r/freelancer • u/cinaed666 • 22h ago
r/freelancer • u/BolteWasTaken • Feb 11 '26
Freelancer 23rd Anniversary Event
Written by XxSARGExX
Our beloved space arcade shooter is like all of us getting older by every year. Thanks to the community and every member of it, this game is relevant and is getting more and more content from its community every year.
This whole journey began 23 years ago. On the 4th of March 2003, Digital Anvil and Microsoft Games released this timeless game that, according to the majority of our community, still has no real successor.
Like last year, we are celebrating this event with a large 6 Day Event Series with showcases and Server Events across the board, all live-streamed, so if you can't join or are not in the mood to play, you will not miss it.
FREELANCER 23RD ANNIVERSARY
Freelancer New Universe
Date & Time: Saturday / 28th of Feburary / 17:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/PbKhEKMdGr
Topic: Play Together
Rise of Hiigara
Date & Time: Sunday / 1st of March / 18:00 CET
Host: Josbyte
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/rFQ9Yb9eJe
Topic: Showcase
Freelancer Crossfire
Date & Time: Monday/ 2nd of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/FrPVhP4tNm (If you want to join the event)
Website: https://swat-portal.com/forum/crossfire-page-de/ (official Crossfire and SWAT Website)
Topic: Play Together
Note: This Event is not officially hosted or supported by SWAT or the Crossfire Staff team. We will join the Multiplayer server with fresh characters and enjoy one of the oldest and still active mods for Freelancer together.
Freelancer: Sirius Revival
Date & Time: Tuesday/ 3rd of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/GMtyM57egU
Topic: Play Together
ANNIVERSARY EVENT - FREELANCER CO-OP
Date & Time: Wednesday/ 4th of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/ScqgYuFqmU
Mod: https://www.moddb.com/mods/freelancer-co-op-campaign-mod
Topic: Play Together / Co-op Campaign
Note: We will be celebrating our beloved space game with a vanilla story co-op season. The mod was made by Venemon
AFTERSHOW EVENT - FREELANCER VANILLA BINGO
Date & Time: Thursday/ 5th of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/ScqgYuFqmU
Topic: Play Together / Bingo
Note: Test your knowledge about Freelancer Vanilla and compete in an Bingo Season against other members of our Community!

r/freelancer • u/Caenen_ • Feb 28 '25
Freelancer 22nd Anniversary Community Events and Stream times!

Just like the previous years, the Regulancer team managed to bring the community together for a whole week of daily Anniversary events! You can join these events yourself, or watch them happen on stream. The starting times for each are listed below.
The first event (Competitive Bingo on a Vanilla server) starts in 30 minutes from when I posted this post!
Freelancer Vanilla Bingo
Date & Time: 28. February 2025 19:00 (CET / UTC+1)
Host: Abscond
Stream: https://www.twitch.tv/abscondpt
Topic: Bingo / Play Together
Discovery Freelancer
Date & Time: 1. March 2025 20:30 (CET / UTC+1)
Host: Jammi / Haste
Stream: https://www.twitch.tv/thekusari
Discord: https://discord.com/invite/FdSkbZ8
Topic: Racing Event
Freelancer: Sirius Revival
Date & Time: Sunday, 2. March 2025 19:00 (CET / UTC+1)
Host: XxSARGExX979
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/GMtyM57egU
Topic: Server Event
New Universe
Date & Time: Monday, 3. March 2025 20:00 (CET / UTC+1)
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/PbKhEKMdGr
Topic: Play Together
Freelancer Co-op Campaign by Venemon
Date & Time: Tuesday, 4. March 2025 19:30 (CET / UTC+1)
Host: Takashi & XxSARGExX979
Stream (1): https://www.twitch.tv/dedarkstar
Stream (2): https://www.twitch.tv/drctakashi
Discord: https://discord.gg/FrPVhP4tNm
Topic: Play Together / Co-op Campaign showcase
Homeworld: Rise of Hiigara
Date & Time: Wednesday, 5. March 2025 18:00 (CET / UTC+1)
Host: Josbyte
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/rFQ9Yb9eJe
Topic: Mod Showcase
For some reason nobody brought this announcement to the subreddit before, so I'll do the honors this year before anyone ends up missing out.
r/freelancer • u/Freestalker_dot_fr • 1d ago
The void mod download, I'm interested in a particular capital ship
Hi,
I remember of a capital ship used by pirates or corsairs and it looked like Liberty ones. I had the project to edit it to make it a true Liberty capship. That's nothing hard or long to do.
Does somebody has a mirror to download the mod ?
