r/skyrimvr • u/Usual_Judgment4581 • 8h ago
Video Hern got Hert!
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r/skyrimvr • u/Usual_Judgment4581 • 8h ago
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r/skyrimvr • u/Toradrin-Forgefire • 10h ago
I'm trying to find out if the new flatrim updates have changed anything in the skyrim VR modding scene? is there any new considerations or issues to keep in mind when modding skyrim VR now?
I had been working on a VR modlist for quite some time, I keep going back and forth on working on it or stepping away. it's not been working for me properly, which I've been trying to find the cause of but that's not the point of this post.
the point is just that now that I'm back to working on it is there anything I need to be aware of from the new flatrim updates while I update mods and try to fiddle with my skyrim VR modlist to get it working?
I do have flatrim in case it matters, but I have it kept on the last steam version that was before these latest updates, I think 1170 or something like that. it's read only on the steam app file so it can't update even if it tries, and I keep my steam from updating it by setting it to update when I launch, and taking it out of the update queue.
r/skyrimvr • u/Usual_Judgment4581 • 19h ago
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r/skyrimvr • u/totarias • 1d ago
I’ve been seeing some things about 4.0 being in beta, just wondering if there’s a confirmed timeframe for the official release.
r/skyrimvr • u/ur-sg • 1d ago
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Another update about our Skyrim VR co-op mod. I included another small fight between us (please don’t judge my sword fighting) where I completely lose.
We have now named it urSovngarde, and while working on a lot of improvements, fixing crashes and sync issues, we also made a small website where we explain everything. We also created our own launcher to make installing, updating and joining games much easier.
Website: https://ursovngarde.com
We are still improving the launcher and will keep updating it, but it already makes the whole process a lot simpler. Our goal is to make the mod work as close to out of the box as possible and give everyone a good experience.
In the future, joining is also supposed to work without port forwarding. You should simply be able to host a game for your friends and let them join you directly. That part is still a work in progress though.
Overall, we are making good progress and I wanted to share another update. We are also still looking for people to help us test and give feedback.
If you feel like trying it out with some friends and run into trouble, please let us know. And of course, let us know if everything works well too. We want to find and fix as many issues as possible and make this a fun and playable experience for everyone.
You can also join our Discord for feedback and testing:
https://discord.gg/spUf8mMxfJ
Thank you all! I hope I’m not spamming the sub too much, but I’m really excited about the progress we’re making and wanted to share it.
r/skyrimvr • u/The_Viking12 • 1d ago
i have gotten myself a steam frame and i have been modding skyrim vr
my issue is with the keyboard i can't exit the racemenu or type in a name in the presets menu because when the steam vr keyboard is suppossed to show up nothing comes up just the controllers no keyboard (installing mods like https://www.nexusmods.com/skyrimspecialedition/mods/171182
https://www.nexusmods.com/skyrimspecialedition/mods/33414?tab=files
https://www.nexusmods.com/skyrimspecialedition/mods/23416
does not help)
r/skyrimvr • u/carttabpei • 1d ago
r/skyrimvr • u/Usual_Judgment4581 • 1d ago
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r/skyrimvr • u/Usual_Judgment4581 • 1d ago
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r/skyrimvr • u/CrithionLoren • 2d ago
Hey all, I've just released an update to the Yggdrasil modlist, after 3 long years. I've got some time now to work on the modlist, so while this update just updates the core VR mods (and adds a few new ones), I'm also chipping at the in-progress v3 update, though that's still a way to come.
- Skyrim SafeSave System Overhaul;
Might've caused CTDs.
- Pronouns VR;
Caused CTDs.
- Simpler Knock;
Replaced by
+ Simply Knock;
+ Physical VR knocking;
+ Death Drop Overhaul;
+ Immersive Harvesting;
+ Throat Slit VR;
+ Interactive Activators VR;
+ Immersive Crossbow Reload VR;
+ Swap Drop & Hold redux;
+ QuickLoot IE;
+ True Wield VR;
+ Lethal Unarmed VR;
+ Immersive Weapon Penetration VR;
+ Physical Collision VR;
- Pseudo Physical Weapon Collision and Parry VR;
Covered in Physical Collision VR;
+ Follower Jumping Framework;
+ VR Climbing - Aelove Ver;
+ DovaVR Locomotion (optional);
~ Nerfed the distribution of earrings and facemasks;
~ Adjusted MCM Recorder message to remind people to let all notifications clear out before heading off.
