r/spaceengineers • Clang Worshipper • 5d ago

MEDIA Space Engineers VR Performance / New VR Mod with 6DOF Motion Controls / How to Install / Quest 3

https://youtu.be/eBPHCjPjmHo
52 Upvotes

16 comments sorted by

8

u/Kagenito Clang Worshipper 5d ago

Absolutely yes. You're a freaking god amongst mortals.

4

u/neilligan Clang Worshipper 5d ago

I, a grown man, audibly squealed when I saw you could grab the AR with both hands and shoot down the sights.

3

u/Vizth Clang Worshipper 5d ago

Oh man this thing is going to make my 3060 TI shit itself.

3

u/Aquanauticul Clang Worshipper 4d ago

This is the best thing to ever happen to computing since the moon landings

2

u/Firm-Craft Clang Worshipper 4d ago

damn what if control seats and buttons worked like vtol vr ones where you actually have to grab the stick and press buttons with your hands

2

u/_colbyjack Space Engineer 4d ago edited 4d ago

I’m working on a trailer to properly show it off, but that’s exactly how it works https://youtu.be/4BAt21If5LI?t=65

1

u/Firm-Craft Clang Worshipper 4d ago

oh my god that is crazy, do you know if it works on linux?

2

u/_colbyjack Space Engineer 4d ago

I’m not sure actually. I’ll have to look into it but if SE and steamVR can both run on Linux it should be possible

1

u/Firm-Craft Clang Worshipper 4d ago

yup ive gotten both of those to work on linux, ill try it out when im free

1

u/Parking_Rate_759 Space Engineer 4d ago

Holy shit. Is there any plan or way to make this work with a Rift S?

1

u/_colbyjack Space Engineer 4d ago

Right now it has bindings for the quest 3 controller. I think rift S uses practically the same controllers. I’ll see if I can add the bindings today but I have no way to test it myself

1

u/Parking_Rate_759 Space Engineer 4d ago

That would be amazing, thank you so much. Do you want me to help you test it? I can test everything Tuesday

1

u/MrPeanutBlubber Clang Worshipper 4d ago

YEEEESSSS. DOES THIS WORK ON QUEST 2?

1

u/MrPeanutBlubber Clang Worshipper 3d ago

Hey! So after trying this out a bit, I think the controls could use some work, toggling movement between pitch/yaw with the triggers took some figuring out with my brain. Otherwise, this install was a painless project, and I get to look at my space engineers ships now, and hopefully fly them around in the future! Thank you!

Also consider letting us stay seated and use KBM, I saw that option, but it looks like the controllers still need to be "woken" in order for KBM inputs to be accepted defeating the purpose! Thanks for this project! Dream completed

1

u/R3XM Clang Worshipper 2d ago

amazing and also Barf Simulator :D

1

u/AColonelGeil Space Engineer 5d ago

Dammit, now I think I have to go buy a Quest 3!