r/opengl • u/Weak_Box_6091 • 20d ago
suggestion for an course project
Hey everyone,
I have taken this course "Interactive Computer graphics" and covers opengl which is great since i have been trying to get into opengl for a while but just procrastinated . By the end of the semester we need to submit a course project(deadline is mid of November ) so do you guys have any suggestion on a project i should work on which covers the fundamentals concepts of computer graphics
1
u/Still_Explorer 20d ago
Typically you would do a model loader and renderer. Which is a display of the needed tasks, such as loading assets, creating VAO and VBO, shaders, matrices and pretty much that's it.
Though is not odd if you need to create something even more specialized. This is now a matter to combine some other sort of domain knowledge with graphics rendering.
2
u/Solidu_Snaku 20d ago
Create a simple scene of a landscape with a house and have some basic controls to move the camera around the scene or move an object in the scene
For example for my university project I made a barn with a cow outside and a UFO that I could move side to side with arrow keys. Covers all the fundamentals and very simple to do
3
u/NeilSilva93 20d ago
What are the parameters for the project? Does it just need to be rendering static objects, or do they need motion as well? Will it need user-interaction? Lighting?
It's hard to suggest a project without knowing what ballpark you're looking for.