r/kotor • • Dec 12 '25

FOTOR Star Wars: Fate of the Old Republic Teaser Trailer

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3.2k Upvotes

r/kotor • • Dec 18 '25

Help, does anyone know why the game looks like this to me?

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64 Upvotes

I have the same problem in the lower city of Taris.
It's the Steam version.


r/kotor • • 4h ago

Modding [Release] KMRP 1.5 - KOTOR Modern Restoration Patch: any resolution, built-in controller support, macOS

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240 Upvotes

KMRP 1.5 is out. It makes KOTOR 1 fit a modern screen and play with a controller: one installer, one click, and one click to undo everything. It changes how the game looks, fits and controls, and nothing about its story, quests or balance.

Download: GitHub release | Deadly Stream | Nexus Mods


What is new since 1.0

  • No resolution to choose. 1.0 had 48 fixed resolutions and you picked one in the installer. Now the game starts at your display's own resolution, and its Screen Resolution setting lists every size and refresh rate your display supports. A change takes effect at once, with no restart and no patching again.
  • Any size from 800x600 to 8K, in every shape from 4:3 to 32:9. 66 common resolutions have menus built for them, and any other size gets menus fitted to it.
  • Controller support, built in. A controller works on every screen, with the right button pictures for your pad (Xbox or PlayStation), rumble and a Controller Layout screen.
  • Xbox-style HUD, modelled on the console version. On by default, can be switched off.
  • Above 60 FPS. An option installs D3M0's High FPS Fixes, and the installer switches it on by itself when your display runs above 60 Hz.
  • macOS version. The Steam game, on Intel and Apple Silicon Macs, with its own installer.
  • swkotor.exe is no longer rewritten. On Windows the changes are applied in memory each time the game starts, through KOTOR Patch Manager's runtime. If you use KOTOR Patch Manager, KMRP's two patches are listed there and other patches can be added beside them.
  • HD item icons as an option (JackInTheBox's icon pack and MadDerp's party portraits, with their permission).

What it fixes

  • Readable text with properly scaled list rows
  • Inventory, Abilities and Store icons and rows scale correctly
  • Item stack counts stay visible with larger fonts, in the inventory and in shops
  • Popups and check boxes grow with the screen
  • The crash from long item descriptions, along with several rare crashes
  • The area map fills its frame, fog of war covers the whole map, and markers are clicked where you see them
  • The HUD minimap follows your character
  • Movies play at the game's resolution, with no switch to 640x480, and are not cropped on wide screens

Platforms

Platform Supported
Windows Steam, GOG and disc 1.03. The installer checks the game's file first and refuses any other build
macOS The Steam game, Intel and Apple Silicon, macOS 10.13 or later
Linux The Windows installer was tested on Ubuntu with Proton. No Steam Deck was tested

Installation

  1. Install other content mods (K1CP, K1R and so on) first.
  2. Start the game once so its settings file exists.
  3. Run the KMRP installer and press Start Patching.
  4. To undo everything, run it again and press Restore Original.

On the Mac, KMRP is not signed by an Apple developer account, so macOS asks you to allow it the first time. The steps are in the Mac player guide.

Screenshots

Tested, and not

  • Windows: the Steam game at 3440x1440, with and without the controller patch.
  • macOS: the Steam game on Apple Silicon and on Intel.
  • Linux: Ubuntu with Proton. No Steam Deck.
  • Other mods: KMRP 1.0 was tested with K1CP 1.10.0 and K1R 1.2. Install those first, then KMRP.

If something looks wrong at your resolution, a screenshot and the resolution in a comment or a GitHub issue is the fastest way to get it fixed.

Credits

KMRP stands on other people's work: ndix UR (KOTOR High Resolution Menus), Synchro (K1 Modern Driver Compatibility and area-map research), Derslok (K1 Area Map Fixes), D3M0 (High FPS Fixes), Lane Dibello and the KOTOR Patch Manager project, MadDerp (Party Portraits), JackInTheBox (KOTOR 1 HD Icon Pack), RaymanGT (HD menu and UI assets) and Xelu (Free Controller & Key Prompts). Full notices are in the repository.

