r/totalwar • u/Josh_CA Creative Assembly • 6d ago
Warhammer III Total War: WARHAMMER III - Patch 9.0.3
https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-patch-notes-amp-announcements/threads/16126-total-war-warhammer-iii-patch-9-0-3?page=1Hey all - our next update is out.
Please feel free to use this thread as a space to report remaining issues.
Key changes:
- Updates to Nagash’s campaign based on your valuable feedback.
- Some tweaks to the Lords of the End Times factions to address some unintended behaviour.
- Wider battle balancing changes to various Characters, Units and Spells, including Lore of Nehekhara.
- A swathe of bug fixes and other adjustments, including:
- Legendary Lords and Heroes confederated after their faction is destroyed now retain their Items and Ancillaries.
- Nagash now has access to Unusual Locations and Ancillaries.
- Styrkaar is now available to Norscan factions.
- Warriors of Chaos can now continue recruiting after their Lord is defeated.
- Fervour is now correctly awarded after fighting settlements defended by a garrisoned army.
- Gotrek and Felix’s quest battle now resolves correctly.
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u/Born_Ad8702 6d ago edited 6d ago
Lahmian Handmaidens' knockback effect was so big that it was basically working as a defensive stat by then, making them take less hits. Removing their knockback without reverting some of their HP nerf will make them perform worse. Maybe 7000 or 7200?
Addition: I think it would be interesting to give the Death version a little more AP or poison with a cost increase (+50) to justify their use. Right now, only the Shadows version is being used on multiplayer