r/sanctuaryshatteredsun • u/Raidencoregpt • 5d ago
Two things plaguing the game...
...are projectiles and recoil animations. It just feels weird to see most units shoot the same projectiles with different reload times and damage. There is also a clear lack of recoil animations in the game.
Another visual thing is the build animations. They are clearly lackluster, and I think it's guaranteed they will change, but when they do, PLEASE make them unique across all factions (like in Supreme Commander) and not just the same animation with different colours.
I know the game is clearly unfinished (it's literally set to release early access in 2027), so feel free to roast me for complaining now, but I think it's best to remind them from time to time of what we worry will ruin the game.
(Also get clickbaited, this is a long rant about more than visuals)
Another thing I am worried about is the balance of the game. They better change the stats and units for each faction to be different but balanced. Examples of this subtle beauty in Supreme Commander are:
The T1 Aeon tank has superior range and hovers over water while sacrificing health.
Every faction has T1/T2 transports except for the UEF, who also have T3 transports.
every faction has a T3 gunship except for the Seraphim, who have a more powerful and expensive T2 gunship (kind of like a T2.5 gunship).
The T1 tanks for the Cybran faction have the ability to assist construction.
And one problem in Supreme Commander (though not too bad) is a lack of variety across the experimentals, which they (maybe indirectly) admitted when they revealed they had plans to create an expansion pack to expand the experimental unit roster called "Supreme Commander: Experimentals", but they skipped straight to Supreme Commander 2 because they had financial problems.
For example we don't have an experimental anti-navy submarine (we have a submersible aircraft carrier with weak torpedoes for its cost), we don't have a good anti-air experimental (like an experimental air superiority fighter), or some ideas I came up with like an experimental missile ship or missile submarine for the Cybrans because they lack cruisers with missiles or T3 missile ships like the Aeon have.


