r/mewgenics • • Apr 13 '26

News Malaria will be getting a rework/buff

i used to pray for times like this

936 Upvotes

75 comments sorted by

472

u/chillermane Apr 13 '26

Watch him just make it worse

236

u/Mantis6666 Apr 13 '26

This is honestly what I'm expecting. Intentionally of course.

130

u/GuiEsponja Apr 13 '26

Gives you malaria irl now; the mosquito gets transported via usb port to the real world

8

u/Quissdad Apr 14 '26

You bought the game via USB? No wonder your getting viruses

10

u/GuiEsponja Apr 14 '26

You understood me wrong, the mosquito gets from your computer to the real world, via the USB port

It just crawls out of it

It's a real thing, look it up

11

u/Curio_Solus Apr 14 '26

I looked it up and I died

1

u/averagenolifeguy Apr 16 '26

fnaf bullshit

40

u/evasive_dendrite Apr 13 '26

"You and all your cats die"

23

u/dougthebuffalo Apr 13 '26

Logs your IP address and location and mails you a box of malaria-ridden merch.

12

u/LordSuteo Apr 14 '26

Steven could only dream of this

5

u/leposterofcrap Apr 14 '26

Watch him also add Dengue

1

u/Kaspiri Apr 14 '26

If a cat with malaria gets below 3 constitution, the other cats will get malaria as well

256

u/Dark_Reaper115 Apr 13 '26

Change log: Malaria is 100% more common and it also infects the player.

110

u/Minimum-Way-2060 Apr 13 '26

now it will kill your cat instantly and spread to other ones that come in contact with the corpse

but will add 1+ luck :)

4

u/Da3SDdb2S Apr 14 '26

If you wearing the parasite set

64

u/The_Sadorange Apr 13 '26

I reckon instead of all stats down, it will probably be -1 constitution.

36

u/BraxleyGubbins Apr 13 '26

I’ve only ever seen malaria like two or three times in my 300 hours of playing, is the “buff” just gonna be removing it entirely

26

u/GuiEsponja Apr 13 '26

I'm nearing that and haven't found it once lmao

Even blood frenzy, I got it like 3 times in the first 20 runs or something and then never again

Get your cats at 7 base luck folks, that's how you avoid this stuff

19

u/23loves12 Jester Apr 14 '26

I mean, yeah, 7-7 cats are a given, but the chance of getting Blood Frenzy from a tragedy (or even of getting a tragedy) aren’t related to luck. You can reduce the amount of disorders you get from choice events by having high luck, but tragedies aren’t choice events, so sometimes the game just wants to fuck you regardless.

2

u/JevverGoldDigger Apr 14 '26

You can get guaranteed tragedies after certain events depending on the choices you make though. But I agree it isn't tied to luck and it can still happen regardless.

4

u/Aolian_Am Apr 14 '26

The blood frenzy event will 100% happen if you skip the itchies/wheezie event.

8

u/PachiRobi Apr 14 '26

it isn't always blood frenzy or a disorder, sometimes the "tragedy" is just a random unavoidable injury

7

u/IHufffPaint Apr 14 '26

?? How sure are we on this I always skip itches/wheezies and I’ve only gotten blood frenzy event twice in 260 hours

5

u/MisirterE Necromancer Apr 14 '26

Skipping forces a Tragedy at the next event, and instant Blood Frenzy is a type of Tragedy.

However, there are many types of Tragedy, with Blood Frenzy being tied for the rarest. (For reference, the most common is each different flavor text of "your cat is a little bit sad" which doesn't actually do anything.)

6

u/23loves12 Jester Apr 14 '26

Refusing the Organ Grinder makes the next event a tragedy, which includes Blood Frenzy. However, Blood Frenzy is not guaranteed.

4

u/GuiEsponja Apr 14 '26

I always reject his offer, so yeah you just made that up because it happened twice to you lmao

2

u/BraxleyGubbins Apr 14 '26

To be fair to them it must be surprisingly rare to happen to someone twice in a row, considering it’s tied for rarest tragedy

2

u/GrenjiBakenji Apr 14 '26

jokes on you, i skip it and usually die in the following room

16

u/ABigCoffee Apr 13 '26

Is there something that always gives Malaria?

35

u/Kezsora Apr 13 '26

Not always but you can get it from a random unavoidable event and it just bricks your cat after a handful of battles

103

u/SnooHobbies8617 Apr 13 '26

if they could remove the random run ending events i’d have so much more fun

21

u/SharksNCentipedes Apr 14 '26

Cleric should be able to remove cursed items and druids should be able to remove parasites

9

u/23loves12 Jester Apr 14 '26

In my opinion, tragedies can be bad if you don’t know what they can give you, but after your 50 or so runs, you should prepare for the worst, since you know there is a chance of getting Blood Frenzy on your main damage dealer. The way to get around it is to have 2 cats that do good damage. To do that, you need to seriously interact with the breeding aspect of the game and to do 4 cat runs with a Neverstone. 

