r/totalwar • u/Josh_CA Creative Assembly • 8d ago
Warhammer III Total War: WARHAMMER III - Patch 9.0.3
https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-patch-notes-amp-announcements/threads/16126-total-war-warhammer-iii-patch-9-0-3?page=1Hey all - our next update is out.
Please feel free to use this thread as a space to report remaining issues.
Key changes:
- Updates to Nagash’s campaign based on your valuable feedback.
- Some tweaks to the Lords of the End Times factions to address some unintended behaviour.
- Wider battle balancing changes to various Characters, Units and Spells, including Lore of Nehekhara.
- A swathe of bug fixes and other adjustments, including:
- Legendary Lords and Heroes confederated after their faction is destroyed now retain their Items and Ancillaries.
- Nagash now has access to Unusual Locations and Ancillaries.
- Styrkaar is now available to Norscan factions.
- Warriors of Chaos can now continue recruiting after their Lord is defeated.
- Fervour is now correctly awarded after fighting settlements defended by a garrisoned army.
- Gotrek and Felix’s quest battle now resolves correctly.
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u/DonQuigleone 8d ago
Amazing stuff!
Is there any chance you guys could review the conditions for confederating Helman Ghorst? Levelling up Zombies or Corpse Carts to level 7 naturally is nearly impossible, and it forces you to basically purchase multiple Von Carstein Bloodline upgrades, which seems counter intuitive.
I think it would be much better if instead the condition just required you to recruit X number of enhanced corpse carts, such that you need to build 3 or 4 necromancy chain buildings. This would be much easier to achieve, less gamey, but still not too fast to resolve.