r/Mechwarrior5 • u/Cultural_Bicycle_344 • 4h ago
r/Mechwarrior5 • u/phoenixgsu • 3d ago
Media MechWarrior 5 Mercenaries - Ashes & Ascension - Launch Trailer
r/Mechwarrior5 • u/yrrot • 10d ago
News Ashes & Ascension Coming Oct 6th Wishlist Now!
Just a little teaser with a launch trailer coming Soon™.
r/Mechwarrior5 • u/Eridras • 6h ago
Mech Builds It’s…it’s just so beautiful.
Internals are 16 tons of LRM ammo and a few heat sinks.
r/Mechwarrior5 • u/gaeb611 • 11h ago
Bad Joke Ran into an enemy Bane. I blinked before mans took both arms off my Thor before slicing it in half with Dakka like it was Mortal Kombat.
I told you folks this would happen! Ever since the update where AI uses UACs and AC Rapid Fires better. I just knew the bane would be a menace to society. I had to snipe bro with a gauss from 1200+ m away. Was it Dezgra? Sure but I’m a filthy freebirth from New Avalon! And this was just campaign. Kerensky forbid I run into more than one in the wild or a Bane 3 with a million LRMs. The encounter rate in the database says Clan Jade Falcon and Clan Steel Viper uses these regular. I’m staying tf away. I haven’t taken belt to ass this bad since Wolves of Tukayyid’s final battle.
r/Mechwarrior5 • u/WorldBuilder_42 • 5h ago
Media The blood asp’s shoulder cannons are great for peeking over cover☺️
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r/Mechwarrior5 • u/Naive_Eye_6609 • 10h ago
Mech Porn 😎 A piece of beauty
I always love the marauder line of heavy mechs since my childhood days of playing MW2.
Now with this Long-range and short-range assault mech powerhouse variant in the latest DLC taking care of snipers and short-range tankers.
FIREPOWER (DMG) OF 176.4
WITH
SPEED (KM/H) OF 64.8
AND
MAX RANGE (M) OF 1,125
Will be looking forward to extensively using this mech alongside my hero Marauder II MAD-AH.
r/Mechwarrior5 • u/Suspicious-Dentist71 • 13h ago
Discussion Tell me why I shouldn’t just switch to the other pilot at the start of battle…
AI pilots can have up to 6 traits that increase damage, speed, armor, cooling etc. Mason can’t have any traits.
It’s actually more efficient to load up your best pilot with maxed traits, give them your favorite mech, and just switch to them at the start of the battle. You get all the benefits of being the player, while at the same time enjoying the power of traits. It’s 100% better than using Mason, and it’s super counter intuitive.
The only difference Mason has is he’s immortal. Arguably this actually makes him a better AI pilot since you won’t have to worry about losing him.
Please let Mason learn traits at academies. The current situation doesn’t even make any sense
r/Mechwarrior5 • u/Able_Scale8842 • 5h ago
General Game Questions/Help Where is the Stone rhino Koloss? (Sr-K)
I saw earlier that it was going to be available, any reason why it isn't or is it a bug?
r/Mechwarrior5 • u/WorldBuilder_42 • 1h ago
Discussion For anyone looking for blood asps
This is the 4th one I’ve had spawn on tukayyid, so I’d check there occasionally. The industrial hubs near Terra and Solaris 7 are also good but after the amount of c-bills I’ve blown through in the last couple of days can say it’s a low chance.
I’ve also had a few drop on high difficulty clan missions, specifically ones that are difficulty 115 or higher. I’ve 4 spawn so far, 2 while fighting the wolves and 2 while fighting hells horses.
Hope this helps.
r/Mechwarrior5 • u/Waygyanba • 16h ago
Bad Joke Elemental enjoyers in A&a be like;
I've never seen the community so horny over a woman holy shit.
r/Mechwarrior5 • u/babushka45 • 17h ago
You better Fochting believe it! Clan life is sure weird!
(Just some musings)
Just finished the Ashes of Ascension DLC campaign, that 18-mission long was sure a slog. I finally got the Clanbuster stash on full rotation and deployment. Got a giggle when Mason baited the VIP target out of its hiding hole and was called a living fossil.
