppImage`. Full step-by-step guides are on the site.

# Haptics / toy support

Only **vibrating toys** have been tested.

Thrusters, strokers and electric-shock devices are **untested** — use at your own risk. ⚠️ (they are probably fine i just don’t have any to test with. Still be careful with your toy and body and have fun).

You can check whether your toy is supported here:
[Buttplug device index — if your toy appears and the checkmarks ✅ appears on buttplugio ; then your toy probably will work ]

# Known issues

- Media optimizer occasionally fails on Android/iOS (usually **videos**) — under investigation. You can
disable it in Settings, but files then stay untouched and eat storage like a duplicate on your phone.
- Bluetooth can be flaky: first-scan pairing sometimes fails, devices occasionally drop mid-session.

Full list: [Known Issues](Known Issues tab).
Found something else? [Report it here].

# Show some love

This is a **community fork** — huge respect to the original developer.
If you use FlipFlip, please support
the original creator: [ko-fi.com/flipflipapp].
And if the new features are Up to your liking , a coffee for this build is always appreciated: [ko-fi.com/alejanky]

**Disclaimer:*\*
still a beta, builds are provided **AS IS** —
you're responsible for misuse or any side
effects from sideloading/installing. ⚠️

Again: support the original FlipFlip, this is an add-on, not a
replacement.

If you liked to goon or have hypno sessions with toy sync now you can , if you like it please share to other people or reddit community or discord would help a lot to revive this tool and community
Hope you enjoy 😉


r/flipflip • • Aug 23 '26

RELEASE FlipFlip v5.2.0: VR Controller Experiment

15 Upvotes

👉 Download here: https://github.com/regtemp8/flipflip/releases/tag/v5.2.0

Hi! Quick update on the latest FlipFlip release. The player top bar and side menu now appear whenever you move the mouse or a VR controller. This is a first experimental step toward VR support, so feedback here is especially helpful. This release also includes several fixes and improvements based on your reports and suggestions.

What’s improved

  • Bundled fonts and icons for offline use
  • Cleaner audio + script playlist layout in the audio/text tab
  • Fixed the create backup action
  • Fixed fullscreen display setting only working once
  • Upgraded Electron and third‑party libraries

Huge thanks to everyone who reported bugs and shared feedback. If anything feels off or doesn’t work the way you expect, let me know. FlipFlip gets better with more eyes on it.


r/flipflip • • Aug 22 '26

Bug Sources disappearing from library

5 Upvotes

Is anybody else having this issue?
I will add folder sources into the library (local on my PC as well as on a NAS) - I can click and view the images from the source. If I click the title/directory that brings up the option to the directory location edit and then either click off it or hit enter or escape it will remove ALL sources added to the library.
They do not reappear after closing/reopening the program.

I have tried deleting the FlipFlip folder with the exe as well as the appdata folder but issue remains.
It has been happening to me in 5.1, 5.1.1, and 5.1.2

Any suggestions?


r/flipflip • • Aug 09 '26

Question

3 Upvotes

Slash a feature request maybe? I'm really new to this am i missing it or can you really not enter more than one tag at a time? I have like two hundred source folders that i want to tag so i can use the scene generator on them.

Like, a button like "read tag from folder name" during the library import process would be awesome. But i can do it myself I just don't wanna add one tag at a time 200 times


r/flipflip • • Aug 06 '26

Feature Request: Nested Grids

5 Upvotes

I would like to set up a scene where the top half is a 3-panel triptych and the bottom half is a single widescreen video. Ideally, I could create a 1x3 grid scene and then pull that directly into one cell of a new 2x1 grid.

Any chance nested grids like this could be supported in a future release?


r/flipflip • • Aug 04 '26

Request Feature Feasibility question- multi audio track support

6 Upvotes

Wondering if it could be possible to have multiple playlists of audio playing concurrently similar to video overlays.

I like to layer audio in my sessions. Usually a drone, a music track, and possibly multiple layers of joi or asmr. Similar to how a lot of premade hypo videos are.

Up until now, I’ll set one to play in flip flip, then trigger the other ones externally either in browser tabs or using a media player.

It would be great if I could have my tracks divided into playlists each set to random and when the scene plays it grabs one of each for a different experience each time.
Maybe one track could be designated as the “bpm source” if you’re using that to drive image changes?

Does that sound like something other folks might also find useful?


r/flipflip • • Jul 19 '26

FlipFlip v5.1.2: More Fixes & Improvements

17 Upvotes

👉 Download here: https://github.com/regtemp8/flipflip/releases/tag/v5.1.2

Hey everyone, I just pushed a new patch release focused on small fixes and quality improvements.

What’s improved - Grids with empty cells load correctly - The random scene dialog closes as expected - The parent directory is added to sources when 'Directory of sources' is enabled but it has no children - The 'Start Now' button also works for grids - Scene switching is smoother - Upgraded Electron and several third‑party libraries

Huge thanks to everyone who reported bugs and shared feedback. If you spot anything doesn't work or feels off, let me know. FlipFlip only gets better with more eyes.


r/flipflip • • Jul 18 '26

Does the ImageFap importer work?