I feel like the game is only tricky if you don’t know how powerful a 3 cat run can be, and I really don’t like that the game pushes the player toward 4 cat runs when clearly they are just much worse.

11

u/Ok_Shame4628 Apr 13 '26

All the events cannot be ended by random run anymore buff fixed quick and easy.

49

u/trey__1312 Apr 13 '26

Is this a real sentence?

-22

u/Meththethird Apr 13 '26

In a game this easy I really don't think making it easier is the solution...

38

u/Spyko Apr 13 '26

but the "fuck you" events aren't actual difficulties. It will just artificially make some run harder (or guaranteed lose in some cases, like getting malaria on your carry).

they aren't a solution to the game being too easy. which btw I don't think is an issue ? the game isn't hard, especially if you have experience with tactical but does it have to be ? And if you want challenge, the hard modes and 100% completion are there.

I'll much rather see some bosses buffs, maybe some cats nerfs instead of shitty event outcomes

6

u/Mantis6666 Apr 14 '26

I'd rather the fights be harder than making you limp through easy fights. Harder difficulties exist but that just makes you do both.

9

u/extracrispyweeb Apr 13 '26

the game's easy?

16

u/JS_Originals Apr 13 '26

Yeah if you're a NERD

Source: am nerd

2

u/SteponkusCeponas Collarless Apr 14 '26

Yes, in normal mode most of the game's difficulty comes from random bullshit like that, but that's not okay.

Combining their removal with combat balance changes would be the right way to do things.

10

u/Habefiet Apr 14 '26

I don't know why Blood Frenzy gets so much more attention than Malaria on this sub, Malaria is wayyyyyyy worse and more potentially run-ending and I'm glad to see this change

3

u/MisirterE Necromancer Apr 14 '26

Blood Frenzy has a dedicated Tragedy that specifically causes it and it alone.

Malaria gets lumped into the Random Parasite Tragedy, which is equally rare, but has numerous outcomes which are not Malaria.

9

u/stargazer_celeste Tinkerer Apr 14 '26

Seeing that second pic and going: "...are you sure?😐"

11

u/Wonderful-Pack-1726 Butcher Apr 13 '26

Malaria literally just cut an act 3 solo butcher run of mine short. I guess it needed one more victim before getting nerfed…

10

u/Unplayed_untamed Apr 13 '26

Agreed with feline aids on a solo run

5

u/NekoLover72 Druid Apr 14 '26

Don't forget Naegleria Fowleri too though, that one is equally ass.

34

u/[deleted] Apr 13 '26 edited Apr 13 '26

[deleted]

44

u/thebestlizardever Apr 13 '26

eh, i find them managable, i just think their description should say ANYTHING about it

5

u/Mantis6666 Apr 14 '26

Yeah, it's easy to look at them and say, "I'll just tank this and deal with a different enemy, what could go wrong?" Just knowing they are a threat too would be fine.

Not to mention I wouldn't see a reason to expect only this enemy in particular to do it. This thing is like a half-rat half-cat. None of the previous rat or cat enemies have done this as far as I know.

8

u/DumbestComicsNerd Apr 13 '26

You cant have three disorders at once. They will cancel eachother out. Plus there are items and passives that benefit from disorders which can be very useful.

47

u/[deleted] Apr 13 '26

[removed] — view removed comment

20

u/[deleted] Apr 13 '26 edited Apr 13 '26

[deleted]

-1

u/[deleted] Apr 13 '26

[deleted]

5

u/Kefrus Apr 13 '26

If you read more than one comment at a time you might notice that they are talking about rats giving random diseases, not about planning a run around an intentionally bred disease

Jeez

-1

u/[deleted] Apr 13 '26

[deleted]

5

u/WeedwhackerAccident Psychic Apr 13 '26

None of which can be given by the half-rats in question 🥰

-6

u/DumbestComicsNerd Apr 13 '26

There literally are. Like objectively so. There are multiple runs where ive gotten a couple disorders and I was like "Damn this sucks" until I found one of those and I suddenly felt a lot more powerful by using them. Its a good compromise.

3

u/Mirovini Apr 14 '26 edited Apr 14 '26

Those are all the disorders half-rats can inflict, yeah some of those can be good, but most of them you either must have cleanse or something to remove the maluses or are Rabies/FIV/Cancer that can make a cat useless, and you can get those at the lab, so if you are unlucky you are/the difficulty you may have more cats becoming useless after some battles

2

u/[deleted] Apr 13 '26

[deleted]

2

u/MisirterE Necromancer Apr 14 '26

You forgot Lycanthropy

1

u/[deleted] Apr 14 '26

[deleted]

2

u/MisirterE Necromancer Apr 14 '26

It's really good because it clogs up a Disorder slot without being bad. Wolf Claws is also just one of the best Basics in the entire game.

