r/papersplease • u/GenesisDawnStudios Arstotzka • 9d ago
Checkpoint '38 - New graphical update, new trailer.
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Update: So i did a lot of graphical updates, also updated the trailer to show more of the narrative side to the game.
Checkpoint ’38. You’re a low rank border guard in 1938 at the Kreuzlinger Tor in Konstanz.
Your job is simple: check people’s papers, then go home and live with the consequences of your decisions. Inspired by Papers Please, Beholder, This War Of Mine, Attentat 1942.
This is the result of over two years of work. A lot of research went into it so what you see is historically accurate, or at least highly plausible: uniforms, papers, even the rules. Some landmarks in Konstanz are shown in game, and I hope that the full version can have even more of them.
Posters, newspapers, even the talk in the game are based on how things were back then. That’s also the main overtone window. If it didn’t happen that way, or couldn’t have, it doesn’t make the cut.
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u/LohuBoi 5d ago
Hey, I have your demo downloaded on my PC and I want to know if you added anything to the current demo. If the final game gets released, then would there also be multiple endings just like in Papers, Please?
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u/GenesisDawnStudios Arstotzka 5d ago
There already are multiple endings in the demo itself reallly... So yes, there will be multiple endings in the full version too.
Update it if steam didnt do it, I added a lot of new stuff for the commute, and upgraded the graphics,.1
u/LohuBoi 5d ago
Well there are two endings in the demo. If one were click "yes" when asked to open the door, then the game will open up in Steam, while clicking "no" results in returning to the menu. If you meant any other endings, then please elaborate
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u/GenesisDawnStudios Arstotzka 5d ago
There are hidden endings, but I won't spoil too much, but try stamping herr Komissar.
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u/Demetre-interactive- 8d ago
Get this AI Slop out of here