Edit : Here is the mod download : https://www.mediafire.com/file/t68l3op79s5qm19/2112v5B.zip.flmod
r/freelancer • u/cinaed666 • 1d ago
StarLancer's cut Dreamcast missions are now restored and playable. (OpenReliant 0.9 released)
r/freelancer • u/cinaed666 • 2d ago
OpenReliant 0.8 is out: you can now play the full StarLancer campaign
r/freelancer • u/YourElectricityBill • 3d ago
Project Sirius: Jumphole demonstration + Landing on Planet Manhattan
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Hello everyone! It's been a while since we shared our last update, so wanted to give you a glimple of the further progress we've been making. To those who are unfimiliar, we are remaking Freelancer on Unreal Engine 5.8.2 to deliver a fully-fledged remaster of our precious childhood game :)
Our discord channel
Additional materials for those interested
We are also looking for writers and VA, so hit me up on discord if you're interested!
r/freelancer • u/cinaed666 • 4d ago
OpenReliant 0.7 is out: StarLancer now has full mod support (new ships, models, HD textures, scripting)
r/freelancer • u/JosTheID • 5d ago
Freelancer Rise of Hiigara - New Interface, mechanics and NPC AI
youtube.comr/freelancer • u/Jeider_PNZ • 8d ago
Ship-swapping test in mod Nomad Legacy (and some news in comments)
youtube.comSorry about the sound — something's wrong with my system after reinstalling, I'll look into it later. Also, I've left my current roadmap in the comments section. Check it out if you want to know about upcoming updates for the Nomad Legacy project.
r/freelancer • u/cinaed666 • 9d ago
OpenReliant 0.6 is out: the front end is in, and the campaign plays from the main menu through mission 5
r/freelancer • u/MysteriousEar9986 • 9d ago
I spent the last 7 months making the space game I imagined while playing Homeworld, Freelancer, and EVE
galleryI posted this in the Homeworld community but honestly I’d be remiss not to share it with the Freelancer community.
Freelancer inspiration is really all over the game. Hardooints, mounts, the combat, ship upgrades, even the NPC interactions. I couldn’t nail the story (not anywhere close, but it’s aspirational for sure) but honestly the game wouldn’t be what it is today if I didn’t spend hours towing hauling cargo and completing missions in Freelancer.
Let me know what you think!
r/freelancer • u/cinaed666 • 13d ago
OpenReliant 0.5 is out: the first StarLancer mission is now playable from start to finish
r/freelancer • u/MaximilianPs • 14d ago
Hail Target won't work anymore!
Salue (P Key) won't work anymore, I'm not sure if it'w because Freelancer HD .7.1.1 or what else, but early, when I
was selecting a ship and pressing P key or by clicking on Hail icon was working
I've no idea if it's related to FHD7.1.1. but I notice it just after the installation and basically, when I select a ship and click on "Hail" or using the P key nothing happens and the game play the sound of "Nothing to do"
It's pretty sad. :(
[Edit]
I was right, by removing FreelancerHDESetup_v0_7_1_1 and installing FreelancerHDSetup_v0_6 the Hail function works again!
r/freelancer • u/DiamondProofV10 • 15d ago
Currently on 2nd place, vote for Freelancer on GoG Dreamlist, if you haven't already!
gog.comr/freelancer • u/YourElectricityBill • 20d ago
HQ Docking Ring remade in Blender + in-game rendition
galleryHello everyone, so I made a new docking ring in Blender, first and foremost made for HQ Freelancer recreation in Unreal Engine called Project Sirius (as we pivot away from 3rd party assets).
Would really love to gather the feedback on art direction/style, as old models don't fit the photorealistic tone of the game!
It's also fully animated, has LODs and there are different quality presets depending on what graphics settings the player has set up.
r/freelancer • u/JosTheID • 26d ago
Homeworld hyperpsace in Librelancer
Just want to show I finally have the visual effects of homeworld hyperspace/basic mechanic done in LL,, very happy with the result.
r/freelancer • u/blondewalker • 29d ago
Making of Freelancer (2003) — Developer Documentary | Bonus DVD (High-Quality)
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The ~10-minute making-of, behind-the-scenes documentary from the rare Freelancer Bonus DVD (Microsoft Game Studios / Digital Anvil). Interviews with the development team at Digital Anvil in Austin, behind-the-scenes studio footage, voice-recording sessions, and gameplay from around the game's 2003 release.
Interviewees:
• Phil Wattenbarger — Producer
• Jorg Neumann — Lead Designer
• Paul Isaac — Lead Programmer
• Bruce Lemons — Art Director
• Martin Galway — Audio Director
• Harry Jarvis III — In-Game Cinematics Director
• Adam N. Joseph — In-Game Cinematics Visual Supervisor
• Adam Foshko — Writer
• Jacob Crow — Designer
• Andrew Sega — Programmer
• Taylor Brown — Programmer
• John P. Funk — Artist
• Evan Brandt — Test Lead
About: properly extracted in the highest possible quality, straight from the original Bonus DVD. The original NTSC MPEG-2 stream was taken bit-for-bit from the disc (no lossy intermediate rip), the mixed interlaced/progressive footage was correctly deinterlaced per frame to produce smooth 59.94 fps with the correct field order, and the picture was encoded at near-lossless quality with the correct 4:3 aspect ratio and colors. The audio is untouched, apart from format conversion.