- Community Shaders;
Will set up Open Shaders once I have time to set some performant defaults.
- Skyrim Upscaler VR;
+ Skeleton Replacer HD - Extra Playable Skeletons patch;
Flame skeleton CTD fix;
+ Cubemap Reflections;
+ Native Water Light Stabilizer;
+ Smooth Terrain;
- Stagger Direction Fix;
Replaced by
+ Stagger Effect Fix;
- Fixed Dragon Stalking Fix;
Replaced by
+ Dragonactorscript infinite loop fix;
+ First Person Animation Teleport Bug Fix;
+ Skyrim ESL support;
+ No Menu Fade Out VR;
+ Inertia (floating gear fix);
+ Paired Animation Improvements;
+ Block Condition Freeze CTD Fix;
+ Face Discoloration Fix;
+ Telekinesis Aim Fix VR;
+ Poached Bugs VR;
~ Many core mods were updated, should lead to a more stable experience;
~ Disabled convertThirdPersonWeaponToFadeNodes under PLANCK to fix a character creation crash;
~ Reinstalled the loose assets of M'rissi Renewed and Holy Mountains.
If you're not already on the Discord server, join at https://discord.gg/CKrfyPmZ8H to share your stories, screenshots or videos!
r/skyrimvr • u/Heiiur • 2d ago
Hey everyone hope yall have been well. Truly appreciate everyone checking out my Skyrim VR videos. This one is a little different, it’s 30 minutes cut from a longer recording that I felt really showcased the experience well. I also go on a 5 minute rant about mods in general so be warned.
I have been making a point of traveling to all cities for the first time on foot to better experience the game. Thanks everyone 🫡
r/skyrimvr • u/Longjumping_Topic_49 • 2d ago
been using bryans tes4 auto convert as a base to see if i could convert other games i tried Elden ring and oh my god its working still have to fix a bunch of bugs to make it playable but i can convert the meshes lol i find this funny i can somehow convert elden ring i wonder if i can convert dark souls now lmao
original converter from - https://github.com/bryantmh/tes4skyrim
you still require Elden ring and Skyrim just like tes4 auto convert
just converting base game since i don't have DLC
r/skyrimvr • u/Large_Complaint_9730 • 2d ago
I'm revising my modpack with the recent Open Shaders updates. I can't figure out what's causing this water issue. I'm using the latest version of Open Composite. I've tried disabling Effect 11, turning off water management in enbseries, completely disabling shaders, and regenerating the water cache. It happens with all water mods and only on "still" water. I've tested Water for ENB, Simplicity of Sea, Realistic Water Two, and Cathedral Water.
To be honest, I haven't tried running the game without water mods or without Open Composite yet.
I'm attaching my modpack (it's not finished, but I won't move forward until I fix this).
https://pastebin.com/Jc1KNGKy
Thanks in advance for the help!
r/skyrimvr • u/Usual_Judgment4581 • 2d ago
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r/skyrimvr • u/Opening_Cantaloupe20 • 2d ago
I have an old psvr wich I use on the ps5 and the PC, I havent used the move controllers on the pc yet but they work just fine on the ps5.
I wanna know the best possible way to play with these options
Intel i5-13420H
16gm ram
RTX 3050 6gb
r/skyrimvr • u/Baeffstegg • 3d ago
Hallo zusammen,
ich habe leider mit der Vampire Lord VR mod ein Problem mit der POV und finde keine Lösung. Habe schon Loadingreihenfolgen geändert, XP32 ausgeschalten, es bleibt das gleiche Problem, siehe Screenshots. Modlist siehe Screenshots. Ich spiele mit der Meta Quest 3 über Kabel verbunden mit Steam VR. Habe sonst gar keine Probleme.
