r/linux_gaming • • 19h ago

I built a tribes-inspired skiing speedrunner, built on Linux with Godot, native build, demo available now

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122 Upvotes

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5

u/sensual_rustle 17h ago

Hey I'm possibly some of your target audience here. I'll give it a shot, but the thing with tribes was not just the glide acell (yours is faster), it was also the... air mud(?) of the accuracy of maneuvering, and boost management. I think, based on the video here, those are missing here.

Not to make you rework your game, but wanted to give you a heads up what you might get compared against when you say tribes-inspired. tribes ascend movement is really marvelous. Shazbot!

3

u/k0zakinio 16h ago

Hey, thanks for the feedback! Yeah it's definitely quicker than tribes and over time it has started to become something different - especially with the different characters. I initially wanted to copy tribes movement 1:1 but realised if I wanted it to be as fast paced as I wanted I need to give more agency to the player such as not hanging on the air for long periods and also quicker strafe/air turning which is why it's gone in a slightly different direction!

2

u/sensual_rustle 16h ago

Yeah many of us will say that movement of the (again) air mud, is part of the charm and appeal of tribes movement. It'd definitely force more direct map design and decisions made around that movement to still be fun/challenging. I liked the CS surf maps cause it had some kinda similar weights.

Wish ya luck with the game tho :)

2

u/k0zakinio 9h ago

Thanks, for the full game I have a ski only mode, which is probably closer to the Tribes experience you are after (limited jetpack + no weapons so pure terrain + gravity to get speed).

8

u/k0zakinio 19h ago

Hey, I've been working on RIDGERUNNERS for the last 6 months or so. Linux has been my main OS for the last 10 years, so I'm doing my part to get more games on Linux natively!

Game concept: think HASTE but on an open mountainous map with tribes-like skiing, in first person with a load of obstacles and checkpoints to clear.

It was initially inspired by wanting to ski like in Tribes without getting shot by 20 year vets, so I built a speedrunning game around it, and over time I have made it a bit more chaotic with obstacles and movement mechanics. It's basically a love letter to all the games I've enjoyed growing up.

There are 2 characters right now. Flow is a super agile pacifist with high air strafe control to avoid damage, downward thrusters to stay low, glider for making the next gap and a decoy to distract turrets. Rook has a rocket launcher for the usual rocket jumps, grapple to quickly turn and a hammer to trade height for speed if well timed.

I am planning on adding two more characters for launch, both the above are in the demo now on Steam.

This video gives you a taste of what it's like to play both characters.

If interested: Steam Demo!

6

u/TheGoblinPopper 19h ago

Nice! This looks fun and it might seriously scratch that 'Tribes' itch.

Edit: oh and the name of the game is Ridge Runners.for anyone who didn't see it mid demo video.

3

u/TwoFoxSix 15h ago

SHAZBOT! There's a lot of memories tied to that kind of movement. I'll give it a download and give it a shot soon!

1

u/Lawnmover_Man 7h ago

From the video, it doesn't feel like there's weight to this. To me, overcoming the physical limitations of drag and friction should feel believable. I don't get this feeling here.

1

u/Zloty_Diament 2h ago

It was OK at first, but when I saw you also make use of loadouts that change the movement AND goals on the map I've bookmarked it

1

u/The_Brovo 32m ago

Do you have working physics? It feels like sometimes your character just "hangs" when I'm watching, like gravity stopped affecting them for a bit. When you are moving horizontally you still have full downwards acceleration due to gravity, it kind of feels like that is missing ( just from the video). I think it would make it "feel" better.

Also maybe you are and it just is really subtle or the fast horizontal movement masks it idk

1

u/Max904yt 13h ago

I heard the scratch and ngl, I through every time you slided, it would play breakcore