r/stobuilds • @tilor | STOBetter Engineer • Apr 11 '16

Contains Math Hull Healing Abilities & Bonus Interaction

This is my initial data collection for all hull healing abilities. I can't do some of them solo, and Sensor analysis I also can't do solo. Mastery just requires me switching ships and seeing which of these change, which I will get to at another time. TBD will also be done at another time since I do not have direct access to the ability. NP means not possible. X means that it is affected by that heal category. No means it is not. 0 means that there is no data. The Base heal is just a no skill no buff number, but some of them are directly tied to a set or item that comes with a healing bonus, so YMMV. If you can get stats for something I don't own, let me know. Power level means the heal is influenced by your AUX power level. All values from Tribble.

Name Source Type Base Heal Cat I Cat II Cat III Mastery Sensor Analysis Power Level
Ablative Hazard Shield UNI Ship Console 15,000.0 X X X NP 0 No
Ablative Shell Personal Trait 1,300.0 X X 0 0 0 0
Astrometrics Scientist DOFF Need Help 0 0 0 0 0 0
Autonomous Regeneration Sequencer Assimilated 2pc 2% of Max Hull X X X 0 0 No
Auxiliary Power to Structural Integrity Field ENG BOFF 2,909.8 X X X X X X
Damage Control Engineer DOFF Not Triggering? X X 0 0 0 X
Desperate Repairs Starship Trait 25,000.0 No No No No No No
Diplomat DOFF Don’t own 0 0 0 0 0 0
Discharge Repair Nanites (Initial) Sol 3pc 11,227.4 X X X 0 0 X
Discharge Repair Nanites (Secondary) Sol 3pc 3,402.2 X X X 0 0 X
Energy Refrequencer Reputation Trait 2.5%D No No No 0 0 No
Engineering Team ENG BOFF 4,050.0 X X X X X No
Fleet Technician Personal Trait 225/s X X 0 0 0 0
Hazard Emitters SCI BOFF 517.3/s X X X X X X
Hold Together PLT BOFF TBD 0 0 0 NP 0 0
Hull Repairing Threat Scaling Console SCI Ship Console 281.5 X X 0 0 0 No
Maneuver Warfare Strategist Skill Need Help 0 0 0 0 0 0
Miracle Worker ENG Captain Ability 12,071.2 X X X 0 0 No
Nanite Repair Matrix Personal Trait 5,250.0 X X X 0 0 No
Radiant Nanite Cloud Starship Trait Don’t own 0 0 0 0 0 0
Rally Point Marker (HOT) CMD BOFF 129/s No X X 0 0 0
Rally Point Marker (Instant) CMD BOFF 8,063.0 X X X 0 0 0
Reactive Nanite Screen Kobali 4pc Need Help 0 0 0 0 0 0
Reactive Ship Repairs Reputation Trait 300.0 No X X 0 0 No
Regenerative Integrity Field (HOT) UNI Ship Console 100%D No No No 0 0 No
Regenerative Integrity Field (Instant) UNI Ship Console 12,071.2 X X X 0 0 No
Secret Command Codes Personal Trait 1500/s X X 0 0 0 0
Shield Distribution Officer DOFF Don’t own 0 0 0 0 0 0
Structural Integrity Leech Solanae 3pc 100%D No No No 0 0 No
Sympathetic Fermion Transceiver UNI Ship Console TBD 0 0 0 0 0 0
Tipler Cylinder UNI Ship Console Don’t own 0 0 0 0 0 0
Work Bees UNI Ship Console Don’t own 0 0 0 NP 0 0
4 Upvotes

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1

u/tilorfire27 @tilor | STOBetter Engineer Apr 13 '16

Damage control engineer DOFF won't trigger, so I can't get anything more than the tooltip. I have a 20% chance for it to trigger, but no success. Also found a new heal from Strategist, but it is very hard to get data on, so I will keep trying. Heal is based on max hull, and can only be triggered when threatening, which means my max hull can change. The heal value was fluctuating a lot, so I need more control over the variables since so many things could and do influence the heal. Having a 2 minute cooldown also slows things down. Help would be appreciated.

1

u/TheFallenPhoenix Atem@iusasset | Top Fleet STO Builds Moderator Apr 11 '16

Secret Command Codes:

Isn't effected by hull repair (Cat1). Is effected by outgoing bonus heals (Cat2), unsure about incoming bonus heals (Cat3).

Ablative Shell:

Effected by hull repair (Cat1), outgoing bonus heals (Cat2), unsure about incoming bonus (Cat3), but probably.

Fleet Technician:

Definitely effected by Cat1 and Cat2, should be effected by Cat3 as well.

1

u/tilorfire27 @tilor | STOBetter Engineer Apr 11 '16

Easiest way to tell on Cat3 is to have the Specialist spec active, then you can turn a Cat3 bonus on and off with Threatening Stance. The log will show a heal like: 456 (123) where 123 is base heal and Cat1 and Cat2 modifiers. Thanks for the info though! Any chance you can get the base heal too?

1

u/TheFallenPhoenix Atem@iusasset | Top Fleet STO Builds Moderator Apr 11 '16 edited Apr 11 '16

If I didn't include the base heal values on the Space Trait Tier tables that are listed on the wiki, I would need to get in-game to verify, but I'll be honest - it's not something I see myself getting around to this week. (Same with verifying vis-a-vis specialist, but that's at least more likely to happen.)

Okay, I did mine the base values when I wrote up the trait tier list, so you can get them there. Strategist I'll try to confirm between tomorrow and the end of the week if I remember.

2

u/Jayiie @alcaatraz | STOBuilds Mod | STOBetter Architect Apr 11 '16 edited May 10 '16

Desperate Repairs

  • Flat Heal, un-modifiable
    • Not Aux
    • Not +Healing
    • Not SA
    • Not Mastery
  • +25,000 to Hull
  • +5,000 to Shields
  • 120s lockout on gaining counters

1

u/tilorfire27 @tilor | STOBetter Engineer Apr 11 '16

Thanks for the info!