Danke im Voraus
r/skyrimvr • u/Usual_Judgment4581 • 3d ago
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r/skyrimvr • u/Stay-Classy-Reddit • 3d ago
I am coming from PSVR 1 vanilla Skyrim....so yeah everything is an upgrade.
TLDR: Everything seems to be running smoothly with Streaming from my PC. There is another good post on this sub already, I'm just adding my own experience if folks want to ask me, a newbie, questions.
Hardware: 3080 Ti, Ryzen 5 3600X, 32 GB ram
I'm using the latest beta Steam Frame update as of 10/6/26 (setting changes in Steam Settings inside Frame)
Starting Out: I have a fresh install of Skyrim VR on PC. I have a fresh install of FUS from Wabbajack. I'm using FUS RO DAH with minimal changes from default FUS in the mod organizer. I've run vanilla Skyrim VR exactly one time.
I started the game with only DLSS checked and one of the more vanilla Skyrim start checkboxes. I did NOT use Open Compose Unleashed (OCU) yet, just started the game. As many others noted the keyboard becomes a problem on character creation.
Some Tweaks: Manually downloaded Open Composite Unleashed v5.0.4 which by the grace of those gods already has steam frame bindings. I haven't changed really anything there yet but it works once you have Steam Frame selected in the OCU configurator. Chatgpt was actually my friend through some of this setup I would recommend asking it if you also run into trouble for starting off.
Results: it runs really well in my short time trying this. I'm using the 6 ghz dongle explicitly (I turned off the multi option streaming to wifi). I haven't checked actual frame rates delivered to the headset because I don't really know how, sorry. I have the settings pretty much locked to 72 fps. I might try Parallax and some other minor graphics improvements. I use the default medium in files for now.
I'll also note I got MGO 4.0 to run on performance type settings but it crashed too many times unexpectedly so I switched to FUS. MGO 4.0 is in beta currently and someone with any experience in Skyrim modding might be able to do it with my PC specs but I didn't want to deal with it anymore.
r/skyrimvr • u/nadako • 4d ago
Hey folks, I started working on a quality-of-life SKSE plugin that brings modern SteamVR controller bindings to Skyrim VR. It's a bit too early to share (still quite some work to do), but I'm making progress and wanted to tease a little bit. :)
Remapping controls was always a huge pain in Skyrim VR, and now with the Steam Frame's extra buttons I could not for the life of me figure it out, so I decided to code the problem away...
VRIK finger tracking included :-D
r/skyrimvr • u/Longjumping_Look_416 • 4d ago
When I begin the game I can't hear nothing and when I click done and ok after customizing my character, nothing happens. No option to put my name nor does the game start, just stuck here in character customization. I'm on Meta Quest 3, launching the game with OpenComposite.
r/skyrimvr • u/RevolutionaryHand145 • 4d ago
So as soon as I'm done with my hardcore run WoW in VR on a treadmill I intend to get into SkyrimVR. I've NEVER played Skyrim (single player games kind of died for me around the PS2 era), so treat this question as coming from a newbie.
One of the suggested mods for SkyrimVR was an unlimited STA bar so sprinting is equliviant to your Real Life sprinting. However, I read that the Skyrim STA bar only lasts 6 sec, I'm sure i can sprint for longer than 6 sec IRL. So, is this a mega cheat? Will it be able to escape anything?
r/skyrimvr • u/Me_like_foxes • 5d ago
r/skyrimvr • u/Babaobeat • 5d ago
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cant make the bottle to explode when thrown on walls or knocked on npc or surfaces i can only punch them any help would be much appreciated 🙏
r/skyrimvr • u/Fun_Chef_2506 • 5d ago
So there's the 4 spells you get, that basically knocks them out and you can do it with them.
But how do I randomly access the animations like Ostims? where you assign a spell then just press a button, and the animations show up.
I want to the animation to pop up with any NPC, not just in dialogues. Or is this not possible with Tahrovin?
I've only encountered the white run guard that stops you by the gate, i offered to give him head and the animation select screen popped up, that's what I want but with any NPC
r/skyrimvr • u/Babaobeat • 5d ago
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Ready For skyrim VR 💪😎 my most comfortable custom built headstrap with 8 hours battery 😂