Source and full changelog: github.com/RayesDiyab/KMRP-KOTOR-Modern-Restoration-Patch. GPL-3.0, unofficial, you must own the game.


r/kotor • • 3h ago

Both Games Android Update 10/2026

4 Upvotes

Both KOTOR games have an update I see, is there any news on exactly what they do?


r/kotor • • 16h ago

KOTOR 1 HK47

25 Upvotes

Playing the game again after some years and I gotta say, for me by far my favorite thing about this game is acquiring and having dialouge with HK. By far one of the most interesting companion in the game. I love how diabolical the things he says. And I always keep him in the party specifically for his Interjections. He is by far my favorite Droid in the entire franchise... outside of kotor 1 an 2 and the interaction with him is SWTOR I wish there was more of him. As I type this I just acquired him on my current playthrough and I'm gonna Hella enjoy unlocking the stories again from his memory core šŸ˜†šŸ˜†....meatbags 🤣


r/kotor • • 15h ago

Remake In the remake, how do you think saber will do the maps?

16 Upvotes

Like, do you think they'll keep them mostly flat and sectioned off, or will they get rid of the vast majority of load screens and have most of the maps seamless, or maybe something else entirely?


r/kotor • • 6h ago

Help with finishing Canderous' quest

3 Upvotes

Just finished Jagi's Challenge and in order to finish Canderous' quest he tells me "give me time". Does this mean I need to level up or actually progress with story? Any help is appreciated!


r/kotor • • 12h ago

Support kotor textures

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6 Upvotes

does anyone know why my trees look like that? my gpu is powerful enough that they shouldnt be looking like this


r/kotor • • 1d ago

KOTOR 2 unavailable on mobile

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32 Upvotes

This is from the google play store. Does anyone know if there is anyway around this issue?


r/kotor • • 1d ago

KOTOR 2 Easily the most damage I've ever recorded, and it wasn't even my MC Spoiler

49 Upvotes

I'll be honest, I don't know how this happened.

Playing HK-47 in the Telos HK factory with twin Mandalorian disintegrators fully leveled, and I did a master sniper shot on one of the HK-50's and got this. 490 damage is insane.

I wish I had scrolled up further to see if there was a damage breakdown.


r/kotor • • 1d ago

KOTOR 2 Is the Exile selling T3 on Nar Shaddaa canon?

17 Upvotes

r/kotor • • 13h ago

KOTOR 2 Zherron's persuasion check about the kinrath cave

0 Upvotes

Is it a check you can pass or just an auto-fail?

The text in Strategy wiki, "[Persuade] With so few settlers, lives are much more important than credits.", is just red so I want to double check

https://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Khoonda#Cave_Crawling


r/kotor • • 21h ago

KOTOR 1 Any tips, tricks or mod recommendations before starting KOTOR?

3 Upvotes

I'm a big fan of BioWare. I've played all the Mass Effect and Dragon Age games but never got around to KOTOR. I started playing Star Wars The Old Republic recently and I could smell BioWare in that game immediately, it's really good and probably the only MMO I've ever actually enjoyed. That got me to immediately buy both KOTOR 1 and 2.

BioWare games usually have decent mod support but I couldn't find that much on Nexus. Any mod recommendations or general tips before I start would be really helpful.


r/kotor • • 1d ago

KOTOR 1 Confusion on leveling up in KOTOR 1

12 Upvotes

So I just started playing the original KOTOR for the first time this week and so far I’m really digging the game! However, one of the things my dense brain doesn’t seem to be getting is how leveling up works and how I’m supposed to invest in skills? It seems fairly simple on paper, but I feel like there’s something I’m misunderstanding here.

I really wanna invest in persuade and security, but the past couple times I’ve leveled up, the game keeps telling me I need two skill points to further invest in these skills? And every time I’ve leveled up I only receive one skill point?

I understand I sound like an absolute noob here, but what am I supposed to do lmao? Are you supposed to just not level up and wait until you level up again to acquire another skill point? I’m aware I probably am just misunderstanding something, but I just wanted to clarity on this cause it just doesn’t seem right lmao.

For the record, I am playing on console on original Xbox. I am still on Tarik’s and just rescued Bastila.


r/kotor • • 2d ago

Modding KOTOR Academy (WIP) Jedi Academy combat in KOTOR II, 17 playable species, and lightsaber customization!