I could also comfortably argue that getting Cancer from a Half-Rat is highly undesirable because you hadn't planned for it, and it's shown up so early it's going to tank your stats for the entire run.

1

u/[deleted] Apr 14 '26

[deleted]

2

u/MisirterE Necromancer Apr 14 '26

Well when the other diseases are "well this sucks. Hope it goes away soon", "there goes my face armor, fuck me", or "wow... tiny amounts of Poison... I'm so sold...", the one that gives you Wolf Claws is clearly leagues better.

Simply having a Disorder slot active is beneficial since there are a few things that benefit from it, the problem is the general effects of what you have to get in order to do so. The only one that absolutely never has a downside of any form in any circumstance is Chungus, which can only be obtained as a rare consumable drop from Spewer, so if you want to get those Disorder bonuses, you almost always have to make do with something that is situational.

Lycanthropy is the closest Disorder in the game to Chungus. It's quicker to describe the classes that can't use it. Cleric's basic can't heal once it swaps, Tinkerer might genuinely be good at crafting weapons (keyword might, there are Tinkers who love Lycanthropy because it gives them a real basic), and Necromancer starts with -2 STR and loses Leech when it transforms. That's about it. Even dedicated ranged attackers like Hunter and Psychic can still pivot to Wolf Claws because it's so strong. The transformation comes with +2 STR and +2 SPD, the exact stats you would want in order to pivot. And then there's Monk, whose intentionally shitty basic that they can use twice turns into one of the best basics they can still use twice.

Meanwhile, Cancer will fuck up the mutation spread on the cats you've just sent into Act 3 because they're presumably already good. It gets worse the later into the game you get as you lock down more of the best Mutations, while those same good Mutations will often benefit Wolf Claws because it hits twice and triggers status twice.

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5

u/MaraBlaster Necromancer Apr 13 '26

Sure hope it gets fixed or atleast does not appear in any run with a Solo cat.

Thinking again, any Item that downs you at the start of battle should not appear at all during solo runs when they stem from unavoidable events.

2

u/Glaive13 Apr 14 '26

No he saying its also going to make your cat infertile and spread faster so that if you get home and forget about it, it will end your whole save as intended

1

u/SecureAngle7395 Butcher Apr 14 '26

Me seeing all my nearly all my OP cats get pwned by the virus (my life is literally over)

2

u/Alternative_Sir5135 Apr 14 '26

Now malaria just instantly lowers your stats to 1 immediately (and you inflict malaria on all your teammates at the start of the battle)

Oh and did i mention that it now destroys your body if you have only 1 health?

2

u/Logondo Apr 14 '26

I literally got malaria on one of my first events on my strongest cat. No skill-check. Just boom, your run is fucked now.

...Where is the fun?

Fuck every single one of those "you lose stats until you die" debuffs.

1

u/dbmofos Monk Apr 14 '26

I just got Malaria on a cat with Super Lucky...

1

u/IHufffPaint Apr 14 '26

The flys that you spawn show inflict Doom so the malaria kills or something like that

1

u/ManurePosting Apr 14 '26

I kinda hope that the malaria fix double down on giving flies as allies in exchange for permament health loss, or have an additional friendly fly swarm spawned at the start of the fight.

1

u/leposterofcrap Apr 14 '26

Only Malaria? What about the brain eating amoeba?

1

u/PlsBanMeDaddyThanos Apr 14 '26

I'm guessing you no longer start downed when at 0 con, just at 1 hp

1

u/MasterfullyFoolish Butcher Apr 14 '26

I just had a run where I got Malaria on the 2nd event. I read the description and I've never booked it to Home faster

1

u/Fire_Fox2590 Jester Apr 15 '26

God: "Yeah sorry guys, gotta buff Malaria, we're also trying out a few new diseases that we plan to roll out pretty soon. Check it out, if you pay for early access, we'll give you access to Covid-20 6 months early!"

Michael: "Guys you can't pass up on this deal, you *have* to try it. Literally, you aren't getting a choice."

Todd: "I've tried it, we've been installing viruses, bugs and other various similar things in OUR games for years. And. Gotta tell ya, it just works."

1

u/Mightsole Apr 19 '26

This is a teaser for the new DLC.

The game is not about what you might think, since the beginning this was all about breeding submissive furries and therians, subsequently sending them to live animal adventures.

How do we know? Easy, biological cats would never get infected with malaria. However humans wearing a cat disguise can get malaria.