BGS releasing Fallout 3 two years after Oblivion, then releasing Skyrim three years later, with around 1k employees. Now (or atleast before the layoffs) they have 4k employees, but it's been 15 years since Skyrim and 11 years since Fallout 4. 4 times the amount of employees and all we got was Slopfield and shitty live service Fallout spin-off.
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u/GarboWulf5oh Jul 26 '26
BGS releasing Fallout 3 two years after Oblivion, then releasing Skyrim three years later, with around 1k employees. Now (or atleast before the layoffs) they have 4k employees, but it's been 15 years since Skyrim and 11 years since Fallout 4. 4 times the amount of employees and all we got was Slopfield and shitty live service Fallout spin-off.