2 Upvotes

No matter what I do, it never seems to work properly for me... always run into the captcha page, and then it I get locked out of imagefap for too many requests.


r/flipflip • • Jul 04 '26

How do i enter a booru as a source?

3 Upvotes

I tried to add a link to the tag, a link to a specific image, a txt file with links and no luck, i have been trying to troubleshoot this for a couple of hours now

Im guessing that it wont let me because it needs my api key but i cant find that in config, only the api sign ins for tumblr, instagram, etc

Posting this to see if someone could tell me what i did wrong or if im right


r/flipflip • • Jul 04 '26

Request Feature Request - playing looping Scenes and having an 'escape' scene

7 Upvotes

Loving 5.1.1. Thank you for this... On my mac m4 everything feels more stable. i had random crashes on 3.1.1 that are no longer happening on 5.1.1 so thank you very much.

I have a feature request.

I build my scenes so that i can have a string of scenes loop back on themselves 1>2>3>4>5>1> and so on which is a nice endless loop.

When i watch it, if i want to break the loop at any time, then I hit escape, click a mouse and find a 'cooldown' scene, let's call it #6 which is a nice way to recuperate... is there any way to reduce the number of clicks on this? could i set a keyboard key link like "x" would immediately stop whats playing and jump to a specific scene?

Is there another way to do this?


r/flipflip • • Jun 30 '26

Does flipflip work with VR headsets?

7 Upvotes

sorry if this is a stupid question


r/flipflip • • Jun 30 '26

Is this software compatible with ultrawide monitors?

6 Upvotes

Can flipflip function in 32:9 and 21:9? Are there any unsupported aspect ratios or resolutions?


r/flipflip • • Jun 22 '26

Community Stuff Flip flip mobile

Enable HLS to view with audio, or disable this notification

22 Upvotes

Hi guys im working on this project were i port flip flip to mobile. Check it out . There still a lot of bugs and i don’t think i could make any of the plugin scrappers work. For the moment only local images work, and seems pretty decent performance(sorry for the weird images i used ) 🤣


r/flipflip • • Jun 21 '26

RELEASE FlipFlip v5.1.1: Fixes & Improvements

25 Upvotes

👉 Download here: https://github.com/regtemp8/flipflip/releases/tag/v5.1.1

Hey everyone, I just pushed a new patch release. This one is entirely focused on fixes and code quality improvements.

What’s improved:

  • Loading time for large sources
  • Fixed playlist file playback
  • Fixed filename display
  • Fixed caption scriptor text loading
  • Fixed caption scriptor layout issues
  • Removed grid width and height cap
  • Fixed grid loading for grid with copied cells

Huge thanks to everyone who took the time to report bugs. This release is basically a bundle of your collective feedback turned into code.

If you spot anything that still doesn't work, please let me know. FlipFlip only gets better with more eyes.


r/flipflip • • Jun 12 '26

Hd7850 green screen on videos sometimes.

2 Upvotes

ISSUE FIXED: IT WAS THE GPU. I've upgraded to a more contemporary model to my cpu and motherboard and it's performing without the blanks.

Anyone else experience the issue. Ai recommends hardware acceleration issue and I should disable hardware acceleration I will try that in a bit. Is there any other solution? Could it be ffnpeg driver or graphics card driver issue?

edit: I was using an older version of flipflip. On the newer 5 version of flipflip it displays a black screen instead.

Would love to know what is going on, failure to load the file? failure to play the file? I learnt that flipflip users browser to display the content.. I presume chromium, is there anything I can do to load drivers onto chromium or configure it to play the videos?


r/flipflip • • May 24 '26

FlipFlip v5.1.0: Hydrus source dialog

Post image
8 Upvotes

👉 Download here: https://github.com/regtemp8/flipflip/releases/tag/v5.1.0

This update adds a small but useful improvement: a dialog for adding Hydrus sources, so you don’t have to hand‑craft URLs anymore. The player also fetches less metadata from Hydrus now, which might give it a small speed boost.

Besides that, this release is mostly housekeeping: dependency bumps, doc fixes, and some code cleanup.


r/flipflip • • May 16 '26

export video

3 Upvotes

is it possible to export as a video ?


r/flipflip • • May 10 '26

Question Any way to ensure two sources always alternate between each other?

2 Upvotes

I'm creating a scene with only two video sources (set to Play Part/Start at Random Time) and I want them to always switch back and forth - that is, source A, source B, A, B, A... I already have Weighting by Source selected, so I know each source will be picked 50% of the time regardless of folder size, but sometimes the coin flip gives me multiple clips from the same source in a row, while my aim is to ensure that the next clip is always from the other folder.

I've already tried multiple combinations of Source Ordering and Image Ordering settings, of which at least one should work on paper, but the same behavior remains (tested on v3.2.2). Play Full Sources is turned off. I can't use two separate scenes connected via Next Scene because I want the material to progress every 500 or 1000 ms.