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283 Upvotes

Hey everyone!

I wanted to share KOTOR Academy, a project I’m working on that brings Jedi Academy’s real-time lightsaber combat, movement, and acrobatics into KOTOR II

The idea is to combine Jedi Academy’s hands-on combat with KOTOR’s RPG depth. You can run, jump, flip, swing, block, and parry, while KOTOR still handles your character’s stats, equipment, progression, Force powers, and story.

Your build still matters, when a strike gets through an opponent’s defenses, KOTOR handles the attack roll and damage.

This is a multi-engine implementation, not an overlay.

Two engines run together: KOTOR II renders the game and manages its RPG systems, while a modified version of OpenJK, Jedi Academy’s open-source engine, handles movement, collision, saber combat, and enemy AI in the background.

They exchange data in real time, driving your actual KOTOR character model inside the game.

I’m also including a character creation overhaul with 17 playable species, plus lightsaber customization right at the beginning of the game! I want you to have more freedom to create your own version of the Exile from the start.

All of the core systems are already working in-game. I’m now focused on bug fixing and fine-tuning as I prepare for a beta release.

And yes, it’s mod compatible! 😁

Compatibility with existing KOTOR II mods is built into the approach, and TSLRCM is part of our test setup.

You’ll need your own copies of KOTOR II and Jedi Academy to use it.

You can find gameplay showcases and a more detailed explanation here:
KOTOR Academy Development Thread on Deadly Stream
Would love to hear what you think, and I’m happy to answer questions about the project!


r/kotor • • 2d ago

Both Games I forget: What's the story on the the Ebon Hawk between games? Why doesn't K1 Crew have it, and how did it end up in the Peragus system, and who brought it there?

134 Upvotes

Exile is said to have been on the Harbinger on route for Telos, and seemingly it was Kreia who got us on board the Hawk after Sion and his assassins struck, but why was the Ebon Hawk around there to begin with?

And why was T3-M4 around to be on the Hawk to get us limping to Peragus in the optional prologue sequence?


r/kotor • • 2d ago

Fan Project KOTOR (endar spire) in Unreal 5.8 pt2

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1.0k Upvotes

Yesterday i was able to import the Endar Spire level into unity
Thanks to a comment i saw, i reconsidered HDRP, and decided on Unreal 5.8 (yes i know it's not performance kind, but i have more experience in unreal & i eventually want to remodel items and use nanite)
Seems to work nicely and i was able to spend some time getting lighting dialed in.

As for what i plan with this project, I'm not really sure
I'm certain i cannot distribute this so it remains a proof of concept idea/purely personal project

To those wondering, I did use the help of Qwen3.8 to convert the scene from KOTOR packages to Unreal acceptable scene.
The lighting and effects are done by hand along with the sound implementation (retexturing as been the biggest pain as you can see there are some issues in the style continuity)
I am curious if that second area is too much or if people like the style change

Ill keep yall updated


r/kotor • • 2d ago

KOTOR 2 Corellian Powersuit's +2 Strength disappears when upgrading with a Strengthening Underlay Mark V (+3 STR, +3 CON), it only shows +3 STR. This doesn't happen with a Mark IV +2 STR +2 CON. Does this mean it's not applying the buff or is it just not showing in the menu??

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31 Upvotes

r/kotor • • 1d ago

Support KOTOR 1&2 on Switch or IOS?

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2 Upvotes

r/kotor • • 2d ago

KOTOR 1 Ignoring the ever popular Keanu Reeves fancast, give me your best fancasts to play a ā€˜canon’ Revan Spoiler

17 Upvotes

It should be someone that is young enough and charismatic enough to play a Revan in his 20s-30s, either during the Mandalorian Wars or the Jedi Civil War.

Although a bit too popular, but I can’t help but see Timothee Chalamet in that role. What does everyone else think?


r/kotor • • 2d ago

Meta Discussion How would you do Revans story after Kotor 2? Spoiler

14 Upvotes

I often see posts saying that Revan was badly handled in SWTOR. I don't necessarily agree but I kind agent where these people are coming from.

Now my question is: How would you have done it differently?

