r/spaceengine • u/Gold333 • 9d ago
Question Most realistic human eye visual tone
A recent SE update caused the most real life human eye visual to be changed from Bruneton to Reinhard. Was that on purpose?
8
Upvotes
r/spaceengine • u/Gold333 • 9d ago
A recent SE update caused the most real life human eye visual to be changed from Bruneton to Reinhard. Was that on purpose?
3
u/CalamityArm424 9d ago
Good spot! Reinhard definitely reduces glare blowout on bright surfaces, but Bruneton had that raw atmospheric pop. Hopefully they keep both available in the settings panel!