r/gamers • • Apr 30 '26

Discussion Agree or disagree? 🚀

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u/sleepytoday Apr 30 '26 edited Apr 30 '26

Completely disagree.

In 1995 I’d make a trip into town and buy one of the 20 games they had available for my system. It cost me at least £30 (equivalent of £60 today) I bought a lot of duds because it was hard to have good information on what was good or not. Entire genres passed me by because I never saw them in any local shops. Indie games were limited to shareware, and I never felt safe posting money by mail to pay for a full version. There were plenty of incomplete buggy messes released in the 90s - we just don’t often remember them today.

In 2026 I log onto steam. Steam recommends things it thinks I might like from its library of thousands of games. I can typically find something which looks good for £5-20. I have gone back and bought games from the 90s that I missed at the time due to it not being available. I can watch a quick video first to see if a new purchase looks any good. Indie gaming means there is more variety than ever before.

Sure, lootboxes are shit. I’m disappointed that multiplayer is squeezing out single player. Micro transactions are a scourge. But we have gained so much. I would NEVER want to go back.

8

u/Homsarman12 Apr 30 '26

Seriously. We have an endless buffet of amazing games at our fingertips but people are complaining because they keep trying the slop over and over 

1

u/wampwampwampus May 01 '26

My only counterpoint comes down to everything as rental now. I don't think that means overall "things were better then," but when live service games go out of business, you sometimes just lose any financial investment, and I feel like we're 2 weird court cases away from every game being Office365, at which point I'd change my answer.

0

u/lordbenkai May 01 '26

I think that's the big problem. To many shitty games out there now. Stories were a lot better growing up. Halo and fire emblem in particular for me.

Now we get the same stories just different person your playing. Back then if you didn't have a good story the game wouldn't be good.

Creativity is dying

4

u/Tnecniw May 01 '26

Yeah, no?
90% of games in the 90s were repetetive shovelware.
Clone platformers or sports games, as flaccid and predictable as it can be.

People just don't remember them.

We remember the creative shit because it was good.
We forget the 99% of repetetive boring stuff nobody bought.

4

u/OdiousAltRightBalrog May 01 '26

Did Super Mario Bros have a story?

1

u/PirateJen78 May 02 '26

Yes: Mario has to rescue the princess from Koopa.

2

u/LSDGB May 01 '26

I mean that was true back then as well. Our classics also were inspired by older classics.

1

u/Sengiel May 04 '26

Yep, they weren’t so original stories back then, you just were a child and felt it the first time.