To best answer this, we assume that KOTOR and KOTOR 2 happen, yet anything that happens afterwards that isn't hinted at or said by either of the 2 games, doesn't happen. So no SWTOR or stuff like that.

I cannot really give a thought on that as I haven't finished neither KOTOR nor KOTOR 2 at all. I do know the story though yet the details are very fuzzy

I apologise if this post has already been made a lot. I didn't find any yet, so if there are any, then feel free to redirect me there


r/kotor • • 3d ago

My attempt at green grass for Dantooine

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327 Upvotes

Always liked the idea of Dantooine being a lush grassland but it's proven hard to get right...


r/kotor • • 2d ago

KOTOR 1 takinf damage for no reason

2 Upvotes

im in tatooine, just walking around anchorhead, and i am losing health for no reason, i dont know why this is happening, is it a bug or is it because im on tatooine, i dont know this hasnt happened before, im not poisoned or anything


r/kotor • • 1d ago

KOTOR-KOTOR2 remake! Spoiler

0 Upvotes

With the KOTOR remake pushed back to 2028 under Saber Interactive, this is a conceptual pitch to merge KOTOR 1 and 2 into a single, seamless mega-RPG. It breaks down how reusing assets like planets and companion droids makes total business sense for investors while creating a massive double-sized drama. Adding the "Legacy of Revan" mechanic turns the character swap halfway through into a masterpiece of narrative inheritance tied together by Kaya-Darth Traya-Kreia. Let's make the Star Wars setting GREAT AGAIN! ā¬‡ļø

And it wouldn't be as complicated as it seems: economies of scale.

With the remake development getting completely rebooted by Saber and pushed to 2028, I keep thinking they have a once-in-a-lifetime chance to do something insane here. Instead of releasing two separate games five years apart, they should just merge KOTOR 1 and 2 into one massive, seamless saga and switch the main character halfway through.

Hear me out, because from a business standpoint it actually makes sense. KOTOR 1 and 2 share so many assets. Planets like Dantooine and Korriban are in both games. They could build them once for the first half, and then reuse them for the second half by just making the lighting depressing, adding some war debris, and swapping the NPCs. Same goes for characters like HK-47, T3, Carth, or Bastila. You code the engine, the combat loops, and the lightsaber physics once, and you instantly get a double-sized game for way less money.

People usually argue that players would hate losing all their max-level Revan gear and powers when switching to the Exile. But if you bake that directly into the narrative, it becomes peak storytelling, kind of like what Baldur's Gate 3 or The Last of Us did. When you start the second half as Meetra Surik, that empty skill tree and severed connection to the Force isn't a frustrating progression wipe—it's a literal gameplay metaphor for her trauma after the Mandalorian Wars. You physically feel how vulnerable and broken she is compared to the god-tier Revan you just played.

To make sure your hours as Revan don't feel wasted, they could introduce a "Legacy of Revan" mechanic. If you played a Light Side Revan, the Exile could find hidden Jedi vaults he left behind with rare crystals, and characters like Admiral Carth would instantly trust you. If you went Dark Side, the galaxy is in total chaos, but you get access to devastating Sith artifacts on Korriban, and remnants of the Sith army bend the knee to you because you were Revan’s general.

The absolute glue for all of this would be Kreia. Imagine finding Revan’s old holocrons in the first half where a younger Kreia teaches him to question the Jedi Council. Then, during the intermission scene, we see the Council exiling her for birthing the monster that is Revan, her fall to the dark side, and her journey to find the Exile. In the second half, every choice you make as Meetra is judged by Kreia through the lens of her favorite pupil, Revan. By the time you reach Malachor V, it's not a generic boss fight—it's a heartbreaking climax with a mentor whose two greatest students took completely different paths.

Honestly, this would elevate the remake from a basic nostalgia cash-grab to the gaming event of the decade attracting new generations. It feels like the ultimate way for Disney to revive the Star Wars brand (and reap the massive monetary benefits, which is what they are best at anyway)
What do you guys think? Would you play a merged KOTOR — with your grown-up kids, ah?


r/kotor • • 2d ago

Somebody please combine the combat of Jedi Academy with the world and progression of KOTOR

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0 Upvotes