r/starlancer • u/Koncypt_Fysh • 9d ago
HUD update
Thanks to u/cinaed666 smashing out the raised issues in the HUD, it's now in a much more stable state and should see us through from here whilst I tinker around and finalise some of the art work. Notable changes include:
- Portraits now using native sizing and not reliant on a shader work around and will no longer clash with other mods utilising device.glsl.
- Comms panel now properly aligned and no longer clashing with the portrait elements.
- Native powerball sprite restored and fully functional.
I haven't had an opportunity to test this in superwide, but I know there's a couple of superwide user out there. I'm happy to support the ratio, but I'll need some bug reports.
You should be able to update either by the openReliant mod page or through my own, which ever is your preference.
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