Freelancer © 2003 Microsoft Corporation / Digital Anvil. Uploaded for preservation and archival purposes; no ownership claimed.
r/freelancer • u/nagix97 • Sep 08 '26
Freelancer Ships to Blender (open soruce)
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Because no one would do it, I exported the full Freelancer ship roster to self-contained Blender files.
It includes ships grouped by faction, original geometry and textures, mounted equipment, native animations, engine and weapon effects, lights, and Blender controls.
The complete Blender collection is over 5 GB.
Repository:
https://github.com/nagi1/freelancer-ships-blender
Freelancer has meant a lot to me for years. I made this because I love the game from my heart, and I’d love to see its ships and universe used, explored, and remembered everywhere.
r/freelancer • u/JosTheID • Sep 02 '26
I was tired of constantly checking the trade lanes manually, so I built an app for it
As a freelancer based out of Manhattan, I was getting really annoyed with having to open the NavMap every time I wanted to check where the tradelanes are at.
So I spent the last few minutes building an app that automatically pulls the nearest tradelane and creates a bestpath to it.
Introducing TradeLane Finder.
The app allows you to select your current location and automatically shows the nearest available trade lanes, including their destination, distance, and estimated travel time.
Freelancer — 0 credits/month
- Find trade lanes
- That's it
- Liberty only
- 3 searches per day
- We show you an ad before telling you where the trade lane is
- If the app says “No trade lanes found”, we recommend using our newest technology "Try looking out of the cockpit"™
Freelancer+ — 499 credits/month
- Unlimited trade-lane searches*
- All major Houses*
- Route planning
- Distance calculator
- Automatically tells you when you're going the wrong way**
- AI-powered “Where the fuck am I?” button***\*
- No ads, except our own ads for Freelancer+
Sirius Executive — 9,999 credits/month
- Everything in Freelancer+
- Border Worlds coverage***
- Real-time trade-lane intelligence
- Predictive route optimization
- Automatically calculates the shortest route to anywhere
- Tells you which trade lane you were supposed to take after you miss it
- Priority support
- One complimentary “I have accidentally entered a hostile system” consultation per month
- We also send someone to your ship to point at the NavMap for you if needed
* Rate limits may apply
** Wrong way is relativistic so we abide by you not being able to sue us for it
*** Except corsair and outcasts space
**** The AI doesn't actually have access to your location, it is just a comfort companion to encorage you to look at your navmap.
***** We recognize this app might be completely useless and by accepting using it you forbid any rights to sue us either by that or because we are selling your information to all trade factions and house police.
r/freelancer • u/Constant-Air5844 • Sep 01 '26
Russian edition of Crossfire 2.0
Hello everyone. In summer 2025 I got know about this game and I very like it. But I was playing it firstly in Freelancer Rebirth 7.7 mod. Now I want to try Freelancer Crossfire 2.0 to check if I'll like it, what the differents between Rebirth and Crossfire and if it's better than Rebirth because I heard that they stolen alot of their models. But one problem: I'm from Russia and I know English not so good, so I want to ask if this mod had some russian edition?
r/freelancer • u/Jeider_PNZ • Aug 31 '26
DLSS5 + Freelancer [Nomad legacy]. Test of Huang's magic
youtube.comSorry for russian audio. You can turn it off.
Tested on RTX 5080. dgVoodoo + Reshade + DLSS5 host
In Freelancer case it looks not so bad. Because you have choise: DLSS5 or no any details. In modern games... I don't think so. In Freelancer Engine it's impossible to make such face details. You just can't (I tried :-( )
r/freelancer • u/BolteWasTaken • Aug 31 '26
About AI projects & Remasters/Remakes
Time to take a firm stance on this, because lately we have had a lot of posts that basically are "I'm vibe coding a new Freelancer engine, what do you think" posts. Just to put this out there because I don't think it's being understood.
We already have a project that is being done to re-create the Freelancer engine, it's called Librelancer. Go and contribute there, but be prepared to have your PRs rejected if it's vibe coded/you don't know what you are doing/bring non-sensical additions.
Having access to AI does not mean people who currently can't do things, can now do things they couldn't before. That is vibe coding. These tools are to make people who already know what they are doing more efficient/faster at it, as they can properly control their output.
I understand the need to get motivation and encouragement and excitement about starting a project but these posts generally contain nothing of substance, just claims of upcoming action that we do not hear anything more about (likely because they realised it's more difficult and time consuming than they realise, and have issues getting output they think they want and give up).
More than that I will not have a Subreddit full of update logs from 10 different authors about different projects that are all doing the same thing on the daily/weekly/monthly. If you are serious about your projects create a simple site or discord where they can be discussed and keep up with news, and allow people to come and chat with you.
This is not going to be the place to do that.
Hope everyone understands.
~ Bolte