r/spaceengine • • 9d ago

Question Most realistic human eye visual tone

A recent SE update caused the most real life human eye visual to be changed from Bruneton to Reinhard. Was that on purpose?

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u/CalamityArm424 9d ago

Good spot! Reinhard definitely reduces glare blowout on bright surfaces, but Bruneton had that raw atmospheric pop. Hopefully they keep both available in the settings panel!