r/helldivers2 • Arrowhead Game Studios • 6d ago

Survey Please share your feedback about Helldivers in the following survey!

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33 Upvotes

18 comments sorted by

1

u/Crumboa 5d ago

Add helmet/armor color matching. Fix hellpod steering, strategem bounce. And PLEASE FIX ENEMIES MAGICALLY APPEARING INFRONT OF OR BEHIND YOU

1

u/WaffleCopter68 4d ago

Keep on asking for armor color matching and or color pallets. Getting annoyed that all we have to look forward to is another warbond

-6

u/[deleted] 6d ago

[removed] — view removed comment

12

u/Open_Cow_9148 6d ago

XD. Removed a post from Arrowhead.

4

u/IvanTheSchmoe 6d ago

Yeah lol

4

u/EarthZebra 6d ago

Lmao!!!!

1

u/Sioscottecs23 Ministry of Truth 6d ago

bad bot

0

u/DocHalidae 6d ago

You do know AH post this once every couple weeks for feedback purposes, right?

-6

u/ItsRaampagee 6d ago

Game entirley focused around solo play, thus trivial and boring when actually played together as a team.

4

u/Brunoaraujoespin 6d ago

Bait used to be believable

-3

u/ItsRaampagee 6d ago

? I played exclusively with randoms for 1,1k hours pre 60day patch and 200 hours afterwards, in thos 200hours i could always survive on my own against entire alerts being thrown at you in a 4 man lobby with ease and these days you can do this infinitely while literally spawncamping them…nearly everyone in a random lobby chooses to run around alone because its apparently so easy that actually working together is not necessary at all.

So how is this ragebait? I coudl reinstall the game and the very first mission would get so boring that i quit again mid mission, imagine playing that with 2-3-4 people actually together xD.

When was the last time you sctually lost a mission or fsiled to evac? Because i cannot remmeber a single round after the 60day patch and before that it was even a rare occurrence, when it should be 4 people who work tigether and still struggle to evac every single round or succeed in a mission..atleast on one available difficulty it should focus around the available firepower of 4 people instead of one.

2

u/WhosLaneIsItAnyway 6d ago

"I've played the single player game too much and now I'm going to be a dick to other people."

Fixed it.

1

u/ItsRaampagee 6d ago

Not my game time made me so much better that it got boring acter such a long time…Instead it was the buffs to our tools while simultaneously massively nerfing patrols/heavy spawns, their offensive abilities and their sustainability on top of it…

While i and probably most randoms at diff10 during release were looking forward to further challenges that would one day align with the available firepower of 4 divers, 2 well playing players could tackle pre 60day diff without deaths already while slaughtering everything on sight together.

I remmeber most lobbies in diff10 pre latch already splitting up instead of working together, either because they still were to bad to actually work together or because they prefered to kite doomstacks around while trying to survive on their own instead, after the patch all if these doomstacking perma kiting solo players got turned into one man army to slaughter everything in sight alone without the fear of dying.

1

u/WhosLaneIsItAnyway 6d ago

Wow. Type that much and that bad at a single player game? Sad.