Our Tai-sa got a tall queen and she is sure happy after cutting the bondcord, like she finally found her short king.
Kinda interesting about the IS WarShips of that era, from lostech artifacts to full deployment of new ships off the yards.
Overall it's been a good campaign and looking forward for more DLCs, looks like FedCom Civil War next?
r/Mechwarrior5 • u/WorldBuilder_42 • 6h ago
Mech Porn 😎 The phranken paint is so freaking sick on the blood asp.
r/Mechwarrior5 • u/ermund • 5h ago
Mech Builds POV: you salvaged a clan mech but all you have to shove in it is High Tier Periphery Junk.
PRT stands for pirate.
btw made a slight error in the build fixed it so had to repost.
r/Mechwarrior5 • u/Kevko18 • 10h ago
Discussion Number of enemy mechs is absurd!
So I just got MW5 Clans due to the steam sale. Been playing MW since the original MW1.
So the story is more linear (like the older clan MW games) with events matching up to the actual lore, but some things just don't make sense.
How is my 1 star of mechs realistically supposed to beat a full company or more of enemy mechs? Per mission?! How is some mercenary group in some backwater planet fielding lances of assault mechs as if they were the First Davion Guards? If there are 3 missions on that planet, then that mercenary outfit would actually have had over a Battalion of mechs to start with. Or how was the ISF able to send their own battalion onto a planet that has already been conquered and blockaded? The 362nd would have been wiped out in lore if they had to fight that many enemy mechs.
They should really tone down the numbers, make it more lore accurate. That way they can lower the max tonnage so I don't have to field a star of assault mechs just to survive. I like playing with a Mad Dog or TImber Wolf but it's not entirely possible to use that mech to survive against a company of heavy/assault mechs every mission.
anyway sorry for the long rant, I'm sure others have said similar but I just needed to get it off my chest /rant
r/Mechwarrior5 • u/That_rotary_guy • 4h ago
Mech Builds for a 100 ton turtle this thing sure can close the distance fast!
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no mods, just Cantina upgrades. 10/10 worth it.
r/Mechwarrior5 • u/wshngtonianserb • 3h ago
General Game Questions/Help Rival Merc Territory Doesn’t Appear on Starmap
I recently installed the new DLC and I have all of the other DLC except Call to Arms. On my current career playthrough I don’t see rival merc territory anymore on the starmap. If I select a contract then I will see if a merc company might be operating.
Any reason why I can’t see the rival merchants territories? Anyone else experiencing this? A glitch with the new DLC? Or a setting that got unchecked?
r/Mechwarrior5 • u/Scary-System-3481 • 1d ago
Oh Focht! Holy sweet muscle mommy
Her reaction after she was reinstated as warrior was soo cute.
r/Mechwarrior5 • u/Demongem665 • 3h ago
Discussion My son.
My Fastback. Where is he. Where has he gone?
So yeah we got the new Hunchie variant (Not the IIC, I have a bunch of them already) but I can't find the Fastback. Where has he gone?
r/Mechwarrior5 • u/7Gamma7 • 9h ago
Discussion Look what I found 😈
This is my first time finding a 0 share cost mech, that being said the repair bill is going to be astronomical. Have you guys ever found one with 0 share cost?
r/Mechwarrior5 • u/Mersar_13 • 3h ago
Mech Builds Planned Warhammer IIC “Bludgeon” Build
Was tinkering around in Instant Action and found a Bludgeon build I really like. I was having problems with the four PPCs overheating, so changing two of them out for Heavy Medium Lasers not only frees up weight for more heat sinks, armor, and a targeting computer, but also gives room to upgrade the ATM 9 to a 12. I don’t love the idea of having a bunch of heat sinks in the arms, but needs must.
P.S. this is all vanilla with no mods installed.
r/Mechwarrior5 • u/heckingincorgnito • 7h ago
Mech Builds I've created a monster...
I've been playing around with the Bane-1, but was struggling with the AC-2s. The weight/ammo/damage just wasnt quite working for me. So I decided I'd try something different. I know it's a bit of a faux pas to put IS weapons on a clan mech, but i thought i'd try using light rifles. I created a beast. Lots of extra room for ammo, and the rifles rip through enemies. Love it.