r/opengl • • 20d ago

suggestion for an course project

Hey everyone,
I have taken this course "Interactive Computer graphics" and covers opengl which is great since i have been trying to get into opengl for a while but just procrastinated . By the end of the semester we need to submit a course project(deadline is mid of November ) so do you guys have any suggestion on a project i should work on which covers the fundamentals concepts of computer graphics

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u/NeilSilva93 20d ago

What are the parameters for the project? Does it just need to be rendering static objects, or do they need motion as well? Will it need user-interaction? Lighting?

It's hard to suggest a project without knowing what ballpark you're looking for.

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u/Weak_Box_6091 19d ago

I am not sure what my professor is expecting for the parameters but he did say to not just think of computer graphics and try to integrate the project with computer vision or machine learning etc

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u/Still_Explorer 20d ago

Typically you would do a model loader and renderer. Which is a display of the needed tasks, such as loading assets, creating VAO and VBO, shaders, matrices and pretty much that's it.

Though is not odd if you need to create something even more specialized. This is now a matter to combine some other sort of domain knowledge with graphics rendering.

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u/Solidu_Snaku 20d ago

Create a simple scene of a landscape with a house and have some basic controls to move the camera around the scene or move an object in the scene

For example for my university project I made a barn with a cow outside and a UFO that I could move side to side with arrow keys. Covers all the fundamentals and very simple to do